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authorRider Linden <rider@lindenlab.com>2019-05-03 20:52:10 +0000
committerRider Linden <rider@lindenlab.com>2019-05-03 20:52:10 +0000
commit217c6a86ec61963578ce3eb0c76ff3a96e63a995 (patch)
treedab3c478a6a0e85abb19b36e4c89ea21da8c2a8a /indra/newview/llsettingsvo.cpp
parentf67fe8fce7d84bc8687d409311518565d97a5fc5 (diff)
parent89c24095c6c1b778b93a4eb7ad398627f4d5479f (diff)
Merged in graham_linden/viewer-eep-rc-fixes (pull request #378)
SL-11087, SL-11086, SL-11092, SL-11075, SL-11070, SL-11090, SL-11085
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r--indra/newview/llsettingsvo.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index 628666c3ed..d307e1a947 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -707,6 +707,9 @@ void LLSettingsVOSky::applySpecial(void *ptarget)
shader->uniform4fv(LLShaderMgr::SUNLIGHT_COLOR, 1, sunDiffuse.mV);
shader->uniform4fv(LLShaderMgr::MOONLIGHT_COLOR, 1, moonDiffuse.mV);
+
+ LLColor4 cloud_color(psky->getCloudColor(), 1.0);
+ shader->uniform4fv(LLShaderMgr::CLOUD_COLOR, 1, cloud_color.mV);
}
F32 g = getGamma();
@@ -736,14 +739,17 @@ LLSettingsSky::parammapping_t LLSettingsVOSky::getParameterMap() const
// Following values are always present, so we can just zero these ones, but used values from defaults()
LLSD sky_defaults = LLSettingsSky::defaults();
- param_map[SETTING_CLOUD_COLOR] = DefaultParam(LLShaderMgr::CLOUD_COLOR, sky_defaults[SETTING_CLOUD_COLOR]);
+
param_map[SETTING_CLOUD_POS_DENSITY2] = DefaultParam(LLShaderMgr::CLOUD_POS_DENSITY2, sky_defaults[SETTING_CLOUD_POS_DENSITY2]);
param_map[SETTING_CLOUD_SCALE] = DefaultParam(LLShaderMgr::CLOUD_SCALE, sky_defaults[SETTING_CLOUD_SCALE]);
param_map[SETTING_CLOUD_SHADOW] = DefaultParam(LLShaderMgr::CLOUD_SHADOW, sky_defaults[SETTING_CLOUD_SHADOW]);
param_map[SETTING_CLOUD_VARIANCE] = DefaultParam(LLShaderMgr::CLOUD_VARIANCE, sky_defaults[SETTING_CLOUD_VARIANCE]);
param_map[SETTING_GLOW] = DefaultParam(LLShaderMgr::GLOW, sky_defaults[SETTING_GLOW]);
param_map[SETTING_MAX_Y] = DefaultParam(LLShaderMgr::MAX_Y, sky_defaults[SETTING_MAX_Y]);
+
//param_map[SETTING_SUNLIGHT_COLOR] = DefaultParam(LLShaderMgr::SUNLIGHT_COLOR, sky_defaults[SETTING_SUNLIGHT_COLOR]);
+ //param_map[SETTING_CLOUD_COLOR] = DefaultParam(LLShaderMgr::CLOUD_COLOR, sky_defaults[SETTING_CLOUD_COLOR]);
+
param_map[SETTING_MOON_BRIGHTNESS] = DefaultParam(LLShaderMgr::MOON_BRIGHTNESS, sky_defaults[SETTING_MOON_BRIGHTNESS]);
param_map[SETTING_SKY_MOISTURE_LEVEL] = DefaultParam(LLShaderMgr::MOISTURE_LEVEL, sky_defaults[SETTING_SKY_MOISTURE_LEVEL]);
param_map[SETTING_SKY_DROPLET_RADIUS] = DefaultParam(LLShaderMgr::DROPLET_RADIUS, sky_defaults[SETTING_SKY_DROPLET_RADIUS]);