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authorYchebotarev ProductEngine <ychebotarev@productengine.com>2010-02-04 15:45:24 +0200
committerYchebotarev ProductEngine <ychebotarev@productengine.com>2010-02-04 15:45:24 +0200
commit0ae5368cc61f8ce95a186e6c2268b1e0a8d59c14 (patch)
tree2beb159778842156fad344e55ce8e00de397b6d2 /indra/newview/llstartup.cpp
parent36a44ba0e9133e78cc66f7d0b65d0890cfeb3db5 (diff)
parent56ca1aebb866b7d7e1526e31797dd7e07fcb74a8 (diff)
merge
--HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rw-r--r--indra/newview/llstartup.cpp32
1 files changed, 13 insertions, 19 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 522adc05ce..9fda77fe74 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -773,8 +773,6 @@ bool idle_startup()
LLPanelLogin::giveFocus();
- gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
-
LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
}
else
@@ -1859,21 +1857,6 @@ bool idle_startup()
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
}
-
- // We now have an inventory skeleton, so if this is a user's first
- // login, we can start setting up their clothing and avatar
- // appearance. This helps to avoid the generic "Ruth" avatar in
- // the orientation island tutorial experience. JC
- if (gAgent.isFirstLogin()
- && !sInitialOutfit.empty() // registration set up an outfit
- && !sInitialOutfitGender.empty() // and a gender
- && gAgent.getAvatarObject() // can't wear clothes without object
- && !gAgent.isGenderChosen() ) // nothing already loading
- {
- // Start loading the wearables, textures, gestures
- LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
- }
-
// wait precache-delay and for agent's avatar or a lot longer.
if(((timeout_frac > 1.f) && gAgent.getAvatarObject())
|| (timeout_frac > 3.f))
@@ -2012,6 +1995,9 @@ bool idle_startup()
LLStartUp::setStartupState( STATE_STARTED );
+ // Mark that we have successfully logged in at least once
+ gSavedSettings.setBOOL("HadFirstSuccessfulLogin", TRUE);
+
// Unmute audio if desired and setup volumes.
// Unmute audio if desired and setup volumes.
// This is a not-uncommon crash site, so surround it with
@@ -2536,6 +2522,11 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response)
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name )
{
+ // Not going through the processAgentInitialWearables path, so need to set this here.
+ LLAppearanceManager::instance().setAttachmentInvLinkEnable(true);
+ // Initiate creation of COF, since we're also bypassing that.
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+
S32 gender = 0;
std::string gestures;
if (gender_name == "male")
@@ -2554,7 +2545,7 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLNameCategoryCollector has_name(outfit_folder_name);
- gInventory.collectDescendentsIf(LLUUID::null,
+ gInventory.collectDescendentsIf(gInventory.getLibraryRootFolderID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
@@ -2565,7 +2556,10 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
}
else
{
- LLAppearanceManager::instance().wearOutfitByName(outfit_folder_name);
+ LLInventoryCategory* cat = cat_array.get(0);
+ bool do_copy = true;
+ bool do_append = false;
+ LLAppearanceManager::instance().wearInventoryCategory(cat, do_copy, do_append);
}
LLAppearanceManager::instance().wearOutfitByName(gestures);
LLAppearanceManager::instance().wearOutfitByName(COMMON_GESTURES_FOLDER);