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authorNat Goodspeed <nat@lindenlab.com>2024-05-15 12:18:31 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-05-15 12:18:31 -0400
commit7ccf02515ad3f9e3bf795d651fe4b3c0d773f353 (patch)
treec4adc897c07f652e617e91fbf41c12b823acc808 /indra/newview/llnetmap.cpp
parent1abf5f18d6afc7ae9e1b1562b92e5c1ce33b722f (diff)
parente7eced3c87310b15ac20cc3cd470d67686104a14 (diff)
Merge commit 'e7eced3' into lua-timers for whitespace fixes.
Diffstat (limited to 'indra/newview/llnetmap.cpp')
-rw-r--r--indra/newview/llnetmap.cpp1216
1 files changed, 608 insertions, 608 deletions
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 0ba3c3d691..d8ac641e56 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -1,26 +1,26 @@
-/**
+/**
* @file llnetmap.cpp
* @author James Cook
- * @brief Display of surrounding regions, objects, and agents.
+ * @brief Display of surrounding regions, objects, and agents.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2001-2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -65,7 +65,7 @@
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llworld.h"
-#include "llworldmapview.h" // shared draw code
+#include "llworldmapview.h" // shared draw code
static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map");
@@ -80,31 +80,31 @@ const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll w
const F32 MIN_DOT_RADIUS = 3.5f;
const F32 DOT_SCALE = 0.75f;
const F32 MIN_PICK_SCALE = 2.f;
-const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag
+const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag
const F64 COARSEUPDATE_MAX_Z = 1020.0f;
LLNetMap::LLNetMap (const Params & p)
-: LLUICtrl (p),
- mBackgroundColor (p.bg_color()),
+: LLUICtrl (p),
+ mBackgroundColor (p.bg_color()),
mScale( MAP_SCALE_MEDIUM ),
mPixelsPerMeter( MAP_SCALE_MEDIUM / REGION_WIDTH_METERS ),
- mObjectMapTPM(0.f),
- mObjectMapPixels(0.f),
- mCurPan(0.f, 0.f),
- mStartPan(0.f, 0.f),
+ mObjectMapTPM(0.f),
+ mObjectMapPixels(0.f),
+ mCurPan(0.f, 0.f),
+ mStartPan(0.f, 0.f),
mPopupWorldPos(0.f, 0.f, 0.f),
- mMouseDown(0, 0),
- mPanning(false),
- mUpdateNow(false),
- mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ),
- mObjectRawImagep(),
- mObjectImagep(),
- mClosestAgentToCursor(),
- mClosestAgentAtLastRightClick(),
- mToolTipMsg()
+ mMouseDown(0, 0),
+ mPanning(false),
+ mUpdateNow(false),
+ mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ),
+ mObjectRawImagep(),
+ mObjectImagep(),
+ mClosestAgentToCursor(),
+ mClosestAgentAtLastRightClick(),
+ mToolTipMsg()
{
- mScale = gSavedSettings.getF32("MiniMapScale");
+ mScale = gSavedSettings.getF32("MiniMapScale");
if (gAgent.isFirstLogin())
{
// *HACK: On first run, set this to false for new users, otherwise the
@@ -112,8 +112,8 @@ LLNetMap::LLNetMap (const Params & p)
// users.
