diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 12:18:31 -0400 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 12:18:31 -0400 |
commit | 7ccf02515ad3f9e3bf795d651fe4b3c0d773f353 (patch) | |
tree | c4adc897c07f652e617e91fbf41c12b823acc808 /indra/newview/llnetmap.cpp | |
parent | 1abf5f18d6afc7ae9e1b1562b92e5c1ce33b722f (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into lua-timers for whitespace fixes.
Diffstat (limited to 'indra/newview/llnetmap.cpp')
-rw-r--r-- | indra/newview/llnetmap.cpp | 1216 |
1 files changed, 608 insertions, 608 deletions
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 0ba3c3d691..d8ac641e56 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -1,26 +1,26 @@ -/** +/** * @file llnetmap.cpp * @author James Cook - * @brief Display of surrounding regions, objects, and agents. + * @brief Display of surrounding regions, objects, and agents. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2001-2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -65,7 +65,7 @@ #include "llviewerregion.h" #include "llviewerwindow.h" #include "llworld.h" -#include "llworldmapview.h" // shared draw code +#include "llworldmapview.h" // shared draw code static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map"); @@ -80,31 +80,31 @@ const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll w const F32 MIN_DOT_RADIUS = 3.5f; const F32 DOT_SCALE = 0.75f; const F32 MIN_PICK_SCALE = 2.f; -const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag +const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag const F64 COARSEUPDATE_MAX_Z = 1020.0f; LLNetMap::LLNetMap (const Params & p) -: LLUICtrl (p), - mBackgroundColor (p.bg_color()), +: LLUICtrl (p), + mBackgroundColor (p.bg_color()), mScale( MAP_SCALE_MEDIUM ), mPixelsPerMeter( MAP_SCALE_MEDIUM / REGION_WIDTH_METERS ), - mObjectMapTPM(0.f), - mObjectMapPixels(0.f), - mCurPan(0.f, 0.f), - mStartPan(0.f, 0.f), + mObjectMapTPM(0.f), + mObjectMapPixels(0.f), + mCurPan(0.f, 0.f), + mStartPan(0.f, 0.f), mPopupWorldPos(0.f, 0.f, 0.f), - mMouseDown(0, 0), - mPanning(false), - mUpdateNow(false), - mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ), - mObjectRawImagep(), - mObjectImagep(), - mClosestAgentToCursor(), - mClosestAgentAtLastRightClick(), - mToolTipMsg() + mMouseDown(0, 0), + mPanning(false), + mUpdateNow(false), + mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ), + mObjectRawImagep(), + mObjectImagep(), + mClosestAgentToCursor(), + mClosestAgentAtLastRightClick(), + mToolTipMsg() { - mScale = gSavedSettings.getF32("MiniMapScale"); + mScale = gSavedSettings.getF32("MiniMapScale"); if (gAgent.isFirstLogin()) { // *HACK: On first run, set this to false for new users, otherwise the @@ -112,8 +112,8 @@ LLNetMap::LLNetMap (const Params & p) // users. gSavedSettings.setBOOL("MiniMapRotate", false); } - mPixelsPerMeter = mScale / REGION_WIDTH_METERS; - mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); + mPixelsPerMeter = mScale / REGION_WIDTH_METERS; + mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); } LLNetMap::~LLNetMap() @@ -142,33 +142,33 @@ BOOL LLNetMap::postBuild() LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); mPopupMenuHandle = menu->getHandle(); menu->setItemEnabled("Re-center map", false); - return TRUE; + return TRUE; } void LLNetMap::setScale( F32 scale ) { - scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX); - mCurPan *= scale / mScale; - mScale = scale; - - if (mObjectImagep.notNull()) - { - F32 width = (F32)(getRect().getWidth()); - F32 height = (F32)(getRect().getHeight()); - F32 diameter = sqrt(width * width + height * height); - F32 region_widths = diameter / mScale; - F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters(); - F32 num_pixels = (F32)mObjectImagep->getWidth(); - mObjectMapTPM = num_pixels / meters; - mObjectMapPixels = diameter; - } - - mPixelsPerMeter = mScale / REGION_WIDTH_METERS; - mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); - - gSavedSettings.setF32("MiniMapScale", mScale); - - mUpdateNow = true; + scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX); + mCurPan *= scale / mScale; + mScale = scale; + + if (mObjectImagep.notNull()) + { + F32 width = (F32)(getRect().getWidth()); + F32 height = (F32)(getRect().getHeight()); + F32 diameter = sqrt(width * width + height * height); + F32 region_widths = diameter / mScale; + F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters(); + F32 num_pixels = (F32)mObjectImagep->getWidth(); + mObjectMapTPM = num_pixels / meters; + mObjectMapPixels = diameter; + } + + mPixelsPerMeter = mScale / REGION_WIDTH_METERS; + mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); + + gSavedSettings.setF32("MiniMapScale", mScale); + + mUpdateNow = true; } @@ -181,27 +181,27 @@ void LLNetMap::draw() return; } LL_PROFILE_ZONE_SCOPED; - static LLFrameTimer map_timer; - static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); - static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); - static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); - //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); - static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); - static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f)); - - if (mObjectImagep.isNull()) - { - createObjectImage(); - } + static LLFrameTimer map_timer; + static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); + static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); + static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); + //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); + static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); + static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f)); + + if (mObjectImagep.isNull()) + { + createObjectImage(); + } static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true); bool auto_centering = auto_center && !mPanning; mCentering = mCentering && !mPanning; if (auto_centering || mCentering) - { + { mCurPan = lerp(mCurPan, LLVector2(0.0f, 0.0f) , LLSmoothInterpolation::getInterpolant(0.1f)); - } + } bool centered = abs(mCurPan.mV[VX]) < 0.5f && abs(mCurPan.mV[VY]) < 0.5f; if (centered) { @@ -218,296 +218,296 @@ void LLNetMap::draw() } updateAboutLandPopupButton(); - // Prepare a scissor region - F32 rotation = 0; + // Prepare a scissor region + F32 rotation = 0; + + gGL.pushMatrix(); + gGL.pushUIMatrix(); - gGL.pushMatrix(); - gGL.pushUIMatrix(); - - LLVector3 offset = gGL.getUITranslation(); - LLVector3 scale = gGL.getUIScale(); + LLVector3 offset = gGL.getUITranslation(); + LLVector3 scale = gGL.getUIScale(); - gGL.loadIdentity(); - gGL.loadUIIdentity(); + gGL.loadIdentity(); + gGL.loadUIIdentity(); - gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]); - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - - { - LLLocalClipRect clip(getLocalRect()); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]); + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - gGL.matrixMode(LLRender::MM_MODELVIEW); + { + LLLocalClipRect clip(getLocalRect()); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - // Draw background rectangle - LLColor4 background_color = mBackgroundColor.get(); - gGL.color4fv( background_color.mV ); - gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0); - } + gGL.matrixMode(LLRender::MM_MODELVIEW); - // region 0,0 is in the middle - S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]); - S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]); + // Draw background rectangle + LLColor4 background_color = mBackgroundColor.get(); + gGL.color4fv( background_color.mV ); + gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0); + } - gGL.pushMatrix(); + // region 0,0 is in the middle + S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]); + S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]); - gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f); + gGL.pushMatrix(); - static LLUICachedControl<bool> rotate_map("MiniMapRotate", true); - if( rotate_map ) - { - // rotate subsequent draws to agent rotation - rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); - gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); - } + gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f); - // figure out where agent is - const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters()); + static LLUICachedControl<bool> rotate_map("MiniMapRotate", true); + if( rotate_map ) + { + // rotate subsequent draws to agent rotation + rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); + gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); + } + + // figure out where agent is + const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters()); const F32 scale_pixels_per_meter = mScale / region_width; - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) - { - LLViewerRegion* regionp = *iter; - // Find x and y position relative to camera's center. - LLVector3 origin_agent = regionp->getOriginAgent(); - LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); - F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter; - F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter; - - // background region rectangle - F32 bottom = relative_y; - F32 left = relative_x; - F32 top = bottom + mScale ; - F32 right = left + mScale ; - - if (regionp == gAgent.getRegion()) - { - gGL.color4f(1.f, 1.f, 1.f, 1.f); - } - else - { - gGL.color4f(0.8f, 0.8f, 0.8f, 1.f); - } - - if (!regionp->isAlive()) - { - gGL.color4f(1.f, 0.5f, 0.5f, 1.f); - } - - - - // Draw using texture. - gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture()); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2f(left, top); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(left, bottom); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2f(right, bottom); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2f(right, top); - gGL.end(); - - // Draw water + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* regionp = *iter; + // Find x and y position relative to camera's center. + LLVector3 origin_agent = regionp->getOriginAgent(); + LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); + F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter; + F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter; + + // background region rectangle + F32 bottom = relative_y; + F32 left = relative_x; + F32 top = bottom + mScale ; + F32 right = left + mScale ; + + if (regionp == gAgent.getRegion()) + { + gGL.color4f(1.f, 1.f, 1.f, 1.f); + } + else + { + gGL.color4f(0.8f, 0.8f, 0.8f, 1.f); + } + + if (!regionp->isAlive()) + { + gGL.color4f(1.f, 0.5f, 0.5f, 1.f); + } + + + + // Draw using texture. + gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture()); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2f(left, top); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(left, bottom); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2f(right, bottom); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2f(right, top); + gGL.end(); + + // Draw water gGL.flush(); - { - if (regionp->getLand().getWaterTexture()) - { - gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture()); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2f(left, top); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(left, bottom); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2f(right, bottom); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2f(right, top); - gGL.end(); - } - } + { + if (regionp->getLand().getWaterTexture()) + { + gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture()); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2f(left, top); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(left, bottom); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2f(right, bottom); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2f(right, top); + gGL.end(); + } + } gGL.flush(); - } - - // Redraw object layer periodically - if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f)) - { - mUpdateNow = false; - - // Locate the centre of the object layer, accounting for panning - LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal()); - new_center.mV[VX] -= mCurPan.mV[VX]; - new_center.mV[VY] -= mCurPan.mV[VY]; - new_center.mV[VZ] = 0.f; - mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY])); - - // Create the base texture. - U8 *default_texture = mObjectRawImagep->getData(); - memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() ); - - // Draw objects - gObjectList.renderObjectsForMap(*this); - - mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight()); - - map_timer.reset(); - } - - LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal); - LLVector3 camera_position = gAgentCamera.getCameraPositionAgent(); - map_center_agent -= camera_position; - map_center_agent.mV[VX] *= scale_pixels_per_meter; - map_center_agent.mV[VY] *= scale_pixels_per_meter; - - gGL.getTexUnit(0)->bind(mObjectImagep); - F32 image_half_width = 0.5f*mObjectMapPixels; - F32 image_half_height = 0.5f*mObjectMapPixels; - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]); - gGL.end(); - - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) - { - LLViewerRegion* regionp = *iter; + } + + // Redraw object layer periodically + if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f)) + { + mUpdateNow = false; + + // Locate the centre of the object layer, accounting for panning + LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal()); + new_center.mV[VX] -= mCurPan.mV[VX]; + new_center.mV[VY] -= mCurPan.mV[VY]; + new_center.mV[VZ] = 0.f; + mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY])); + + // Create the base texture. + U8 *default_texture = mObjectRawImagep->getData(); + memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() ); + + // Draw objects + gObjectList.renderObjectsForMap(*this); + + mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight()); + + map_timer.reset(); + } + + LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal); + LLVector3 camera_position = gAgentCamera.getCameraPositionAgent(); + map_center_agent -= camera_position; + map_center_agent.mV[VX] *= scale_pixels_per_meter; + map_center_agent.mV[VY] *= scale_pixels_per_meter; + + gGL.getTexUnit(0)->bind(mObjectImagep); + F32 image_half_width = 0.5f*mObjectMapPixels; + F32 image_half_height = 0.5f*mObjectMapPixels; + + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]); + gGL.end(); + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* regionp = *iter; regionp->renderPropertyLinesOnMinimap(scale_pixels_per_meter, map_parcel_outline_color.get().mV); } - gGL.popMatrix(); - - // Mouse pointer in local coordinates - S32 local_mouse_x; - S32 