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author | AndreyL ProductEngine <andreylproductengine@lindenlab.com> | 2015-05-26 07:27:36 +0300 |
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committer | AndreyL ProductEngine <andreylproductengine@lindenlab.com> | 2015-05-26 07:27:36 +0300 |
commit | 5c7b29920e8ed409e7c8d87e52a1d0f35b2a14b2 (patch) | |
tree | 676b73f54dc597c86640ea4a2e8a0a312f709cb6 /indra/newview/llsnapshotlivepreview.cpp | |
parent | 394952e4769d343773989dfbb3f5237f71cacf5a (diff) |
MAINT-5096 FIXED Camming is broken in freeze frame mode once snapshot is refreshed...
Fix for freezing by ticking the "Freeze frame" checkbox
Diffstat (limited to 'indra/newview/llsnapshotlivepreview.cpp')
-rw-r--r-- | indra/newview/llsnapshotlivepreview.cpp | 76 |
1 files changed, 43 insertions, 33 deletions
diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp index abab3174cd..6af9d61a54 100644 --- a/indra/newview/llsnapshotlivepreview.cpp +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -750,40 +750,9 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) // Full size preview is set: get the decoded image result and save it for animation if (gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview) { - // Get the decoded version of the formatted image - previewp->getEncodedImage(); - - // We need to scale that a bit for display... - LLPointer<LLImageRaw> scaled = new LLImageRaw( - previewp->mPreviewImageEncoded->getData(), - previewp->mPreviewImageEncoded->getWidth(), - previewp->mPreviewImageEncoded->getHeight(), - previewp->mPreviewImageEncoded->getComponents()); - - if (!scaled->isBufferInvalid()) - { - // leave original image dimensions, just scale up texture buffer - if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) - { - // go ahead and shrink image to appropriate power of 2 for display - scaled->biasedScaleToPowerOfTwo(1024); - previewp->setImageScaled(TRUE); - } - else - { - // expand image but keep original image data intact - scaled->expandToPowerOfTwo(1024, FALSE); - } - - previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); - LLPointer<LLViewerTexture> curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; - gGL.getTexUnit(0)->bind(curr_preview_image); - curr_preview_image->setFilteringOption(previewp->getSnapshotType() == SNAPSHOT_TEXTURE ? LLTexUnit::TFO_ANISOTROPIC : LLTexUnit::TFO_POINT); - curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); - - previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame - } + previewp->prepareFreezeFrame(); } + // The snapshot is updated now... previewp->mSnapshotUpToDate = TRUE; @@ -811,6 +780,47 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) return TRUE; } +void LLSnapshotLivePreview::prepareFreezeFrame() +{ + // Get the decoded version of the formatted image + getEncodedImage(); + + // We need to scale that a bit for display... + LLPointer<LLImageRaw> scaled = new LLImageRaw( + mPreviewImageEncoded->getData(), + mPreviewImageEncoded->getWidth(), + mPreviewImageEncoded->getHeight(), + mPreviewImageEncoded->getComponents()); + + if (!scaled->isBufferInvalid()) + { + // leave original image dimensions, just scale up texture buffer + if (mPreviewImageEncoded->getWidth() > 1024 || mPreviewImageEncoded->getHeight() > 1024) + { + // go ahead and shrink image to appropriate power of 2 for display + scaled->biasedScaleToPowerOfTwo(1024); + setImageScaled(TRUE); + } + else + { + // expand image but keep original image data intact + scaled->expandToPowerOfTwo(1024, FALSE); + } + + mViewerImage[mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); + LLPointer<LLViewerTexture> curr_preview_image = mViewerImage[mCurImageIndex]; + gGL.getTexUnit(0)->bind(curr_preview_image); + curr_preview_image->setFilteringOption(getSnapshotType() == SNAPSHOT_TEXTURE ? LLTexUnit::TFO_ANISOTROPIC : LLTexUnit::TFO_POINT); + curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); + + + if (gSavedSettings.getBOOL("UseFreezeFrame") && mAllowFullScreenPreview) + { + mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame + } + } +} + S32 LLSnapshotLivePreview::getEncodedImageWidth() const { S32 width = getWidth(); |