gSavedSettings.setBOOL("MiniMapRotate", false);
}
- mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
- mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
+ mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
+ mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
}
LLNetMap::~LLNetMap()
@@ -142,33 +142,33 @@ BOOL LLNetMap::postBuild()
LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
mPopupMenuHandle = menu->getHandle();
menu->setItemEnabled("Re-center map", false);
- return TRUE;
+ return TRUE;
}
void LLNetMap::setScale( F32 scale )
{
- scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX);
- mCurPan *= scale / mScale;
- mScale = scale;
-
- if (mObjectImagep.notNull())
- {
- F32 width = (F32)(getRect().getWidth());
- F32 height = (F32)(getRect().getHeight());
- F32 diameter = sqrt(width * width + height * height);
- F32 region_widths = diameter / mScale;
- F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters();
- F32 num_pixels = (F32)mObjectImagep->getWidth();
- mObjectMapTPM = num_pixels / meters;
- mObjectMapPixels = diameter;
- }
-
- mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
- mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
-
- gSavedSettings.setF32("MiniMapScale", mScale);
-
- mUpdateNow = true;
+ scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX);
+ mCurPan *= scale / mScale;
+ mScale = scale;
+
+ if (mObjectImagep.notNull())
+ {
+ F32 width = (F32)(getRect().getWidth());
+ F32 height = (F32)(getRect().getHeight());
+ F32 diameter = sqrt(width * width + height * height);
+ F32 region_widths = diameter / mScale;
+ F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters();
+ F32 num_pixels = (F32)mObjectImagep->getWidth();
+ mObjectMapTPM = num_pixels / meters;
+ mObjectMapPixels = diameter;
+ }
+
+ mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
+ mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
+
+ gSavedSettings.setF32("MiniMapScale", mScale);
+
+ mUpdateNow = true;
}
@@ -181,27 +181,27 @@ void LLNetMap::draw()
return;
}
LL_PROFILE_ZONE_SCOPED;
- static LLFrameTimer map_timer;
- static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
- static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
- static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
- //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
- static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
- static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f));
-
- if (mObjectImagep.isNull())
- {
- createObjectImage();
- }
+ static LLFrameTimer map_timer;
+ static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
+ static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
+ static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
+ //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
+ static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
+ static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f));
+
+ if (mObjectImagep.isNull())
+ {
+ createObjectImage();
+ }
static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
bool auto_centering = auto_center && !mPanning;
mCentering = mCentering && !mPanning;
if (auto_centering || mCentering)
- {
+ {
mCurPan = lerp(mCurPan, LLVector2(0.0f, 0.0f) , LLSmoothInterpolation::getInterpolant(0.1f));
- }
+ }
bool centered = abs(mCurPan.mV[VX]) < 0.5f && abs(mCurPan.mV[VY]) < 0.5f;
if (centered)
{
@@ -218,296 +218,296 @@ void LLNetMap::draw()
}
updateAboutLandPopupButton();
- // Prepare a scissor region
- F32 rotation = 0;
+ // Prepare a scissor region
+ F32 rotation = 0;
+
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
- gGL.pushMatrix();
- gGL.pushUIMatrix();
-
- LLVector3 offset = gGL.getUITranslation();
- LLVector3 scale = gGL.getUIScale();
+ LLVector3 offset = gGL.getUITranslation();
+ LLVector3 scale = gGL.getUIScale();
- gGL.loadIdentity();
- gGL.loadUIIdentity();
+ gGL.loadIdentity();
+ gGL.loadUIIdentity();
- gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]);
- gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
-
- {
- LLLocalClipRect clip(getLocalRect());
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]);
+ gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
- gGL.matrixMode(LLRender::MM_MODELVIEW);
+ {
+ LLLocalClipRect clip(getLocalRect());
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- // Draw background rectangle
- LLColor4 background_color = mBackgroundColor.get();
- gGL.color4fv( background_color.mV );
- gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0);
- }
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
- // region 0,0 is in the middle
- S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]);
- S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]);
+ // Draw background rectangle
+ LLColor4 background_color = mBackgroundColor.get();
+ gGL.color4fv( background_color.mV );
+ gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0);
+ }
- gGL.pushMatrix();
+ // region 0,0 is in the middle
+ S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]);
+ S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]);
- gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f);
+ gGL.pushMatrix();
- static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
- if( rotate_map )
- {
- // rotate subsequent draws to agent rotation
- rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
- gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
- }
+ gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f);
- // figure out where agent is
- const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
+ static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
+ if( rotate_map )
+ {
+ // rotate subsequent draws to agent rotation
+ rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
+ gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
+ }
+
+ // figure out where agent is
+ const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
const F32 scale_pixels_per_meter = mScale / region_width;
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* regionp = *iter;
- // Find x and y position relative to camera's center.
