diff options
author | Steve Bennetts <steve@lindenlab.com> | 2009-11-06 16:16:01 -0800 |
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committer | Steve Bennetts <steve@lindenlab.com> | 2009-11-06 16:16:01 -0800 |
commit | 485dcd9a8f89e885ceb290e70749fcb48767fdc6 (patch) | |
tree | d22ce15c10221c3f71c52aa65151d1b648c599c6 /indra/newview/llpreviewtexture.cpp | |
parent | 0a5cbfd195c5c67f105e7ea05684c4e726e689f0 (diff) |
Fixed textrue prioritization so that boosted textures are always highest priority.
Diffstat (limited to 'indra/newview/llpreviewtexture.cpp')
-rw-r--r-- | indra/newview/llpreviewtexture.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index d2527065db..3eab13fc4a 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -204,11 +204,6 @@ void LLPreviewTexture::draw() // Pump the texture priority F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() ); mImage->addTextureStats( pixel_area ); - if(pixel_area > 0.f) - { - //boost the previewed image priority to the highest to make it to get loaded first. - mImage->setAdditionalDecodePriority(1.0f) ; - } // Don't bother decoding more than we can display, unless // we're loading the full image. |