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authorTofu Linden <tofu.linden@lindenlab.com>2010-06-03 20:00:50 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-06-03 20:00:50 +0100
commit7b5be21bfb92833a8cbccca6056251db55e2c90e (patch)
treec2f39f2d290cfbda77d1617256cc060b2a64bf9e /indra/newview/lltexlayer.cpp
parentcd3e883ec439dbc6a3036ebdaebe6fb2257868b2 (diff)
parente2b8c1c699f75e234776beda939205a247fb1bc3 (diff)
merge from viewer-public
Diffstat (limited to 'indra/newview/lltexlayer.cpp')
-rw-r--r--indra/newview/lltexlayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 2c019aa6a4..1d74a7be8c 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -326,7 +326,7 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const
{
// The timeout period increases exponentially between every lowres upload in order to prevent
// spamming the server with frequent uploads.
- const U32 texture_timeout_threshold = texture_timeout*pow((F32)2.0,(F32)mNumLowresUploads);
+ const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
// If we hit our timeout and have textures available at even lower resolution, then upload.
const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;