diff options
author | Todd Stinson <stinson@lindenlab.com> | 2012-02-06 11:00:08 -0800 |
---|---|---|
committer | Todd Stinson <stinson@lindenlab.com> | 2012-02-06 11:00:08 -0800 |
commit | a61bb4eb21fb834480dbfe62a6722ba5c61720f0 (patch) | |
tree | 2bfa177bee8c5ca5791174947ad38c93389b4d87 /indra/newview/llspatialpartition.cpp | |
parent | 06a7f5ad02f7f81c06dc50fca6e29e5322c5631e (diff) | |
parent | 289d756ea86bd3898f41592146d8f549cd056846 (diff) |
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 27 |
1 files changed, 21 insertions, 6 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 7d8f7b6df0..746320f887 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -265,7 +265,7 @@ static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion"); void LLSpatialGroup::buildOcclusion()
{
- if (mOcclusionVerts.isNull())
+ //if (mOcclusionVerts.isNull())
{
mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX,
LLVertexBuffer::sUseStreamDraw ? mBufferUsage : 0); //if GL has a hard time with VBOs, don't use them for occlusion culling.
@@ -727,7 +727,9 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) if (vertex_count > 0 && index_count > 0)
{ //create vertex buffer containing volume geometry for this node
group->mBuilt = 1.f;
- if (group->mVertexBuffer.isNull() || (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
+ if (group->mVertexBuffer.isNull() ||
+ !group->mVertexBuffer->isWriteable() ||
+ (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs))
{
group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage);
group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true);
@@ -1186,6 +1188,8 @@ void LLSpatialGroup::clearOcclusionState(U32 state, S32 mode) LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
mState(0),
+ mGeometryBytes(0),
+ mSurfaceArea(0.f),
mBuilt(0.f),
mOctreeNode(node),
mSpatialPartition(part),
@@ -1411,6 +1415,17 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) }
}
+ //clean up avatar attachment stats
+ LLSpatialBridge* bridge = mSpatialPartition->asBridge();
+ if (bridge)
+ {
+ if (bridge->mAvatar.notNull())
+ {
+ bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes;
+ bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea;
+ }
+ }
+
clearDrawMap();
mVertexBuffer = NULL;
mBufferMap.clear();
@@ -1766,7 +1781,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) //==============================================
LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 buffer_usage)
-: mRenderByGroup(render_by_group)
+: mRenderByGroup(render_by_group), mBridge(NULL)
{
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
mOcclusionEnabled = TRUE;
@@ -3776,7 +3791,7 @@ void renderRaycast(LLDrawable* drawablep) for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
const LLVolumeFace& face = volume->getVolumeFace(i);
-
+
gGL.pushMatrix();
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
@@ -3810,7 +3825,7 @@ void renderRaycast(LLDrawable* drawablep) gGL.syncMatrices();
glDrawElements(GL_TRIANGLES, face.mNumIndices, GL_UNSIGNED_SHORT, face.mIndices);
}
-
+
if (!volume->isUnique())
{
F32 t = 1.f;
@@ -3822,7 +3837,7 @@ void renderRaycast(LLDrawable* drawablep) LLRenderOctreeRaycast render(starta, dir, &t);
- render.traverse(face.mOctree);
+ render.traverse(face.mOctree);
}
gGL.popMatrix();
|