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authorTodd Stinson <stinson@lindenlab.com>2012-07-27 12:53:54 -0700
committerTodd Stinson <stinson@lindenlab.com>2012-07-27 12:53:54 -0700
commit3e038cd71b3f3bc74d206267e451773fb963d258 (patch)
tree63cdafa4fdcce40bf64ed65ddbf18519bf6b566b /indra/newview/llselectmgr.h
parentf82d0b171964a0b24ab0eca64febc0c1e3821138 (diff)
parent364566924188c7aed5d391bf9a226fc4779ba020 (diff)
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Diffstat (limited to 'indra/newview/llselectmgr.h')
-rw-r--r--indra/newview/llselectmgr.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 87ada5ac6b..94606b9fba 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -307,6 +307,15 @@ public:
bool applyToRootNodes(LLSelectedNodeFunctor* func, bool firstonly = false);
bool applyToNodes(LLSelectedNodeFunctor* func, bool firstonly = false);
+ /*
+ * Used to apply (no-copy) textures to the selected object or
+ * selected face/faces of the object.
+ * This method moves (no-copy) texture to the object's inventory
+ * and doesn't make copy of the texture for each face.
+ * Then this only texture is used for all selected faces.
+ */
+ void applyNoCopyTextureToTEs(LLViewerInventoryItem* item);
+
ESelectType getSelectType() const { return mSelectType; }
private: