diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 12:18:31 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 12:18:31 -0400 |
commit | 7ccf02515ad3f9e3bf795d651fe4b3c0d773f353 (patch) | |
tree | c4adc897c07f652e617e91fbf41c12b823acc808 /indra/newview/llscriptfloater.h | |
parent | 1abf5f18d6afc7ae9e1b1562b92e5c1ce33b722f (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into lua-timers for whitespace fixes.
Diffstat (limited to 'indra/newview/llscriptfloater.h')
-rw-r--r-- | indra/newview/llscriptfloater.h | 258 |
1 files changed, 129 insertions, 129 deletions
diff --git a/indra/newview/llscriptfloater.h b/indra/newview/llscriptfloater.h index 3695b8a3e1..cf413af2cb 100644 --- a/indra/newview/llscriptfloater.h +++ b/indra/newview/llscriptfloater.h @@ -1,25 +1,25 @@ -/** +/** * @file llscriptfloater.h * @brief LLScriptFloater class definition * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -38,193 +38,193 @@ class LLToastPanel; */ class LLScriptFloaterManager : public LLSingleton<LLScriptFloaterManager> { - // *TODO - // LLScriptFloaterManager and LLScriptFloater will need some refactoring after we - // know how script notifications should look like. - LLSINGLETON(LLScriptFloaterManager); + // *TODO + // LLScriptFloaterManager and LLScriptFloater will need some refactoring after we + // know how script notifications should look like. + LLSINGLETON(LLScriptFloaterManager); public: - typedef enum e_object_type - { - OBJ_SCRIPT, - OBJ_GIVE_INVENTORY, - OBJ_LOAD_URL, + typedef enum e_object_type + { + OBJ_SCRIPT, + OBJ_GIVE_INVENTORY, + OBJ_LOAD_URL, - OBJ_UNKNOWN - }EObjectType; + OBJ_UNKNOWN + }EObjectType; - typedef enum e_limitation_type - { - SCRIPT_PER_OBJECT = 0, - SCRIPT_PER_CHANNEL = 1, - SCRIPT_ATTACHMENT_PER_CHANNEL, - SCRIPT_HUD_PER_CHANNEL, - SCRIPT_HUD_UNCONSTRAINED - }ELimitationType; + typedef enum e_limitation_type + { + SCRIPT_PER_OBJECT = 0, + SCRIPT_PER_CHANNEL = 1, + SCRIPT_ATTACHMENT_PER_CHANNEL, + SCRIPT_HUD_PER_CHANNEL, + SCRIPT_HUD_UNCONSTRAINED + }ELimitationType; - /** - * Handles new notifications. - * Saves notification and object ids, removes old notification if needed, creates script chiclet - * Note that one object can spawn one script floater. - */ - void onAddNotification(const LLUUID& notification_id); + /** + * Handles new notifications. + * Saves notification and object ids, removes old notification if needed, creates script chiclet + * Note that one object can spawn one script floater. + */ + void onAddNotification(const LLUUID& notification_id); - /** - * Removes notification. - */ - void removeNotification(const LLUUID& notification_id); + /** + * Removes notification. + */ + void removeNotification(const LLUUID& notification_id); - /** - * Handles notification removal. - * Removes script notification toast, removes script chiclet, closes script floater - */ - void onRemoveNotification(const LLUUID& notification_id); + /** + * Handles notification removal. + * Removes script notification toast, removes script chiclet, closes script floater + */ + void onRemoveNotification(const LLUUID& notification_id); - /** - * Toggles script floater. - * Removes "new message" icon from chiclet and removes notification toast. - */ - void toggleScriptFloater(const LLUUID& object_id, bool set_new_message = false); + /** + * Toggles script floater. + * Removes "new message" icon from chiclet and removes notification toast. + */ + void toggleScriptFloater(const LLUUID& object_id, bool set_new_message = false); - LLUUID findObjectId(const LLUUID& notification_id); + LLUUID findObjectId(const LLUUID& notification_id); - LLUUID findNotificationId(const LLUUID& object_id); + LLUUID findNotificationId(const LLUUID& object_id); - static EObjectType getObjectType(const LLUUID& notification_id); + static EObjectType getObjectType(const LLUUID& notification_id); - static std::string getObjectName(const LLUUID& notification_id); + static std::string getObjectName(const LLUUID& notification_id); - typedef boost::signals2::signal<void(const LLSD&)> object_signal_t; + typedef boost::signals2::signal<void(const LLSD&)> object_signal_t; - boost::signals2::connection addNewObjectCallback(const object_signal_t::slot_type& cb) { return mNewObjectSignal.connect(cb); } - boost::signals2::connection addToggleObjectFloaterCallback(const object_signal_t::slot_type& cb) { return mToggleFloaterSignal.connect(cb); } + boost::signals2::connection addNewObjectCallback(const object_signal_t::slot_type& cb) { return mNewObjectSignal.connect(cb); } + boost::signals2::connection addToggleObjectFloaterCallback(const object_signal_t::slot_type& cb) { return mToggleFloaterSignal.connect(cb); } - struct FloaterPositionInfo - { - LLRect mRect; - bool mDockState; - }; + struct FloaterPositionInfo + { + LLRect mRect; + bool mDockState; + }; - void saveFloaterPosition(const LLUUID& object_id, const FloaterPositionInfo& fpi); + void saveFloaterPosition(const LLUUID& object_id, const FloaterPositionInfo& fpi); - bool getFloaterPosition(const LLUUID& object_id, FloaterPositionInfo& fpi); + bool getFloaterPosition(const LLUUID& object_id, FloaterPositionInfo& fpi); - void setFloaterVisible(const