summaryrefslogtreecommitdiff
path: root/indra/newview/lltexlayer.cpp
diff options
context:
space:
mode:
authorPalmer <palmer@lindenlab.com>2009-11-11 15:16:49 -0800
committerPalmer <palmer@lindenlab.com>2009-11-11 15:16:49 -0800
commit6f3536d5979efa6db28098056ab5e3a158020225 (patch)
treeaae087995fa1c3df3cebbdf345fca7a2e7c1b548 /indra/newview/lltexlayer.cpp
parent7fa698252060a72be6b5ebc52f0ff01bcea6134c (diff)
parent25d8cf689aa04a1bd4ebb336714730d29040d05c (diff)
Merged in viewer 2 changes, adjusted xui problems, added mesh folder type and more mesh inventory type info
Diffstat (limited to 'indra/newview/lltexlayer.cpp')
-rw-r--r--indra/newview/lltexlayer.cpp121
1 files changed, 65 insertions, 56 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 5d9046ac90..5d682cad3c 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -670,8 +670,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
gGL.setColorMask(true, true);
- BOOL render_morph = mAvatar->morphMaskNeedsUpdate(mBakedTexIndex);
-
// clear buffer area to ensure we don't pick up UI elements
{
gGL.flush();
@@ -691,12 +689,8 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
if (layer->getRenderPass() == LLTexLayer::RP_COLOR)
{
gGL.flush();
- success &= layer->render(x, y, width, height, render_morph);
+ success &= layer->render(x, y, width, height);
gGL.flush();
- if (layer->isMorphValid())
- {
- mAvatar->setMorphMasksValid(TRUE, mBakedTexIndex);
- }
}
}
@@ -786,12 +780,10 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height)
{
memset(data, 255, width * height);
- BOOL render_morph = mAvatar->morphMaskNeedsUpdate(mBakedTexIndex);
-
for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
{
LLTexLayerInterface* layer = *iter;
- layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height, render_morph);
+ layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height);
}
// Set alpha back to that of our alpha masks.
@@ -863,6 +855,31 @@ void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_
mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
}
+BOOL LLTexLayerSet::isMorphValid()
+{
+ for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
+ {
+ LLTexLayerInterface* layer = *iter;
+ if (layer && !layer->isMorphValid())
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void LLTexLayerSet::invalidateMorphMasks()
+{
+ for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
+ {
+ LLTexLayerInterface* layer = *iter;
+ if (layer)
+ {
+ layer->invalidateMorphMasks();
+ }
+ }
+}
+
//-----------------------------------------------------------------------------
// LLTexLayerInfo
@@ -1282,7 +1299,7 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t &param_list, LL
}
}
-BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
+BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
{
LLGLEnable color_mat(GL_COLOR_MATERIAL);
gPipeline.disableLights();
@@ -1333,7 +1350,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
}
}//*/
- renderMorphMasks(x, y, width, height, net_color, render_morph);
+ renderMorphMasks(x, y, width, height, net_color);
alpha_mask_specified = TRUE;
gGL.flush();
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);
@@ -1371,7 +1388,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
- gGL.getTexUnit(0)->bind(tex);
+ gGL.getTexUnit(0)->bind(tex, TRUE);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gl_rect_2d_simple_tex( width, height );
@@ -1393,7 +1410,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
if( tex )
{
- gGL.getTexUnit(0)->bind(tex);
+ gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -1506,7 +1523,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
if( tex )
{
LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(tex);
+ gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -1534,12 +1551,12 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
return success;
}
-/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph)
+/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
- addAlphaMask(data, originX, originY, width, height, render_morph);
+ addAlphaMask(data, originX, originY, width, height);
}
-BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, BOOL render_morph)
+BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color)
{
BOOL success = TRUE;
@@ -1578,46 +1595,38 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
// Accumulate the alpha component of the texture
if( getInfo()->mLocalTexture != -1 )
{
- LLViewerTexture* tex = mLocalTextureObject->getImage();
- if( tex && (tex->getComponents() == 4) )
- {
- LLGLSNoAlphaTest gls_no_alpha_test;
+ LLViewerTexture* tex = mLocalTextureObject->getImage();
+ if( tex && (tex->getComponents() == 4) )
+ {
+ LLGLSNoAlphaTest gls_no_alpha_test;
- LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
-
- gGL.getTexUnit(0)->bind(tex);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+ LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
+
+ gGL.getTexUnit(0)->bind(tex, TRUE);
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- gl_rect_2d_simple_tex( width, height );
+ gl_rect_2d_simple_tex( width, height );
- gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- else
- {
- success = FALSE;
- }
+ gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
+ }
if( !getInfo()->mStaticImageFileName.empty() )
{
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
- if( tex )
- {
- if( (tex->getComponents() == 4) ||
- ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
- {
- LLGLSNoAlphaTest gls_no_alpha_test;
- gGL.getTexUnit(0)->bind(tex);
- gl_rect_2d_simple_tex( width, height );
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- }
- else
+ LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ if( tex )
+ {
+ if( (tex->getComponents() == 4) ||
+ ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
{
- success = FALSE;
+ LLGLSNoAlphaTest gls_no_alpha_test;
+ gGL.getTexUnit(0)->bind(tex, TRUE);
+ gl_rect_2d_simple_tex( width, height );
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
}
+ }
// Draw a rectangle with the layer color to multiply the alpha by that color's alpha.
// Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
@@ -1634,7 +1643,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
gGL.setColorMask(true, true);
- if (render_morph && mHasMorph && success)
+ if (hasMorph() && success)
{
LLCRC alpha_mask_crc;
const LLUUID& uuid = getUUID();
@@ -1674,7 +1683,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
return success;
}
-void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph)
+void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
S32 size = width * height;
U8* alphaData = getAlphaData();
@@ -1684,7 +1693,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
findNetColor( &net_color );
// TODO: eliminate need for layer morph mask valid flag
invalidateMorphMasks();
- renderMorphMasks(originX, originY, width, height, net_color, render_morph);
+ renderMorphMasks(originX, originY, width, height, net_color);
alphaData = getAlphaData();
}
if (alphaData)
@@ -1805,7 +1814,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
return layer;
}
-/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, BOOL render_morph)
+/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height)
{
BOOL success = TRUE;
updateWearableCache();
@@ -1827,7 +1836,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
{
wearable->writeToAvatar(FALSE, FALSE);
layer->setLTO(lto);
- success &= layer->render(x,y,width,height,render_morph);
+ success &= layer->render(x,y,width,height);
}
}
@@ -1849,7 +1858,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
return success;
}
-/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, BOOL render_morph)
+/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
U32 num_wearables = updateWearableCache();
for (U32 i = 0; i < num_wearables; i++)
@@ -1857,7 +1866,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
LLTexLayer *layer = getLayer(i);
if (layer)
{
- layer->addAlphaMask(data, originX, originY, width, height, render_morph);
+ layer->addAlphaMask(data, originX, originY, width, height);
}
}
}
@@ -2034,7 +2043,7 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n
// that once an image is a mask it's always a mask.
tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA );
}
- tex->createGLTexture(0, image_raw);
+ tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL);
gGL.getTexUnit(0)->bind(tex);
tex->setAddressMode(LLTexUnit::TAM_CLAMP);