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authorDave Parks <davep@lindenlab.com>2012-06-15 14:29:46 -0500
committerDave Parks <davep@lindenlab.com>2012-06-15 14:29:46 -0500
commit99dc246ac843114f20f7aa99531451fcf46df3ed (patch)
treed94a0a31e00c53ea359d9939d1928180d398b334 /indra/newview/llpolymorph.cpp
parenta519e34f02b4b2663fe082ba9ad12f1b423669cb (diff)
parentd76715776bb9e26577c4e505745eb2773e8a4796 (diff)
Merge
Diffstat (limited to 'indra/newview/llpolymorph.cpp')
-rw-r--r--indra/newview/llpolymorph.cpp165
1 files changed, 97 insertions, 68 deletions
diff --git a/indra/newview/llpolymorph.cpp b/indra/newview/llpolymorph.cpp
index cefd7df3fe..d25d1420ee 100644
--- a/indra/newview/llpolymorph.cpp
+++ b/indra/newview/llpolymorph.cpp
@@ -48,7 +48,7 @@ LLPolyMorphData::LLPolyMorphData(const std::string& morph_name)
mNumIndices = 0;
mCurrentIndex = 0;
mTotalDistortion = 0.f;
- mAvgDistortion.zeroVec();
+ mAvgDistortion.clear();
mMaxDistortion = 0.f;
mVertexIndices = NULL;
mCoords = NULL;
@@ -73,9 +73,9 @@ LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) :
{
const S32 numVertices = mNumIndices;
- mCoords = new LLVector3[numVertices];
- mNormals = new LLVector3[numVertices];
- mBinormals = new LLVector3[numVertices];
+ mCoords = new LLVector4a[numVertices];
+ mNormals = new LLVector4a[numVertices];
+ mBinormals = new LLVector4a[numVertices];
mTexCoords = new LLVector2[numVertices];
mVertexIndices = new U32[numVertices];
@@ -121,16 +121,16 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
//-------------------------------------------------------------------------
// allocate vertices
//-------------------------------------------------------------------------
- mCoords = new LLVector3[numVertices];
- mNormals = new LLVector3[numVertices];
- mBinormals = new LLVector3[numVertices];
+ mCoords = new LLVector4a[numVertices];
+ mNormals = new LLVector4a[numVertices];
+ mBinormals = new LLVector4a[numVertices];
mTexCoords = new LLVector2[numVertices];
// Actually, we are allocating more space than we need for the skiplist
mVertexIndices = new U32[numVertices];
mNumIndices = 0;
mTotalDistortion = 0.f;
mMaxDistortion = 0.f;
- mAvgDistortion.zeroVec();
+ mAvgDistortion.clear();
mMesh = mesh;
//-------------------------------------------------------------------------
@@ -152,36 +152,36 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
}
- numRead = fread(&mCoords[v].mV, sizeof(F32), 3, fp);
- llendianswizzle(&mCoords[v].mV, sizeof(F32), 3);
+ numRead = fread(&mCoords[v], sizeof(F32), 3, fp);
+ llendianswizzle(&mCoords[v], sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target vertex coordinates" << llendl;
return FALSE;
}
- F32 magnitude = mCoords[v].magVec();
+ F32 magnitude = mCoords[v].getLength3().getF32();
mTotalDistortion += magnitude;
- mAvgDistortion.mV[VX] += fabs(mCoords[v].mV[VX]);
- mAvgDistortion.mV[VY] += fabs(mCoords[v].mV[VY]);
- mAvgDistortion.mV[VZ] += fabs(mCoords[v].mV[VZ]);
+ LLVector4a t;
+ t.setAbs(mCoords[v]);
+ mAvgDistortion.add(t);
if (magnitude > mMaxDistortion)
{
mMaxDistortion = magnitude;
}
- numRead = fread(&mNormals[v].mV, sizeof(F32), 3, fp);
- llendianswizzle(&mNormals[v].mV, sizeof(F32), 3);
+ numRead = fread(&mNormals[v], sizeof(F32), 3, fp);
+ llendianswizzle(&mNormals[v], sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target normal" << llendl;
return FALSE;
}
- numRead = fread(&mBinormals[v].mV, sizeof(F32), 3, fp);
- llendianswizzle(&mBinormals[v].mV, sizeof(F32), 3);
+ numRead = fread(&mBinormals[v], sizeof(F32), 3, fp);
+ llendianswizzle(&mBinormals[v], sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target binormal" << llendl;
@@ -200,8 +200,8 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
mNumIndices++;
}
- mAvgDistortion = mAvgDistortion * (1.f/(F32)mNumIndices);
- mAvgDistortion.normVec();
+ mAvgDistortion.mul(1.f/(F32)mNumIndices);
+ mAvgDistortion.normalize3fast();
return TRUE;
}
@@ -367,9 +367,9 @@ BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
//-----------------------------------------------------------------------------
// getVertexDistortion()
//-----------------------------------------------------------------------------
-LLVector3 LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
+LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
{
- if (!mMorphData || mMesh != mesh) return LLVector3::zero;
+ if (!mMorphData || mMesh != mesh) return LLVector4a::getZero();
for(U32 index = 0; index < mMorphData->mNumIndices; index++)