LLUUID& notification_id, bool visible); + void setFloaterVisible(const LLUUID& notification_id, bool visible); protected: - /** - * Removes all script-dialog notifications - */ - static void clearScriptNotifications(); + /** + * Removes all script-dialog notifications + */ + static void clearScriptNotifications(); - typedef std::map<std::string, EObjectType> object_type_map; + typedef std::map<std::string, EObjectType> object_type_map; - static object_type_map initObjectTypeMap(); + static object_type_map initObjectTypeMap(); - // <notification_id, object_id> - typedef std::map<LLUUID, LLUUID> script_notification_map_t; + // <notification_id, object_id> + typedef std::map<LLUUID, LLUUID> script_notification_map_t; - script_notification_map_t::const_iterator findUsingObjectId(const LLUUID& object_id); - script_notification_map_t::const_iterator findUsingObjectIdAndChannel(const LLUUID& object_id, S32 im_channel); + script_notification_map_t::const_iterator findUsingObjectId(const LLUUID& object_id); + script_notification_map_t::const_iterator findUsingObjectIdAndChannel(const LLUUID& object_id, S32 im_channel); private: - script_notification_map_t mNotifications; + script_notification_map_t mNotifications; - object_signal_t mNewObjectSignal; - object_signal_t mToggleFloaterSignal; + object_signal_t mNewObjectSignal; + object_signal_t mToggleFloaterSignal; - // <object_id, floater position> - typedef std::map<LLUUID, FloaterPositionInfo> floater_position_map_t; + // <object_id, floater position> + typedef std::map<LLUUID, FloaterPositionInfo> floater_position_map_t; - floater_position_map_t mFloaterPositions; - boost::signals2::connection mDialogLimitationsSlot; + floater_position_map_t mFloaterPositions; + boost::signals2::connection mDialogLimitationsSlot; }; /** * Floater script forms. - * LLScriptFloater will create script form based on notification data and + * LLScriptFloater will create script form based on notification data and * will auto fit the form. */ class LLScriptFloater : public LLDockableFloater { public: - /** - * key - UUID of scripted Object - */ - LLScriptFloater(const LLSD& key); + /** + * key - UUID of scripted Object + */ + LLScriptFloater(const LLSD& key); - virtual ~LLScriptFloater(){}; + virtual ~LLScriptFloater(){}; - /** - * Toggle existing floater or create and show a new one. - */ - static bool toggle(const LLUUID& object_id); + /** + * Toggle existing floater or create and show a new one. + */ + static bool toggle(const LLUUID& object_id); - /** - * Creates and shows floater - */ - static LLScriptFloater* show(const LLUUID& object_id); + /** + * Creates and shows floater + */ + static LLScriptFloater* show(const LLUUID& object_id); - const LLUUID& getNotificationId() { return mNotificationId; } + const LLUUID& getNotificationId() { return mNotificationId; } - void setNotificationId(const LLUUID& id); + void setNotificationId(const LLUUID& id); - /** - * Close notification if script floater is closed. - */ - /*virtual*/ void onClose(bool app_quitting); + /** + * Close notification if script floater is closed. + */ + /*virtual*/ void onClose(bool app_quitting); - /** - * Hide all notification toasts when we show dockable floater - */ - /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true); + /** + * Hide all notification toasts when we show dockable floater + */ + /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true); - /** - * Hide all notification toasts when we show dockable floater - */ - /*virtual*/ void setVisible(BOOL visible); + /** + * Hide all notification toasts when we show dockable floater + */ + /*virtual*/ void setVisible(BOOL visible); - bool getSavePosition() { return mSaveFloaterPosition; } + bool getSavePosition() { return mSaveFloaterPosition; } - void setSavePosition(bool save) { mSaveFloaterPosition = save; } + void setSavePosition(bool save) { mSaveFloaterPosition = save; } - void savePosition(); + void savePosition(); - void restorePosition(); + void restorePosition(); protected: - /** - * Creates script form, will delete old form if floater is shown for same object. - */ - void createForm(const LLUUID& object_id); + /** + * Creates script form, will delete old form if floater is shown for same object. + */ + void createForm(const LLUUID& object_id); + + /** + * Hide all notification toasts. + */ + static void hideToastsIfNeeded(); - /** - * Hide all notification toasts. - */ - static void hideToastsIfNeeded(); + /** + * Removes chiclets new messages icon + */ + void onMouseDown(); - /** - * Removes chiclets new messages icon - */ - void onMouseDown(); + /*virtual*/ void onFocusLost(); - /*virtual*/ void onFocusLost(); - - /*virtual*/ void onFocusReceived(); + /*virtual*/ void onFocusReceived(); - void dockToChiclet(bool dock); + void dockToChiclet(bool dock); private: - bool isScriptTextbox(LLNotificationPtr notification); + bool isScriptTextbox(LLNotificationPtr notification); - LLToastPanel* mScriptForm; - LLUUID mNotificationId; - LLUUID mObjectId; - bool mSaveFloaterPosition; + LLToastPanel* mScriptForm; + LLUUID mNotificationId; + LLUUID mObjectId; + bool mSaveFloaterPosition; }; #endif //LL_SCRIPTFLOATER_H |