- LLVector3 origin_agent = regionp->getOriginAgent();
- LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
- F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter;
- F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter;
-
- // background region rectangle
- F32 bottom = relative_y;
- F32 left = relative_x;
- F32 top = bottom + mScale ;
- F32 right = left + mScale ;
-
- if (regionp == gAgent.getRegion())
- {
- gGL.color4f(1.f, 1.f, 1.f, 1.f);
- }
- else
- {
- gGL.color4f(0.8f, 0.8f, 0.8f, 1.f);
- }
-
- if (!regionp->isAlive())
- {
- gGL.color4f(1.f, 0.5f, 0.5f, 1.f);
- }
-
-
-
- // Draw using texture.
- gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
- gGL.begin(LLRender::QUADS);
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2f(left, top);
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2f(left, bottom);
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2f(right, bottom);
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2f(right, top);
- gGL.end();
-
- // Draw water
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ // Find x and y position relative to camera's center.
+ LLVector3 origin_agent = regionp->getOriginAgent();
+ LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
+ F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter;
+ F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter;
+
+ // background region rectangle
+ F32 bottom = relative_y;
+ F32 left = relative_x;
+ F32 top = bottom + mScale ;
+ F32 right = left + mScale ;
+
+ if (regionp == gAgent.getRegion())
+ {
+ gGL.color4f(1.f, 1.f, 1.f, 1.f);
+ }
+ else
+ {
+ gGL.color4f(0.8f, 0.8f, 0.8f, 1.f);
+ }
+
+ if (!regionp->isAlive())
+ {
+ gGL.color4f(1.f, 0.5f, 0.5f, 1.f);
+ }
+
+
+
+ // Draw using texture.
+ gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
+ gGL.begin(LLRender::QUADS);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2f(left, top);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2f(left, bottom);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2f(right, bottom);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2f(right, top);
+ gGL.end();
+
+ // Draw water
gGL.flush();
- {
- if (regionp->getLand().getWaterTexture())
- {
- gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture());
- gGL.begin(LLRender::QUADS);
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2f(left, top);
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2f(left, bottom);
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2f(right, bottom);
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2f(right, top);
- gGL.end();
- }
- }
+ {
+ if (regionp->getLand().getWaterTexture())
+ {
+ gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture());
+ gGL.begin(LLRender::QUADS);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2f(left, top);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2f(left, bottom);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2f(right, bottom);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2f(right, top);
+ gGL.end();
+ }
+ }
gGL.flush();
- }
-
- // Redraw object layer periodically
- if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f))
- {
- mUpdateNow = false;
-
- // Locate the centre of the object layer, accounting for panning
- LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal());
- new_center.mV[VX] -= mCurPan.mV[VX];
- new_center.mV[VY] -= mCurPan.mV[VY];
- new_center.mV[VZ] = 0.f;
- mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY]));
-
- // Create the base texture.
- U8 *default_texture = mObjectRawImagep->getData();
- memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() );
-
- // Draw objects
- gObjectList.renderObjectsForMap(*this);
-
- mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight());
-
- map_timer.reset();
- }
-
- LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
- LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
- map_center_agent -= camera_position;
- map_center_agent.mV[VX] *= scale_pixels_per_meter;
- map_center_agent.mV[VY] *= scale_pixels_per_meter;
-
- gGL.getTexUnit(0)->bind(mObjectImagep);
- F32 image_half_width = 0.5f*mObjectMapPixels;
- F32 image_half_height = 0.5f*mObjectMapPixels;
-
- gGL.begin(LLRender::QUADS);
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height);
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
- gGL.end();
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* regionp = *iter;
+ }
+
+ // Redraw object layer periodically
+ if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f))
+ {
+ mUpdateNow = false;
+
+ // Locate the centre of the object layer, accounting for panning
+ LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal());
+ new_center.mV[VX] -= mCurPan.mV[VX];
+ new_center.mV[VY] -= mCurPan.mV[VY];
+ new_center.mV[VZ] = 0.f;
+ mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY]));
+
+ // Create the base texture.
