diff options
author | Palmer <palmer@lindenlab.com> | 2009-11-11 15:16:49 -0800 |
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committer | Palmer <palmer@lindenlab.com> | 2009-11-11 15:16:49 -0800 |
commit | 6f3536d5979efa6db28098056ab5e3a158020225 (patch) | |
tree | aae087995fa1c3df3cebbdf345fca7a2e7c1b548 /indra/newview/llselectmgr.cpp | |
parent | 7fa698252060a72be6b5ebc52f0ff01bcea6134c (diff) | |
parent | 25d8cf689aa04a1bd4ebb336714730d29040d05c (diff) |
Merged in viewer 2 changes, adjusted xui problems, added mesh folder type and more mesh inventory type info
Diffstat (limited to 'indra/newview/llselectmgr.cpp')
-rw-r--r-- | indra/newview/llselectmgr.cpp | 58 |
1 files changed, 37 insertions, 21 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index a2d0b71962..e0e4dcb45d 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -67,6 +67,7 @@ #include "llinventorymodel.h" #include "llmenugl.h" #include "llmutelist.h" +#include "llsidepaneltaskinfo.h" #include "llslurl.h" #include "llstatusbar.h" #include "llsurface.h" @@ -800,6 +801,8 @@ LLObjectSelectionHandle LLSelectMgr::setHoverObject(LLViewerObject *objectp, S32 return NULL; } + mHoverObjects->mPrimaryObject = objectp; + objectp = objectp->getRootEdit(); // is the requested object the same as the existing hover object root? @@ -833,6 +836,11 @@ LLSelectNode *LLSelectMgr::getHoverNode() return mHoverObjects->getFirstRootNode(); } +LLSelectNode *LLSelectMgr::getPrimaryHoverNode() +{ + return mHoverObjects->mSelectNodeMap[mHoverObjects->mPrimaryObject]; +} + void LLSelectMgr::highlightObjectOnly(LLViewerObject* objectp) { if (!objectp) @@ -1440,7 +1448,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // Texture picker defaults aren't inventory items // * Don't need to worry about permissions for them // * Can just apply the texture and be done with it. - objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)); + objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } return true; } @@ -1596,7 +1604,7 @@ BOOL LLSelectMgr::selectionRevertTextures() } else { - object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE)); + object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } } @@ -2819,7 +2827,7 @@ bool LLSelectMgr::confirmDelete(const LLSD& notification, const LLSD& response, case 0: { // TODO: Make sure you have delete permissions on all of them. - LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); // attempt to derez into the trash. LLDeRezInfo* info = new LLDeRezInfo(DRD_TRASH, trash_id); LLSelectMgr::getInstance()->sendListToRegions("DeRezObject", @@ -3398,7 +3406,7 @@ void LLSelectMgr::deselectAll() { return; } - + // Zap the angular velocity, as the sim will set it to zero for (LLObjectSelection::iterator iter = mSelectedObjects->begin(); iter != mSelectedObjects->end(); iter++ ) @@ -3488,6 +3496,7 @@ void LLSelectMgr::deselectAllIfTooFar() LLVector3d selectionCenter = getSelectionCenterGlobal(); if (gSavedSettings.getBOOL("LimitSelectDistance") && (!mSelectedObjects->getPrimaryObject() || !mSelectedObjects->getPrimaryObject()->isAvatar()) + && (mSelectedObjects->getPrimaryObject() != LLViewerMediaFocus::getInstance()->getFocusedObject()) && !mSelectedObjects->isAttachment() && !selectionCenter.isExactlyZero()) { @@ -4596,7 +4605,7 @@ void LLSelectMgr::updateSilhouettes() if (!mSilhouetteImagep) { - mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, TRUE); + mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI); } mHighlightedObjects->cleanupNodes(); @@ -4898,12 +4907,21 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } if (mSelectedObjects->getNumNodes()) { - LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); LLUUID inspect_item_id= LLUUID::null; +#if 0 + LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); if(inspect_instance) { inspect_item_id = inspect_instance->getSelectedUUID(); } +#endif + LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel(); + if (panel_task_info) + { + inspect_item_id = panel_task_info->getSelectedUUID(); + } + + LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID(); for (S32 pass = 0; pass < 2; pass++) { for (LLObjectSelection::iterator iter = mSelectedObjects->begin(); @@ -4917,7 +4935,11 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) { continue; } - if(objectp->getID() == inspect_item_id) + if (objectp->getID() == focus_item_id) + { + node->renderOneSilhouette(gFocusMgr.getFocusColor()); + } + else if(objectp->getID() == inspect_item_id) { node->renderOneSilhouette(sHighlightInspectColor); } @@ -4971,19 +4993,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } } -#if 0 - // Hilight focused media object - { - LLViewerObject* objectp = LLViewerMediaFocus::getInstance()->getFocusedObject(); - if(objectp) - { - // FIXME: how do I construct a silhouette for an object that's not selected? - // Would we need to add another LLObjectSelectionHandle for this purpose? - node->renderOneSilhouette(gFocusMgr.getFocusColor()); - } - } -#endif - if (for_hud && avatar) { glMatrixMode(GL_PROJECTION); @@ -5565,12 +5574,19 @@ void dialog_refresh_all() } LLFloaterProperties::dirtyAll(); - + +#if 0 LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); if(inspect_instance) { inspect_instance->dirty(); } +#endif + LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel(); + if (panel_task_info) + { + panel_task_info->dirty(); + } } S32 get_family_count(LLViewerObject *parent) |