diff options
author | Monty Brandenberg <monty@lindenlab.com> | 2012-08-03 11:57:51 -0400 |
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committer | Monty Brandenberg <monty@lindenlab.com> | 2012-08-03 11:57:51 -0400 |
commit | fdb2ae8335f136283910f9538e74724b69886e15 (patch) | |
tree | 79ed0377590b5d291a301d3ae138145d4cb4608e /indra/newview/llspatialpartition.h | |
parent | 1d5490e752deeff316658f4850aac5fc96a91866 (diff) | |
parent | b8bac66a0f8c392a221ad2c64611e2a55de82339 (diff) |
Merge of viewer-development (3.4.1).
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r-- | indra/newview/llspatialpartition.h | 129 |
1 files changed, 87 insertions, 42 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 1a93145cc5..f050df2b39 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -68,6 +68,16 @@ protected: ~LLDrawInfo(); public: + void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + } + LLDrawInfo(const LLDrawInfo& rhs) { @@ -106,7 +116,7 @@ public: F32 mPartSize; F32 mVSize; LLSpatialGroup* mGroup; - LLFace* mFace; //associated face + LL_ALIGN_16(LLFace* mFace); //associated face F32 mDistance; U32 mDrawMode; @@ -181,7 +191,7 @@ public: }; }; -LL_ALIGN_PREFIX(64) +LL_ALIGN_PREFIX(16) class LLSpatialGroup : public LLOctreeListener<LLDrawable> { friend class LLSpatialPartition; @@ -193,6 +203,16 @@ public: *this = rhs; } + void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + } + const LLSpatialGroup& operator=(const LLSpatialGroup& rhs) { llerrs << "Illegal operation!" << llendl; @@ -263,11 +283,10 @@ public: SKIP_FRUSTUM_CHECK = 0x00000020, IN_IMAGE_QUEUE = 0x00000040, IMAGE_DIRTY = 0x00000080, - OCCLUSION_DIRTY = 0x00000100, - MESH_DIRTY = 0x00000200, - NEW_DRAWINFO = 0x00000400, - IN_BUILD_Q1 = 0x00000800, - IN_BUILD_Q2 = 0x00001000, + MESH_DIRTY = 0x00000100, + NEW_DRAWINFO = 0x00000200, + IN_BUILD_Q1 = 0x00000400, + IN_BUILD_Q2 = 0x00000800, STATE_MASK = 0x0000FFFF, } eSpatialState; @@ -313,10 +332,9 @@ public: BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax); void unbound(); BOOL rebound(); - void buildOcclusion(); //rebuild mOcclusionVerts void checkOcclusion(); //read back last occlusion query (if any) void doOcclusion(LLCamera* camera); //issue occlusion query - void destroyGL(); + void destroyGL(bool keep_occlusion = false); void updateDistance(LLCamera& camera); BOOL needsUpdate(); @@ -327,8 +345,13 @@ public: void dirtyGeom() { setState(GEOM_DIRTY); } void dirtyMesh() { setState(MESH_DIRTY); } + + //octree wrappers to make code more readable element_list& getData() { return mOctreeNode->getData(); } + element_iter getDataBegin() { return mOctreeNode->getDataBegin(); } + element_iter getDataEnd() { return mOctreeNode->getDataEnd(); } U32 getElementCount() const { return mOctreeNode->getElementCount(); } + bool isEmpty() const { return mOctreeNode->isEmpty(); } void drawObjectBox(LLColor4 col); @@ -372,12 +395,12 @@ public: V4_COUNT = 10 } eV4Index; - LLVector4a mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects) - LLVector4a mExtents[2]; // extents (min, max) of this node and all its children - LLVector4a mObjectExtents[2]; // extents (min, max) of objects in this node - LLVector4a mObjectBounds[2]; // bounding box (center, size) of objects in this node - LLVector4a mViewAngle; - LLVector4a mLastUpdateViewAngle; + LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects) + LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children + LL_ALIGN_16(LLVector4a mObjectExtents[2]); // extents (min, max) of objects in this node + LL_ALIGN_16(LLVector4a mObjectBounds[2]); // bounding box (center, size) of objects in this node + LL_ALIGN_16(LLVector4a mViewAngle); + LL_ALIGN_16(LLVector4a mLastUpdateViewAngle); F32 mObjectBoxSize; //cached mObjectBounds[1].getLength3() @@ -415,7 +438,6 @@ public: LLSpatialPartition* mSpatialPartition; LLPointer<LLVertexBuffer> mVertexBuffer; - LLPointer<LLVertexBuffer> mOcclusionVerts; GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS]; U32 