+ U8 *default_texture = mObjectRawImagep->getData();
+ memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() );
+
+ // Draw objects
+ gObjectList.renderObjectsForMap(*this);
+
+ mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight());
+
+ map_timer.reset();
+ }
+
+ LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
+ LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
+ map_center_agent -= camera_position;
+ map_center_agent.mV[VX] *= scale_pixels_per_meter;
+ map_center_agent.mV[VY] *= scale_pixels_per_meter;
+
+ gGL.getTexUnit(0)->bind(mObjectImagep);
+ F32 image_half_width = 0.5f*mObjectMapPixels;
+ F32 image_half_height = 0.5f*mObjectMapPixels;
+
+ gGL.begin(LLRender::QUADS);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
+ gGL.end();
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
regionp->renderPropertyLinesOnMinimap(scale_pixels_per_meter, map_parcel_outline_color.get().mV);
}
- gGL.popMatrix();
-
- // Mouse pointer in local coordinates
- S32 local_mouse_x;
- S32 local_mouse_y;
- //localMouse(&local_mouse_x, &local_mouse_y);
- LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
- mClosestAgentToCursor.setNull();
- F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop
- F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE);
-
- LLVector3 pos_map;
- uuid_vec_t avatar_ids;
- std::vector<LLVector3d> positions;
- bool unknown_relative_z;
-
- LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal());
-
- // Draw avatars
- for (U32 i = 0; i < avatar_ids.size(); i++)
- {
- LLUUID uuid = avatar_ids[i];
- // Skip self, we'll draw it later
- if (uuid == gAgent.getID()) continue;
-
- pos_map = globalPosToView(positions[i]);
-
- bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
-
- LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
-
- unknown_relative_z = positions[i].mdV[VZ] >= COARSEUPDATE_MAX_Z &&
- camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z;
-
- LLWorldMapView::drawAvatar(
- pos_map.mV[VX], pos_map.mV[VY],
- color,
- pos_map.mV[VZ], mDotRadius,
- unknown_relative_z);
-
- if(uuid.notNull())
- {
- bool selected = false;
- uuid_vec_t::iterator sel_iter = gmSelected.begin();
- for (; sel_iter != gmSelected.end(); sel_iter++)
- {
- if(*sel_iter == uuid)
- {
- selected = true;
- break;
- }
- }
- if(selected)
- {
- if( (pos_map.mV[VX] < 0) ||
- (pos_map.mV[VY] < 0) ||
- (pos_map.mV[VX] >= getRect().getWidth()) ||
- (pos_map.mV[VY] >= getRect().getHeight()) )
- {
- S32 x = ll_round( pos_map.mV[VX] );
- S32 y = ll_round( pos_map.mV[VY] );
- LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
- } else
- {
- LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
- }
- }
- }
-
- F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
- LLVector2(local_mouse_x,local_mouse_y));
- if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
- {
- closest_dist_squared = dist_to_cursor_squared;
- mClosestAgentToCursor = uuid;
- }
- }
-
- // Draw dot for autopilot target
- if (gAgent.getAutoPilot())
- {
- drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color );
- }
- else
- {
- LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
- if ( LLTracker::TRACKING_AVATAR == tracking_status )
- {
- drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color );
- }
- else if ( LLTracker::TRACKING_LANDMARK == tracking_status
- || LLTracker::TRACKING_LOCATION == tracking_status )
- {
- drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color );
- }
- }
-
- // Draw dot for self avatar position
- LLVector3d pos_global = gAgent.getPositionGlobal();
- pos_map = globalPosToView(pos_global);
- S32 dot_width = ll_round(mDotRadius * 2.f);
- LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
- if (you)
- {
- you->draw(ll_round(pos_map.mV[VX] - mDotRadius),
- ll_round(pos_map.mV[VY] - mDotRadius),
- dot_width,
- dot_width);
-
- F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