{
@@ -379,17 +379,17 @@ LLVector3 LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh
}
}
- return LLVector3::zero;
+ return LLVector4a::getZero();
}
//-----------------------------------------------------------------------------
// getFirstDistortion()
//-----------------------------------------------------------------------------
-const LLVector3 *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
+const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
- if (!mMorphData) return &LLVector3::zero;
+ if (!mMorphData) return &LLVector4a::getZero();
- LLVector3* resultVec;
+ LLVector4a* resultVec;
mMorphData->mCurrentIndex = 0;
if (mMorphData->mNumIndices)
{
@@ -411,11 +411,11 @@ const LLVector3 *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **
//-----------------------------------------------------------------------------
// getNextDistortion()
//-----------------------------------------------------------------------------
-const LLVector3 *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
+const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
- if (!mMorphData) return &LLVector3::zero;
+ if (!mMorphData) return &LLVector4a::getZero();
- LLVector3* resultVec;
+ LLVector4a* resultVec;
mMorphData->mCurrentIndex++;
if (mMorphData->mCurrentIndex < mMorphData->mNumIndices)
{
@@ -451,7 +451,7 @@ F32 LLPolyMorphTarget::getTotalDistortion()
//-----------------------------------------------------------------------------
// getAvgDistortion()
//-----------------------------------------------------------------------------
-const LLVector3& LLPolyMorphTarget::getAvgDistortion()
+const LLVector4a& LLPolyMorphTarget::getAvgDistortion()
{
if (mMorphData)
{
@@ -459,7 +459,7 @@ const LLVector3& LLPolyMorphTarget::getAvgDistortion()
}
else
{
- return LLVector3::zero;
+ return LLVector4a::getZero();
}
}
@@ -481,6 +481,8 @@ F32 LLPolyMorphTarget::getMaxDistortion()
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_APPLY_MORPH_TARGET("Apply Morph");
+
void LLPolyMorphTarget::apply( ESex avatar_sex )
{
if (!mMorphData || mNumMorphMasksPending > 0)
@@ -488,6 +490,8 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
return;
}
+ LLFastTimer t(FTM_APPLY_MORPH_TARGET);
+
mLastSex = avatar_sex;
// Check for NaN condition (NaN is detected if a variable doesn't equal itself.
@@ -508,15 +512,15 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
if (delta_weight != 0.f)
{
llassert(!mMesh->isLOD());
- LLVector4 *coords = mMesh->getWritableCoords();
+ LLVector4a *coords = mMesh->getWritableCoords();
- LLVector3 *scaled_normals = mMesh->getScaledNormals();
- LLVector4 *normals = mMesh->getWritableNormals();
+ LLVector4a *scaled_normals = mMesh->getScaledNormals();
+ LLVector4a *normals = mMesh->getWritableNormals();
- LLVector3 *scaled_binormals = mMesh->getScaledBinormals();
- LLVector3 *binormals = mMesh->getWritableBinormals();
+ LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
+ LLVector4a *binormals = mMesh->getWritableBinormals();
- LLVector4 *clothing_weights = mMesh->getWritableClothingWeights();
+ LLVector4a *clothing_weights = mMesh->getWritableClothingWeights();
LLVector2 *tex_coords = mMesh->getWritableTexCoords();
F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
@@ -531,31 +535,38 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
maskWeight = maskWeightArray[vert_index_morph];
}
- coords[vert_index_mesh] += LLVector4(mMorphData->mCoords[vert_index_morph] * delta_weight * maskWeight);
+
+ LLVector4a pos = mMorphData->mCoords[vert_index_morph];
+ pos.mul(delta_weight*maskWeight);
+ coords[vert_index_mesh].add(pos);
if (getInfo()->mIsClothingMorph && clothing_weights)
{
- LLVector3 clothing_offset = mMorphData->mCoords[vert_index_morph] * delta_weight * maskWeight;
- LLVector4* clothing_weight = &clothing_weights[vert_index_mesh];
- clothing_weight->mV[VX] += clothing_offset.mV[VX];
- clothing_weight->mV[VY] += clothing_offset.mV[VY];
- clothing_weight->mV[VZ] += clothing_offset.mV[VZ];
- clothing_weight->mV[VW] = maskWeight;
+ LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph];
+ clothing_offset.mul(delta_weight * maskWeight);
+ LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh];
+ clothing_weight->add(clothing_offset);
+ clothing_weight->getF32ptr()[VW] = maskWeight;
}
// calculate new normals based on half angles
- scaled_normals[vert_index_mesh] += mMorphData->mNormals[vert_index_morph] * delta_weight * maskWeight * NORMAL_SOFTEN_FACTOR;