mBufferUsage; @@ -545,34 +567,39 @@ class LLCullResult public: LLCullResult(); - typedef std::vector<LLSpatialGroup*> sg_list_t; - typedef std::vector<LLDrawable*> drawable_list_t; - typedef std::vector<LLSpatialBridge*> bridge_list_t; - typedef std::vector<LLDrawInfo*> drawinfo_list_t; + typedef LLSpatialGroup** sg_list_t; + typedef LLDrawable** drawable_list_t; + typedef LLSpatialBridge** bridge_list_t; + typedef LLDrawInfo** drawinfo_list_t; + + typedef LLSpatialGroup** sg_iterator; + typedef LLSpatialBridge** bridge_iterator; + typedef LLDrawInfo** drawinfo_iterator; + typedef LLDrawable** drawable_iterator; void clear(); - sg_list_t::iterator beginVisibleGroups(); - sg_list_t::iterator endVisibleGroups(); + sg_iterator beginVisibleGroups(); + sg_iterator endVisibleGroups(); - sg_list_t::iterator beginAlphaGroups(); - sg_list_t::iterator endAlphaGroups(); + sg_iterator beginAlphaGroups(); + sg_iterator endAlphaGroups(); bool hasOcclusionGroups() { return mOcclusionGroupsSize > 0; } - sg_list_t::iterator beginOcclusionGroups(); - sg_list_t::iterator endOcclusionGroups(); + sg_iterator beginOcclusionGroups(); + sg_iterator endOcclusionGroups(); - sg_list_t::iterator beginDrawableGroups(); - sg_list_t::iterator endDrawableGroups(); + sg_iterator beginDrawableGroups(); + sg_iterator endDrawableGroups(); - drawable_list_t::iterator beginVisibleList(); - drawable_list_t::iterator endVisibleList(); + drawable_iterator beginVisibleList(); + drawable_iterator endVisibleList(); - bridge_list_t::iterator beginVisibleBridge(); - bridge_list_t::iterator endVisibleBridge(); + bridge_iterator beginVisibleBridge(); + bridge_iterator endVisibleBridge(); - drawinfo_list_t::iterator beginRenderMap(U32 type); - drawinfo_list_t::iterator endRenderMap(U32 type); + drawinfo_iterator beginRenderMap(U32 type); + drawinfo_iterator endRenderMap(U32 type); void pushVisibleGroup(LLSpatialGroup* group); void pushAlphaGroup(LLSpatialGroup* group); @@ -592,28 +619,41 @@ public: void assertDrawMapsEmpty(); private: + + void pushBack(void** &head, U32& count, void* val); + U32 mVisibleGroupsSize; U32 mAlphaGroupsSize; U32 mOcclusionGroupsSize; U32 mDrawableGroupsSize; U32 mVisibleListSize; U32 mVisibleBridgeSize; + + U32 mVisibleGroupsAllocated; + U32 mAlphaGroupsAllocated; + U32 mOcclusionGroupsAllocated; + U32 mDrawableGroupsAllocated; + U32 mVisibleListAllocated; + U32 mVisibleBridgeAllocated; + U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES]; sg_list_t mVisibleGroups; - sg_list_t::iterator mVisibleGroupsEnd; + sg_iterator mVisibleGroupsEnd; sg_list_t mAlphaGroups; - sg_list_t::iterator mAlphaGroupsEnd; + sg_iterator mAlphaGroupsEnd; sg_list_t mOcclusionGroups; - sg_list_t::iterator mOcclusionGroupsEnd; + sg_iterator mOcclusionGroupsEnd; sg_list_t mDrawableGroups; - sg_list_t::iterator mDrawableGroupsEnd; + sg_iterator mDrawableGroupsEnd; drawable_list_t mVisibleList; - drawable_list_t::iterator mVisibleListEnd; + drawable_iterator mVisibleListEnd; bridge_list_t mVisibleBridge; - bridge_list_t::iterator mVisibleBridgeEnd; + bridge_iterator mVisibleBridgeEnd; drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES]; - drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; + U32 mRenderMapAllocated[LLRenderPass::NUM_RENDER_TYPES]; + drawinfo_iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; + }; @@ -657,6 +697,7 @@ class LLParticlePartition : public LLSpatialPartition { public: LLParticlePartition(); + virtual void rebuildGeom(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera); @@ -671,10 +712,14 @@ public: }; //spatial partition for grass (implemented in LLVOGrass.cpp) -class LLGrassPartition : public LLParticlePartition +class LLGrassPartition : public LLSpatialPartition { public: LLGrassPartition(); + virtual void getGeometry(LLSpatialGroup* group); + virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); +protected: + U32 mRenderPass; }; //class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp) |