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authorGraham Linden <graham@lindenlab.com>2018-10-10 00:44:34 +0100
committerGraham Linden <graham@lindenlab.com>2018-10-10 00:44:34 +0100
commit4b174a31c8db1bf7f378f9b088c1335651a34ec5 (patch)
treee731f5895870a2ba07281245e4a30665001a25bd /indra/newview/llpaneleditsky.h
parent6015e2a5059a03c54c7024e84bb3467bf32c4436 (diff)
Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) density tab.
Make frag shader version of vert WL shader to include rainbow/halo effect in non-advanced WL sky.
Diffstat (limited to 'indra/newview/llpaneleditsky.h')
-rw-r--r--indra/newview/llpaneleditsky.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llpaneleditsky.h b/indra/newview/llpaneleditsky.h
index 002586b550..c02c9c95a0 100644
--- a/indra/newview/llpaneleditsky.h
+++ b/indra/newview/llpaneleditsky.h
@@ -76,6 +76,10 @@ private:
void onDensityMultipChanged();
void onDistanceMultipChanged();
void onMaxAltChanged();
+ void onMoistureLevelChanged();
+ void onDropletRadiusChanged();
+ void onIceLevelChanged();
+
};
class LLPanelSettingsSkyCloudTab : public LLPanelSettingsSky
@@ -160,9 +164,6 @@ protected:
void onAbsorptionLinearChanged();
void onAbsorptionConstantChanged();
void onAbsorptionMaxAltitudeChanged();
- void onMoistureLevelChanged();
- void onDropletRadiusChanged();
- void onIceLevelChanged();
// update the settings for our profile type
void updateProfile();