local_mouse_y; - //localMouse(&local_mouse_x, &local_mouse_y); - LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); - mClosestAgentToCursor.setNull(); - F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop - F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE); - - LLVector3 pos_map; - uuid_vec_t avatar_ids; - std::vector<LLVector3d> positions; - bool unknown_relative_z; - - LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal()); - - // Draw avatars - for (U32 i = 0; i < avatar_ids.size(); i++) - { - LLUUID uuid = avatar_ids[i]; - // Skip self, we'll draw it later - if (uuid == gAgent.getID()) continue; - - pos_map = globalPosToView(positions[i]); - - bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL); - - LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color; - - unknown_relative_z = positions[i].mdV[VZ] >= COARSEUPDATE_MAX_Z && - camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z; - - LLWorldMapView::drawAvatar( - pos_map.mV[VX], pos_map.mV[VY], - color, - pos_map.mV[VZ], mDotRadius, - unknown_relative_z); - - if(uuid.notNull()) - { - bool selected = false; - uuid_vec_t::iterator sel_iter = gmSelected.begin(); - for (; sel_iter != gmSelected.end(); sel_iter++) - { - if(*sel_iter == uuid) - { - selected = true; - break; - } - } - if(selected) - { - if( (pos_map.mV[VX] < 0) || - (pos_map.mV[VY] < 0) || - (pos_map.mV[VX] >= getRect().getWidth()) || - (pos_map.mV[VY] >= getRect().getHeight()) ) - { - S32 x = ll_round( pos_map.mV[VX] ); - S32 y = ll_round( pos_map.mV[VY] ); - LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10); - } else - { - LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f); - } - } - } - - F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), - LLVector2(local_mouse_x,local_mouse_y)); - if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared) - { - closest_dist_squared = dist_to_cursor_squared; - mClosestAgentToCursor = uuid; - } - } - - // Draw dot for autopilot target - if (gAgent.getAutoPilot()) - { - drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color ); - } - else - { - LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); - if ( LLTracker::TRACKING_AVATAR == tracking_status ) - { - drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color ); - } - else if ( LLTracker::TRACKING_LANDMARK == tracking_status - || LLTracker::TRACKING_LOCATION == tracking_status ) - { - drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color ); - } - } - - // Draw dot for self avatar position - LLVector3d pos_global = gAgent.getPositionGlobal(); - pos_map = globalPosToView(pos_global); - S32 dot_width = ll_round(mDotRadius * 2.f); - LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage; - if (you) - { - you->draw(ll_round(pos_map.mV[VX] - mDotRadius), - ll_round(pos_map.mV[VY] - mDotRadius), - dot_width, - dot_width); - - F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), - LLVector2(local_mouse_x,local_mouse_y)); - if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared) - { - mClosestAgentToCursor = gAgent.getID(); - } - } - - // Draw frustum - F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters(); - - F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); - F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); - F32 far_clip_pixels = far_clip_meters * meters_to_pixels; - + gGL.popMatrix(); + + // Mouse pointer in local coordinates + S32 local_mouse_x; + S32 local_mouse_y; + //localMouse(&local_mouse_x, &local_mouse_y); + LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); + mClosestAgentToCursor.setNull(); + F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop + F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE); + + LLVector3 pos_map; + uuid_vec_t avatar_ids; + std::vector<LLVector3d> positions; + bool unknown_relative_z; + + LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal()); + + // Draw avatars + for (U32 i = 0; i < avatar_ids.size(); i++) + { + LLUUID uuid = avatar_ids[i]; + // Skip self, we'll draw it later + if (uuid == gAgent.getID()) continue; + + pos_map = globalPosToView(positions[i]); + + bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL); + + LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color; + + unknown_relative_z = positions[i].mdV[VZ] >= COARSEUPDATE_MAX_Z && + camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z; + + LLWorldMapView::drawAvatar( + pos_map.mV[VX], pos_map.mV[VY], + color, + pos_map.mV[VZ], mDotRadius, + unknown_relative_z); + + if(uuid.notNull()) + { + bool selected = false; + uuid_vec_t::iterator sel_iter = gmSelected.begin(); + for (; sel_iter != gmSelected.end(); sel_iter++) + { + if(*sel_iter == uuid) + { + selected = true; + break; + } + } + if(selected) + { + if( (pos_map.mV[VX] < 0) || + (pos_map.mV[VY] < 0) || + (pos_map.mV[VX] >= getRect().getWidth()) || + (pos_map.mV[VY] >= getRect().getHeight()) ) + { + S32 x = ll_round( pos_map.mV[VX] ); + S32 y = ll_round( pos_map.mV[VY] ); + LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10); + } else + { + LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f); + } + } + } + + F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), + LLVector2(local_mouse_x,local_mouse_y)); + if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared) + { + closest_dist_squared = dist_to_cursor_squared; + mClosestAgentToCursor = uuid; + } + } + + // Draw dot for autopilot target + if (gAgent.getAutoPilot()) + { + drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color ); + } + else + { + LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); + if ( LLTracker::TRACKING_AVATAR == tracking_status ) + { + drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color ); + } + else if ( LLTracker::TRACKING_LANDMARK == tracking_status + || LLTracker::TRACKING_LOCATION == tracking_status ) + { + drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color ); + } + } + + // Draw dot for self avatar position + LLVector3d pos_global = gAgent.getPositionGlobal(); + pos_map = globalPosToView(pos_global); + S32 dot_width = ll_round(mDotRadius * 2.f); + LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage; + if (you) + { + you->draw(ll_round(pos_map.mV[VX] - mDotRadius), + ll_round(pos_map.mV[VY] - mDotRadius), + dot_width, + dot_width); + + F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), + LLVector2(local_mouse_x,local_mouse_y)); + if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared) + { + mClosestAgentToCursor = gAgent.getID(); + } + } + + // Draw frustum + F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters(); + + F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); + F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); + F32 far_clip_pixels = far_clip_meters * meters_to_pixels; + F32 ctr_x = (F32)center_sw_left; F32 ctr_y = (F32)center_sw_bottom; @@ -535,70 +535,70 @@ void LLNetMap::draw() gl_washer_segment_2d(far_clip_pixels, 0, arc_start, arc_end, steps, map_frustum_color(), map_frustum_color()); gGL.popMatrix(); } - } - - gGL.popMatrix(); - gGL.popUIMatrix(); + } - LLUICtrl::draw(); + gGL.popMatrix(); + gGL.popUIMatrix(); + + LLUICtrl::draw(); } void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent) { - LLUICtrl::reshape(width, height, called_from_parent); - createObjectImage(); + LLUICtrl::reshape(width, height, called_from_parent); + createObjectImage(); } LLVector3 LLNetMap::globalPosToView(const LLVector3d& global_pos) { - LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal(); + LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal(); - LLVector3d relative_pos_global = global_pos - camera_position; - LLVector3 pos_local; - pos_local.setVec(relative_pos_global); // convert to floats from doubles + LLVector3d relative_pos_global = global_pos - camera_position; + LLVector3 pos_local; + pos_local.setVec(relative_pos_global); // convert to floats from doubles - pos_local.mV[VX] *= mPixelsPerMeter; - pos_local.mV[VY] *= mPixelsPerMeter; - // leave Z component in meters + pos_local.mV[VX] *= mPixelsPerMeter; + pos_local.mV[VY] *= mPixelsPerMeter; + // leave Z component in meters - static LLUICachedControl<bool> rotate_map("MiniMapRotate", true); - if( rotate_map ) - { - F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); - LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f)); - pos_local.rotVec( rot ); - } + static LLUICachedControl<bool> rotate_map("MiniMapRotate", true); + if( rotate_map ) + { + F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); + LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f)); + pos_local.rotVec( rot ); + } - pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX]; - pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY]; + pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX]; + pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY]; - return pos_local; + return pos_local; } -void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color, - BOOL draw_arrow ) +void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color, + BOOL draw_arrow ) { - LLVector3 pos_local = globalPosToView(pos_global); - if( (pos_local.mV[VX] < 0) || - (pos_local.mV[VY] < 0) || - (pos_local.mV[VX] >= getRect().getWidth()) || - (pos_local.mV[VY] >= getRect().getHeight()) ) - { - if (draw_arrow) - { - S32 x = ll_round( pos_local.mV[VX] ); - S32 y = ll_round( pos_local.mV[VY] ); - LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 ); - LLWorldMapView::drawTrackingArrow( getRect(), x, y, color ); - } - } - else - { - LLWorldMapView::drawTrackingDot(pos_local.mV[VX], - pos_local.mV[VY], - color, - pos_local.mV[VZ]); - } + LLVector3 pos_local = globalPosToView(pos_global); + if( (pos_local.mV[VX] < 0) || + (pos_local.mV[VY] < 0) || + (pos_local.mV[VX] >= getRect().getWidth()) || + (pos_local.mV[VY] >= getRect().getHeight()) ) + { + if (draw_arrow) + { + S32 x = ll_round( pos_local.mV[VX] ); + S32 y = ll_round( pos_local.mV[VY] ); + LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 ); + LLWorldMapView::drawTrackingArrow( getRect(), x, y, color ); + } + } + else + { + LLWorldMapView::drawTrackingDot(pos_local.mV[VX], + pos_local.mV[VY], + color, + pos_local.mV[VZ]); + } } bool LLNetMap::isMouseOnPopupMenu() @@ -664,34 +664,34 @@ void LLNetMap::updateAboutLandPopupButton() LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y ) { - x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]); - y -= ll_round(getRect().getHeight() / 2 + mCurPan.mV[VY]); + x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]); + y -= ll_round(getRect().getHeight() / 2 + mCurPan.mV[VY]); + + LLVector3 pos_local( (F32)x, (F32)y, 0 ); - LLVector3 pos_local( (F32)x, (F32)y, 0 ); + F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); - F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); + static LLUICachedControl<bool> rotate_map("MiniMapRotate", true); + if( rotate_map ) + { + LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f)); + pos_local.rotVec( rot ); + } - static LLUICachedControl<bool> rotate_map("MiniMapRotate", true); - if( rotate_map ) - { - LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f)); - pos_local.rotVec( rot ); - } + pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale ); - pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale ); - - LLVector3d pos_global; - pos_global.setVec( pos_local ); - pos_global += gAgentCamera.getCameraPositionGlobal(); + LLVector3d pos_global; + pos_global.setVec( pos_local ); + pos_global += gAgentCamera.getCameraPositionGlobal(); - return pos_global; + return pos_global; } BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks); - F32 old_scale = mScale; + F32 old_scale = mScale; setScale(new_scale); @@ -839,172 +839,172 @@ BOOL LLNetMap::handleToolTip(S32 x, S32 y, MASK mask) BOOL LLNetMap::handleToolTipAgent(const LLUUID& avatar_id) { - LLAvatarName av_name; - if (avatar_id.isNull() || !LLAvatarNameCache::get(avatar_id, &av_name)) - { - return FALSE; - } - - // only show tooltip if same inspector not already open - LLFloater* existing_inspector = LLFloaterReg::findInstance("inspect_avatar"); - if (!existing_inspector - || !existing_inspector->getVisible() - || existing_inspector->getKey()["avatar_id"].asUUID() != avatar_id) - { - LLInspector::Params p; - p.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>()); - p.message(av_name.getCompleteName()); - p.image.name("Inspector_I"); - p.click_callback(boost::bind(showAvatarInspector, avatar_id)); - p.visible_time_near(6.f); - p.visible_time_far(3.f); - p.delay_time(0.35f); - p.wrap(false); - - LLToolTipMgr::instance().show(p); - } - return TRUE; + LLAvatarName av_name; + if (avatar_id.isNull() || !LLAvatarNameCache::get(avatar_id, &av_name)) + { + return FALSE; + } + + // only show tooltip if same inspector not already open + LLFloater* existing_inspector = LLFloaterReg::findInstance("inspect_avatar"); + if (!existing_inspector + || !existing_inspector->getVisible() + || existing_inspector->getKey()["avatar_id"].asUUID() != avatar_id) + { + LLInspector::Params p; + p.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>()); + p.message(av_name.getCompleteName()); + p.image.name("Inspector_I"); + p.click_callback(boost::bind(showAvatarInspector, avatar_id)); + p.visible_time_near(6.f); + p.visible_time_far(3.f); + p.delay_time(0.35f); + p.wrap(false); + + LLToolTipMgr::instance().show(p); + } + return TRUE; } // static void LLNetMap::showAvatarInspector(const LLUUID& avatar_id) { - LLSD params; - params["avatar_id"] = avatar_id; + LLSD params; + params["avatar_id"] = avatar_id; - if (LLToolTipMgr::instance().toolTipVisible()) - { - LLRect rect = LLToolTipMgr::instance().getToolTipRect(); - params["pos"]["x"] = rect.mLeft; - params["pos"]["y"] = rect.mTop; - } + if (LLToolTipMgr::instance().toolTipVisible()) + { + LLRect rect = LLToolTipMgr::instance().getToolTipRect(); + params["pos"]["x"] = rect.mLeft; + params["pos"]["y"] = rect.mTop; + } - LLFloaterReg::showInstance("inspect_avatar", params); + LLFloaterReg::showInstance("inspect_avatar", params); } void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius_meters ) { - LLVector3 local_pos; - local_pos.setVec( pos - mObjectImageCenterGlobal ); + LLVector3 local_pos; + local_pos.setVec( pos - mObjectImageCenterGlobal ); - S32 diameter_pixels = ll_round(2 * radius_meters * mObjectMapTPM); - renderPoint( local_pos, color, diameter_pixels ); + S32 diameter_pixels = ll_round(2 * radius_meters * mObjectMapTPM); + renderPoint( local_pos, color, diameter_pixels ); } -void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, - S32 diameter, S32 relative_height) +void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, + S32 diameter, S32 relative_height) { - if (diameter <= 0) - { - return; - } - - const S32 image_width = (S32)mObjectImagep->getWidth(); - const S32 image_height = (S32)mObjectImagep->getHeight(); - - S32 x_offset = ll_round(pos_local.mV[VX] * mObjectMapTPM + image_width / 2); - S32 y_offset = ll_round(pos_local.mV[VY] * mObjectMapTPM + image_height / 2); - - if ((x_offset < 0) || (x_offset >= image_width)) - { - return; - } - if ((y_offset < 0) || (y_offset >= image_height)) - { - return; - } - - U8 *datap = mObjectRawImagep->getData(); - - S32 neg_radius = diameter / 2; - S32 pos_radius = diameter - neg_radius; - S32 x, y; - - if (relative_height > 0) - { - // ...point above agent - S32 px, py; - - // vertical line - px = x_offset; - for (y = -neg_radius; y < pos_radius; y++) - { - py = y_offset + y; - if ((py < 0) || (py >= image_height)) - { - continue; - } - S32 offset = px + py * image_width; - ((U32*)datap)[offset] = color.asRGBA(); - } - - // top line - py = y_offset + pos_radius - 1; - for (x = -neg_radius; x < pos_radius; x++) - { - px = x_offset + x; - if ((px < 0) || (px >= image_width)) - { - continue; - } - S32 offset = px + py * image_width; - ((U32*)datap)[offset] = color.asRGBA(); - } - } - else - { - // ...point level with agent - for (x = -neg_radius; x < pos_radius; x++) - { - S32 p_x = x_offset + x; - if ((p_x < 0) || (p_x >= image_width)) - { - continue; - } - - for (y = -neg_radius; y < pos_radius; y++) - { - S32 p_y = y_offset + y; - if ((p_y < 0) || (p_y >= image_height)) - { - continue; - } - S32 offset = p_x + p_y * image_width; - ((U32*)datap)[offset] = color.asRGBA(); - } - } - } + if (diameter <= 0) + { + return; + } + + const S32 image_width = (S32)mObjectImagep->getWidth(); + const S32 image_height = (S32)mObjectImagep->getHeight(); + + S32 x_offset = ll_round(pos_local.mV[VX] * mObjectMapTPM + image_width / 2); + S32 y_offset = ll_round(pos_local.mV[VY] * mObjectMapTPM + image_height / 2); + + if ((x_offset < 0) || (x_offset >= image_width)) + { + return; + } + if ((y_offset < 0) || (y_offset >= image_height)) + { + return; + } + + U8 *datap = mObjectRawImagep->getData(); + + S32 neg_radius = diameter / 2; + S32 pos_radius = diameter - neg_radius; + S32 x, y; + + if (relative_height > 0) + { + // ...point above agent + S32 px, py; + + // vertical line + px = x_offset; + for (y = -neg_radius; y < pos_radius; y++) + { + py = y_offset + y; + if ((py < 0) || (py >= image_height)) + { + continue; + } + S32 offset = px + py * image_width; + ((U32*)datap)[offset] = color.asRGBA(); + } + + // top line + py = y_offset + pos_radius - 1; + for (x = -neg_radius; x < pos_radius; x++) + { + px = x_offset + x; + if ((px < 0) || (px >= image_width)) + { + continue; + } + S32 offset = px + py * image_width; + ((U32*)datap)[offset] = color.asRGBA(); + } + } + else + { + // ...point level with agent + for (x = -neg_radius; x < pos_radius; x++) + { + S32 p_x = x_offset + x; + if ((p_x < 0) || (p_x >= image_width)) + { + continue; + } + + for (y = -neg_radius; y < pos_radius; y++) + { + S32 p_y = y_offset + y; + if ((p_y < 0) || (p_y >= image_height)) + { + continue; + } + S32 offset = p_x + p_y * image_width; + ((U32*)datap)[offset] = color.asRGBA(); + } + } + } } void LLNetMap::createObjectImage() { - // Find the size of the side of a square that surrounds the circle that surrounds getRect(). - // ... which is, the diagonal of the rect. - F32 width = (F32)getRect().getWidth(); - F32 height = (F32)getRect().getHeight(); - S32 square_size = ll_round( sqrt(width*width + height*height) ); - - // Find the least power of two >= the minimum size. - const S32 MIN_SIZE = 64; - const S32 MAX_SIZE = 256; - S32 img_size = MIN_SIZE; - while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) ) - { - img_size <<= 1; - } - - if( mObjectImagep.isNull() || - (mObjectImagep->getWidth() != img_size) || - (mObjectImagep->getHeight() != img_size) ) - { - mObjectRawImagep = new LLImageRaw(img_size, img_size, 4); - U8* data = mObjectRawImagep->getData(); - memset( data, 0, img_size * img_size * 4 ); - mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE); - } - setScale(mScale); - mUpdateNow = true; + // Find the size of the side of a square that surrounds the circle that surrounds getRect(). + // ... which is, the diagonal of the rect. + F32 width = (F32)getRect().getWidth(); + F32 height = (F32)getRect().getHeight(); + S32 square_size = ll_round( sqrt(width*width + height*height) ); + + // Find the least power of two >= the minimum size. + const S32 MIN_SIZE = 64; + const S32 MAX_SIZE = 256; + S32 img_size = MIN_SIZE; + while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) ) + { + img_size <<= 1; + } + + if( mObjectImagep.isNull() || + (mObjectImagep->getWidth() != img_size) || + (mObjectImagep->getHeight() != img_size) ) + { + mObjectRawImagep = new LLImageRaw(img_size, img_size, 4); + U8* data = mObjectRawImagep->getData(); + memset( data, 0, img_size * img_size * 4 ); + mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE); + } + setScale(mScale); + mUpdateNow = true; } BOOL LLNetMap::handleMouseDown(S32 x, S32 y, MASK mask) @@ -1055,56 +1055,56 @@ BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask) { auto menu = static_cast<LLMenuGL*>(mPopupMenuHandle.get()); if (menu) - { - mPopupWorldPos = viewPosToGlobal(x, y); + { + mPopupWorldPos = viewPosToGlobal(x, y); menu->buildDrawLabels(); menu->updateParent(LLMenuGL::sMenuContainer); menu->setItemEnabled("Stop Tracking", LLTracker::isTracking(0)); - LLMenuGL::showPopup(this, menu, x, y); - } - return TRUE; + LLMenuGL::showPopup(this, menu, x, y); + } + return TRUE; } BOOL LLNetMap::handleClick(S32 x, S32 y, MASK mask) { - // TODO: allow clicking an avatar on minimap to select avatar in the nearby avatar list - // if(mClosestAgentToCursor.notNull()) - // mNearbyList->selectUser(mClosestAgentToCursor); - // Needs a registered observer i guess to accomplish this without using - // globals to tell the mNearbyList in llpeoplepanel to select the user - return TRUE; + // TODO: allow clicking an avatar on minimap to select avatar in the nearby avatar list + // if(mClosestAgentToCursor.notNull()) + // mNearbyList->selectUser(mClosestAgentToCursor); + // Needs a registered observer i guess to accomplish this without using + // globals to tell the mNearbyList in llpeoplepanel to select the user + return TRUE; } BOOL LLNetMap::handleDoubleClick(S32 x, S32 y, MASK mask) { - LLVector3d pos_global = viewPosToGlobal(x, y); - - bool double_click_teleport = gSavedSettings.getBOOL("DoubleClickTeleport"); - bool double_click_show_world_map = gSavedSettings.getBOOL("DoubleClickShowWorldMap"); - - if (double_click_teleport || double_click_show_world_map) - { - // If we're not tracking a beacon already, double-click will set one - if (!LLTracker::isTracking(NULL)) - { - LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance(); - if (world_map) - { - world_map->trackLocation(pos_global); - } - } - } - - if (double_click_teleport) - { - // If DoubleClickTeleport is on, double clicking the minimap will teleport there - gAgent.teleportViaLocationLookAt(pos_global); - } - else if (double_click_show_world_map) - { - LLFloaterReg::showInstance("world_map"); - } - return TRUE; + LLVector3d pos_global = viewPosToGlobal(x, y); + + bool double_click_teleport = gSavedSettings.getBOOL("DoubleClickTeleport"); + bool double_click_show_world_map = gSavedSettings.getBOOL("DoubleClickShowWorldMap"); + + if (double_click_teleport || double_click_show_world_map) + { + // If we're not tracking a beacon already, double-click will set one + if (!LLTracker::isTracking(NULL)) + { + LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance(); + if (world_map) + { + world_map->trackLocation(pos_global); + } + } + } + + if (double_click_teleport) + { + // If DoubleClickTeleport is on, double clicking the minimap will teleport there + gAgent.teleportViaLocationLookAt(pos_global); + } + else if (double_click_show_world_map) + { + LLFloaterReg::showInstance("world_map"); + } + return TRUE; } F32 LLNetMap::getScaleForName(std::string scale_name) @@ -1131,34 +1131,34 @@ F32 LLNetMap::getScaleForName(std::string scale_name) // static bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop ) { - S32 dx = x - start_x; - S32 dy = y - start_y; + S32 dx = x - start_x; + S32 dy = y - start_y; - return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy); + return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy); } BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask ) { - if (hasMouseCapture()) - { - if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP)) - { - if (!mPanning) - { + if (hasMouseCapture()) + { + if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP)) + { + if (!mPanning) + { // Just started panning. Hide cursor. - mPanning = true; - gViewerWindow->hideCursor(); - } + mPanning = true; + gViewerWindow->hideCursor(); + } - LLVector2 delta(static_cast<F32>(gViewerWindow->getCurrentMouseDX()), - static_cast<F32>(gViewerWindow->getCurrentMouseDY())); + LLVector2 delta(static_cast<F32>(gViewerWindow->getCurrentMouseDX()), + static_cast<F32>(gViewerWindow->getCurrentMouseDY())); - // Set pan to value at start of drag + offset - mCurPan += delta; + // Set pan to value at start of drag + offset + mCurPan += delta; - gViewerWindow->moveCursorToCenter(); - } - } + gViewerWindow->moveCursorToCenter(); + } + } if (mask & MASK_SHIFT) { @@ -1171,7 +1171,7 @@ BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask ) gViewerWindow->setCursor( UI_CURSOR_CROSS ); } - return TRUE; + return TRUE; } bool LLNetMap::isZoomChecked(const LLSD &userdata) @@ -1195,10 +1195,10 @@ void LLNetMap::handleStopTracking (const LLSD& userdata) { auto menu = static_cast<LLMenuGL*>(mPopupMenuHandle.get()); if (menu) - { + { menu->setItemEnabled ("Stop Tracking", false); - LLTracker::stopTracking (LLTracker::isTracking(NULL)); - } + LLTracker::stopTracking (LLTracker::isTracking(NULL)); + } } void LLNetMap::activateCenterMap(const LLSD &userdata) { mCentering = true; } |