diff options
author | Dave Parks <davep@lindenlab.com> | 2023-02-22 11:01:18 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2023-02-22 11:01:18 -0600 |
commit | 65d69ce80dca112ea0bfd06f2749d4d6fcb366b4 (patch) | |
tree | 30c5e6f3ad1bc0b4d9ce32334695b0499fce434f /indra/newview/llreflectionmap.cpp | |
parent | 0336c1a06de89937d5c0f971e06270afc868ddfa (diff) |
DRTVWR-559 Fix for stall in probe occlusion culling and fix for culled neighbors getting sampled (badly).
Diffstat (limited to 'indra/newview/llreflectionmap.cpp')
-rw-r--r-- | indra/newview/llreflectionmap.cpp | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index fb934da02e..37ad74e54d 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -41,6 +41,14 @@ LLReflectionMap::LLReflectionMap() { } +LLReflectionMap::~LLReflectionMap() +{ + if (mOcclusionQuery) + { + glDeleteQueries(1, &mOcclusionQuery); + } +} + void LLReflectionMap::update(U32 resolution, U32 face) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; @@ -276,18 +284,21 @@ void LLReflectionMap::doOcclusion(const LLVector4a& eye) if (mOcclusionQuery == 0) { // no query was previously issued, allocate one and issue + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("rmdo - glGenQueries"); glGenQueries(1, &mOcclusionQuery); do_query = true; } else { // query was previously issued, check it and only issue a new query // if previous query is available - GLuint result = (GLuint) 0xFFFFFFFF; - glGetQueryObjectuiv(mOcclusionQuery, GL_QUERY_RESULT_NO_WAIT, &result); + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("rmdo - glGetQueryObject"); + GLuint result = 0; + glGetQueryObjectuiv(mOcclusionQuery, GL_QUERY_RESULT_AVAILABLE, &result); - if (result != (GLuint) 0xFFFFFFFF) + if (result > 0) { do_query = true; + glGetQueryObjectuiv(mOcclusionQuery, GL_QUERY_RESULT, &result); mOccluded = result == 0; mOcclusionPendingFrames = 0; } @@ -299,6 +310,7 @@ void LLReflectionMap::doOcclusion(const LLVector4a& eye) if (do_query) { + LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("rmdo - push query"); glBeginQuery(GL_ANY_SAMPLES_PASSED, mOcclusionQuery); LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; |