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authorLoren Shih <seraph@lindenlab.com>2010-03-30 11:49:15 -0400
committerLoren Shih <seraph@lindenlab.com>2010-03-30 11:49:15 -0400
commit5861a2faf2b5e5bf88bc5732e6a77406e3fcbaef (patch)
tree0a3dc5fca61c2d757adef18f4a32d2180862fba6 /indra/newview/llpreviewgesture.cpp
parent114e5ca0839bace7f247a6eadb6e06a28597501d (diff)
EXT-3414 : Move static backgroundfetch methods and variables to llinventorymodel subclass
Created LLInventoryModelBackgroundFetch file for handling background fetch.
Diffstat (limited to 'indra/newview/llpreviewgesture.cpp')
-rw-r--r--indra/newview/llpreviewgesture.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp
index aa7b7b8636..77b72dc728 100644
--- a/indra/newview/llpreviewgesture.cpp
+++ b/indra/newview/llpreviewgesture.cpp
@@ -42,6 +42,7 @@
#include "llstring.h"
#include "lldir.h"
#include "llfloaterreg.h"
+#include "llinventorymodelbackgroundfetch.h"
#include "llmultigesture.h"
#include "llnotificationsutil.h"
#include "llvfile.h"
@@ -131,10 +132,10 @@ LLPreviewGesture* LLPreviewGesture::show(const LLUUID& item_id, const LLUUID& ob
// Start speculative download of sounds and animations
const LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_ANIMATION);
- gInventory.startBackgroundFetch(animation_folder_id);
+ LLInventoryModelBackgroundFetch::instance().start(animation_folder_id);
const LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SOUND);
- gInventory.startBackgroundFetch(sound_folder_id);
+ LLInventoryModelBackgroundFetch::instance().start(sound_folder_id);
// this will call refresh when we have everything.
LLViewerInventoryItem* item = (LLViewerInventoryItem*)preview->getItem();