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authorDave Parks <davep@lindenlab.com>2012-06-28 16:32:54 -0500
committerDave Parks <davep@lindenlab.com>2012-06-28 16:32:54 -0500
commitbedbbf7c0201275e0a48a0cbbb2a567be4baab3d (patch)
treef11f9e612ab503e596073269c17c6e4cc1d3ae13 /indra/newview/llspatialpartition.h
parent90547ff411db177bf6424ca553449a81a808fc0f (diff)
parentf3afac420cd3c89eb396fb1f0b77ab4804212415 (diff)
Merge
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r--indra/newview/llspatialpartition.h93
1 files changed, 59 insertions, 34 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 1a93145cc5..e82c50b92b 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -263,11 +263,10 @@ public:
SKIP_FRUSTUM_CHECK = 0x00000020,
IN_IMAGE_QUEUE = 0x00000040,
IMAGE_DIRTY = 0x00000080,
- OCCLUSION_DIRTY = 0x00000100,
- MESH_DIRTY = 0x00000200,
- NEW_DRAWINFO = 0x00000400,
- IN_BUILD_Q1 = 0x00000800,
- IN_BUILD_Q2 = 0x00001000,
+ MESH_DIRTY = 0x00000100,
+ NEW_DRAWINFO = 0x00000200,
+ IN_BUILD_Q1 = 0x00000400,
+ IN_BUILD_Q2 = 0x00000800,
STATE_MASK = 0x0000FFFF,
} eSpatialState;
@@ -313,10 +312,9 @@ public:
BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax);
void unbound();
BOOL rebound();
- void buildOcclusion(); //rebuild mOcclusionVerts
void checkOcclusion(); //read back last occlusion query (if any)
void doOcclusion(LLCamera* camera); //issue occlusion query
- void destroyGL();
+ void destroyGL(bool keep_occlusion = false);
void updateDistance(LLCamera& camera);
BOOL needsUpdate();
@@ -327,8 +325,13 @@ public:
void dirtyGeom() { setState(GEOM_DIRTY); }
void dirtyMesh() { setState(MESH_DIRTY); }
+
+ //octree wrappers to make code more readable
element_list& getData() { return mOctreeNode->getData(); }
+ element_iter getDataBegin() { return mOctreeNode->getDataBegin(); }
+ element_iter getDataEnd() { return mOctreeNode->getDataEnd(); }
U32 getElementCount() const { return mOctreeNode->getElementCount(); }
+ bool isEmpty() const { return mOctreeNode->isEmpty(); }
void drawObjectBox(LLColor4 col);
@@ -415,7 +418,6 @@ public:
LLSpatialPartition* mSpatialPartition;
LLPointer<LLVertexBuffer> mVertexBuffer;
- LLPointer<LLVertexBuffer> mOcclusionVerts;
GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS];
U32 mBufferUsage;
@@ -545,34 +547,39 @@ class LLCullResult
public:
LLCullResult();
- typedef std::vector<LLSpatialGroup*> sg_list_t;
- typedef std::vector<LLDrawable*> drawable_list_t;
- typedef std::vector<LLSpatialBridge*> bridge_list_t;
- typedef std::vector<LLDrawInfo*> drawinfo_list_t;
+ typedef LLSpatialGroup** sg_list_t;
+ typedef LLDrawable** drawable_list_t;
+ typedef LLSpatialBridge** bridge_list_t;
+ typedef LLDrawInfo** drawinfo_list_t;
+
+ typedef LLSpatialGroup** sg_iterator;
+ typedef LLSpatialBridge** bridge_iterator;
+ typedef LLDrawInfo** drawinfo_iterator;
+ typedef LLDrawable** drawable_iterator;
void clear();
- sg_list_t::iterator beginVisibleGroups();
- sg_list_t::iterator endVisibleGroups();
+ sg_iterator beginVisibleGroups();
+ sg_iterator endVisibleGroups();
- sg_list_t::iterator beginAlphaGroups();
- sg_list_t::iterator endAlphaGroups();
+ sg_iterator beginAlphaGroups();
+ sg_iterator endAlphaGroups();