- LLVector2(local_mouse_x,local_mouse_y));
- if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
- {
- mClosestAgentToCursor = gAgent.getID();
- }
- }
-
- // Draw frustum
- F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters();
-
- F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
- F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
- F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
-
+ gGL.popMatrix();
+
+ // Mouse pointer in local coordinates
+ S32 local_mouse_x;
+ S32 local_mouse_y;
+ //localMouse(&local_mouse_x, &local_mouse_y);
+ LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
+ mClosestAgentToCursor.setNull();
+ F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop
+ F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE);
+
+ LLVector3 pos_map;
+ uuid_vec_t avatar_ids;
+ std::vector<LLVector3d> positions;
+ bool unknown_relative_z;
+
+ LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal());
+
+ // Draw avatars
+ for (U32 i = 0; i < avatar_ids.size(); i++)
+ {
+ LLUUID uuid = avatar_ids[i];
+ // Skip self, we'll draw it later
+ if (uuid == gAgent.getID()) continue;
+
+ pos_map = globalPosToView(positions[i]);
+
+ bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
+
+ LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
+
+ unknown_relative_z = positions[i].mdV[VZ] >= COARSEUPDATE_MAX_Z &&
+ camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z;
+
+ LLWorldMapView::drawAvatar(
+ pos_map.mV[VX], pos_map.mV[VY],
+ color,
+ pos_map.mV[VZ], mDotRadius,
+ unknown_relative_z);
+
+ if(uuid.notNull())
+ {
+ bool selected = false;
+ uuid_vec_t::iterator sel_iter = gmSelected.begin();
+ for (; sel_iter != gmSelected.end(); sel_iter++)
+ {
+ if(*sel_iter == uuid)
+ {
+ selected = true;
+ break;
+ }
+ }
+ if(selected)
+ {
+ if( (pos_map.mV[VX] < 0) ||
+ (pos_map.mV[VY] < 0) ||
+ (pos_map.mV[VX] >= getRect().getWidth()) ||
+ (pos_map.mV[VY] >= getRect().getHeight()) )
+ {
+ S32 x = ll_round( pos_map.mV[VX] );
+ S32 y = ll_round( pos_map.mV[VY] );
+ LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
+ } else
+ {
+ LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
+ }
+ }
+ }
+
+ F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
+ LLVector2(local_mouse_x,local_mouse_y));
+ if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
+ {
+ closest_dist_squared = dist_to_cursor_squared;
+ mClosestAgentToCursor = uuid;
+ }
+ }
+
+ // Draw dot for autopilot target
+ if (gAgent.getAutoPilot())
+ {
+ drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color );
+ }
+ else
+ {
+ LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
+ if ( LLTracker::TRACKING_AVATAR == tracking_status )
+ {
+ drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color );
+ }
+ else if ( LLTracker::TRACKING_LANDMARK == tracking_status
+ || LLTracker::TRACKING_LOCATION == tracking_status )
+ {
+ drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color );
+ }
+ }
+
+ // Draw dot for self avatar position
+ LLVector3d pos_global = gAgent.getPositionGlobal();
+ pos_map = globalPosToView(pos_global);
+ S32 dot_width = ll_round(mDotRadius * 2.f);
+ LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
+ if (you)
+ {
+ you->draw(ll_round(pos_map.mV[VX] - mDotRadius),
+ ll_round(pos_map.mV[VY] - mDotRadius),
+ dot_width,
+ dot_width);
+
+ F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
+ LLVector2(local_mouse_x,local_mouse_y));
+ if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
+ {
+ mClosestAgentToCursor = gAgent.getID();
+ }
+ }
+
+ // Draw frustum
+ F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters();
+
+ F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
+ F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
+ F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
+
F32 ctr_x = (F32)center_sw_left;
F32 ctr_y = (F32)center_sw_bottom;
@@ -535,70 +535,70 @@ void LLNetMap::draw()
