diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-01-19 11:38:02 -0500 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2024-01-19 11:38:02 -0500 |
commit | 0752cc07921664af2e13588b1aaaf3c47546e3be (patch) | |
tree | 697d8f9b5384e76a333a6a16f758198e5b33ef07 /indra/newview/llsettingsvo.cpp | |
parent | f21666bd9a4fe35b325c23c4b46076be24016bfc (diff) | |
parent | 586e4cd090b22f11a68fa635e598847ce3b84d21 (diff) |
DRTVWR-601: Merge branch 'release/gltf-maint2' into DRTVWR-601-gha-libs
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 7009fb98ab..c07c939862 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -739,7 +739,6 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f); static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f); static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f); - static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f); static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f); static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f); @@ -772,8 +771,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV); shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV); - LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance; - probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true + probe_ambiance = sAutoAdjustProbeAmbiance; } else { |