bool hasOcclusionGroups() { return mOcclusionGroupsSize > 0; }
- sg_list_t::iterator beginOcclusionGroups();
- sg_list_t::iterator endOcclusionGroups();
+ sg_iterator beginOcclusionGroups();
+ sg_iterator endOcclusionGroups();
- sg_list_t::iterator beginDrawableGroups();
- sg_list_t::iterator endDrawableGroups();
+ sg_iterator beginDrawableGroups();
+ sg_iterator endDrawableGroups();
- drawable_list_t::iterator beginVisibleList();
- drawable_list_t::iterator endVisibleList();
+ drawable_iterator beginVisibleList();
+ drawable_iterator endVisibleList();
- bridge_list_t::iterator beginVisibleBridge();
- bridge_list_t::iterator endVisibleBridge();
+ bridge_iterator beginVisibleBridge();
+ bridge_iterator endVisibleBridge();
- drawinfo_list_t::iterator beginRenderMap(U32 type);
- drawinfo_list_t::iterator endRenderMap(U32 type);
+ drawinfo_iterator beginRenderMap(U32 type);
+ drawinfo_iterator endRenderMap(U32 type);
void pushVisibleGroup(LLSpatialGroup* group);
void pushAlphaGroup(LLSpatialGroup* group);
@@ -592,28 +599,41 @@ public:
void assertDrawMapsEmpty();
private:
+
+ void pushBack(void** &head, U32& count, void* val);
+
U32 mVisibleGroupsSize;
U32 mAlphaGroupsSize;
U32 mOcclusionGroupsSize;
U32 mDrawableGroupsSize;
U32 mVisibleListSize;
U32 mVisibleBridgeSize;
+
+ U32 mVisibleGroupsAllocated;
+ U32 mAlphaGroupsAllocated;
+ U32 mOcclusionGroupsAllocated;
+ U32 mDrawableGroupsAllocated;
+ U32 mVisibleListAllocated;
+ U32 mVisibleBridgeAllocated;
+
U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES];
sg_list_t mVisibleGroups;
- sg_list_t::iterator mVisibleGroupsEnd;
+ sg_iterator mVisibleGroupsEnd;
sg_list_t mAlphaGroups;
- sg_list_t::iterator mAlphaGroupsEnd;
+ sg_iterator mAlphaGroupsEnd;
sg_list_t mOcclusionGroups;
- sg_list_t::iterator mOcclusionGroupsEnd;
+ sg_iterator mOcclusionGroupsEnd;
sg_list_t mDrawableGroups;
- sg_list_t::iterator mDrawableGroupsEnd;
+ sg_iterator mDrawableGroupsEnd;
drawable_list_t mVisibleList;
- drawable_list_t::iterator mVisibleListEnd;
+ drawable_iterator mVisibleListEnd;
bridge_list_t mVisibleBridge;
- bridge_list_t::iterator mVisibleBridgeEnd;
+ bridge_iterator mVisibleBridgeEnd;
drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES];
- drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES];
+ U32 mRenderMapAllocated[LLRenderPass::NUM_RENDER_TYPES];
+ drawinfo_iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES];
+
};
@@ -657,6 +677,7 @@ class LLParticlePartition : public LLSpatialPartition
{
public:
LLParticlePartition();
+ virtual void rebuildGeom(LLSpatialGroup* group);
virtual void getGeometry(LLSpatialGroup* group);
virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count);
virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera);
@@ -671,10 +692,14 @@ public:
};
//spatial partition for grass (implemented in LLVOGrass.cpp)
-class LLGrassPartition : public LLParticlePartition
+class LLGrassPartition : public LLSpatialPartition
{
public:
LLGrassPartition();
+ virtual void getGeometry(LLSpatialGroup* group);
+ virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count);
+protected:
+ U32 mRenderPass;
};
//class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp)