diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-03-06 15:23:54 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-03-06 15:23:54 -0500 |
commit | e6927d8a079f81522e7dde9b1c67035171f84c93 (patch) | |
tree | a5335524e579d1ad478f1b723215673a55cc51dd /indra/newview/llreflectionmapmanager.cpp | |
parent | 5029f0322f264e17f7509952f7bf9812db17a9ec (diff) | |
parent | 42ceac9695f7e098f15264977396a939c8ddfd23 (diff) |
Merge pull request #3304 from secondlife/release/2024.12-ForeverFPS
2024.12 ForeverFPS
Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index 8f75b108cc..9a20977652 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -223,9 +223,11 @@ void LLReflectionMapManager::update() initReflectionMaps(); + static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true); + if (!mRenderTarget.isComplete()) { - U32 color_fmt = GL_RGB16F; + U32 color_fmt = render_hdr ? GL_R11F_G11F_B10F : GL_RGB8; U32 targetRes = mProbeResolution * 4; // super sample mRenderTarget.allocate(targetRes, targetRes, color_fmt, true); } @@ -238,7 +240,7 @@ void LLReflectionMapManager::update() mMipChain.resize(count); for (U32 i = 0; i < count; ++i) { - mMipChain[i].allocate(res, res, GL_RGB16F); + mMipChain[i].allocate(res, res, render_hdr ? GL_R11F_G11F_B10F : GL_RGB8); res /= 2; } } @@ -306,7 +308,7 @@ void LLReflectionMapManager::update() LLReflectionMap* probe = mProbes[i]; llassert(probe != nullptr); - if (probe->mCubeIndex != -1 && mUpdatingProbe != probe) + if (probe && probe->mCubeIndex != -1 && mUpdatingProbe != probe) { // free this index mCubeFree.push_back(probe->mCubeIndex); @@ -1415,11 +1417,13 @@ void LLReflectionMapManager::initReflectionMaps() { mTexture = new LLCubeMapArray(); + static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true); + // store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source) - mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2); + mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2, true, render_hdr); mIrradianceMaps = new LLCubeMapArray(); - mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, false); + mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, false, render_hdr); } // reset probe state |