- LLVector3 normalized_normal = scaled_normals[vert_index_mesh];
- normalized_normal.normVec();
- normals[vert_index_mesh] = LLVector4(normalized_normal);
+ LLVector4a norm = mMorphData->mNormals[vert_index_morph];
+ norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_normals[vert_index_mesh].add(norm);
+ norm = scaled_normals[vert_index_mesh];
+ norm.normalize3fast();
+ normals[vert_index_mesh] = norm;
// calculate new binormals
- scaled_binormals[vert_index_mesh] += mMorphData->mBinormals[vert_index_morph] * delta_weight * maskWeight * NORMAL_SOFTEN_FACTOR;
- LLVector3 tangent = scaled_binormals[vert_index_mesh] % normalized_normal;
- LLVector3 normalized_binormal = normalized_normal % tangent;
- normalized_binormal.normVec();
- binormals[vert_index_mesh] = normalized_binormal;
-
+ LLVector4a binorm = mMorphData->mBinormals[vert_index_morph];
+ binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_binormals[vert_index_mesh].add(binorm);
+ LLVector4a tangent;
+ tangent.setCross3(scaled_binormals[vert_index_mesh], norm);
+ LLVector4a& normalized_binormal = binormals[vert_index_mesh];
+ normalized_binormal.setCross3(norm, tangent);
+ normalized_binormal.normalize3fast();
+
tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;
}
@@ -582,7 +593,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
//-----------------------------------------------------------------------------
void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert)
{
- LLVector4 *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
+ LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
if (!mVertMask)
{
@@ -596,29 +607,47 @@ void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S3
if (maskWeights)
{
- LLVector4 *coords = mMesh->getWritableCoords();
- LLVector3 *scaled_normals = mMesh->getScaledNormals();
- LLVector3 *scaled_binormals = mMesh->getScaledBinormals();
+ LLVector4a *coords = mMesh->getWritableCoords();
+ LLVector4a *scaled_normals = mMesh->getScaledNormals();
+ LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
LLVector2 *tex_coords = mMesh->getWritableTexCoords();
+ LLVector4Logical clothing_mask;
+ clothing_mask.clear();
+ clothing_mask.setElement<0>();
+ clothing_mask.setElement<1>();
+ clothing_mask.setElement<2>();
+
+
for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++)
{
F32 lastMaskWeight = mLastWeight * maskWeights[vert];
S32 out_vert = mMorphData->mVertexIndices[vert];
// remove effect of existing masked morph
- coords[out_vert] -= LLVector4(mMorphData->mCoords[vert]) * lastMaskWeight;
- scaled_normals[out_vert] -= mMorphData->mNormals[vert] * lastMaskWeight * NORMAL_SOFTEN_FACTOR;
- scaled_binormals[out_vert] -= mMorphData->mBinormals[vert] * lastMaskWeight * NORMAL_SOFTEN_FACTOR;
+ LLVector4a t;
+ t = mMorphData->mCoords[vert];
+ t.mul(lastMaskWeight);
+ coords[out_vert].sub(t);
+
+ t = mMorphData->mNormals[vert];
+ t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_normals[out_vert].sub(t);
+
+ t = mMorphData->mBinormals[vert];
+ t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
+ scaled_binormals[out_vert].sub(t);
+
tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight;
if (clothing_weights)
{
- LLVector3 clothing_offset = mMorphData->mCoords[vert] * lastMaskWeight;
- LLVector4* clothing_weight = &clothing_weights[out_vert];
- clothing_weight->mV[VX] -= clothing_offset.mV[VX];
- clothing_weight->mV[VY] -= clothing_offset.mV[VY];
- clothing_weight->mV[VZ] -= clothing_offset.mV[VZ];
+ LLVector4a clothing_offset = mMorphData->mCoords[vert];
+ clothing_offset.mul(lastMaskWeight);
+ LLVector4a* clothing_weight = &clothing_weights[out_vert];
+ LLVector4a t;
+ t.setSub(*clothing_weight, clothing_offset);
+ clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight);
}
}
}
@@ -654,7 +683,7 @@ LLPolyVertexMask::~LLPolyVertexMask()
//-----------------------------------------------------------------------------
// generateMask()
//-----------------------------------------------------------------------------
-void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4 *clothing_weights)
+void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights)
{
// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/)
// BOOL debugImg = FALSE;
@@ -698,7 +727,7 @@ void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height,
if (clothing_weights)
{
- clothing_weights[vertIndex].mV[VW] = mWeights[index];
+ clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index];
}
}
mWeightsGenerated = TRUE;