gl_washer_segment_2d(far_clip_pixels, 0, arc_start, arc_end, steps, map_frustum_color(), map_frustum_color());
gGL.popMatrix();
}
- }
-
- gGL.popMatrix();
- gGL.popUIMatrix();
+ }
- LLUICtrl::draw();
+ gGL.popMatrix();
+ gGL.popUIMatrix();
+
+ LLUICtrl::draw();
}
void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- LLUICtrl::reshape(width, height, called_from_parent);
- createObjectImage();
+ LLUICtrl::reshape(width, height, called_from_parent);
+ createObjectImage();
}
LLVector3 LLNetMap::globalPosToView(const LLVector3d& global_pos)
{
- LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal();
+ LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal();
- LLVector3d relative_pos_global = global_pos - camera_position;
- LLVector3 pos_local;
- pos_local.setVec(relative_pos_global); // convert to floats from doubles
+ LLVector3d relative_pos_global = global_pos - camera_position;
+ LLVector3 pos_local;
+ pos_local.setVec(relative_pos_global); // convert to floats from doubles
- pos_local.mV[VX] *= mPixelsPerMeter;
- pos_local.mV[VY] *= mPixelsPerMeter;
- // leave Z component in meters
+ pos_local.mV[VX] *= mPixelsPerMeter;
+ pos_local.mV[VY] *= mPixelsPerMeter;
+ // leave Z component in meters
- static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
- if( rotate_map )
- {
- F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
- LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
- pos_local.rotVec( rot );
- }
+ static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
+ if( rotate_map )
+ {
+ F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
+ LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
+ pos_local.rotVec( rot );
+ }
- pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX];
- pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY];
+ pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX];
+ pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY];
- return pos_local;
+ return pos_local;
}
-void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color,
- BOOL draw_arrow )
+void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color,
+ BOOL draw_arrow )
{
- LLVector3 pos_local = globalPosToView(pos_global);
- if( (pos_local.mV[VX] < 0) ||
- (pos_local.mV[VY] < 0) ||
- (pos_local.mV[VX] >= getRect().getWidth()) ||
- (pos_local.mV[VY] >= getRect().getHeight()) )
- {
- if (draw_arrow)
- {
- S32 x = ll_round( pos_local.mV[VX] );
- S32 y = ll_round( pos_local.mV[VY] );
- LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 );
- LLWorldMapView::drawTrackingArrow( getRect(), x, y, color );
- }
- }
- else
- {
- LLWorldMapView::drawTrackingDot(pos_local.mV[VX],
- pos_local.mV[VY],
- color,
- pos_local.mV[VZ]);
- }
+ LLVector3 pos_local = globalPosToView(pos_global);
+ if( (pos_local.mV[VX] < 0) ||
+ (pos_local.mV[VY] < 0) ||
+ (pos_local.mV[VX] >= getRect().getWidth()) ||
+ (pos_local.mV[VY] >= getRect().getHeight()) )
+ {
+ if (draw_arrow)
+ {
+ S32 x = ll_round( pos_local.mV[VX] );
+ S32 y = ll_round( pos_local.mV[VY] );
+ LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 );
+ LLWorldMapView::drawTrackingArrow( getRect(), x, y, color );
+ }
+ }
+ else
+ {
+ LLWorldMapView::drawTrackingDot(pos_local.mV[VX],
+ pos_local.mV[VY],
+ color,
+ pos_local.mV[VZ]);
+ }
}
bool LLNetMap::isMouseOnPopupMenu()
@@ -664,34 +664,34 @@ void LLNetMap::updateAboutLandPopupButton()
LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
{
- x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]);
- y -= ll_round(getRect().getHeight() / 2 + mCurPan.mV[VY]);
+ x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]);
+ y -= ll_round(getRect().getHeight() / 2 + mCurPan.mV[VY]);
+
+ LLVector3 pos_local( (F32)x, (F32)y, 0 );
- LLVector3 pos_local( (F32)x, (F32)y, 0 );
+ F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
- F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
+ static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
+ if( rotate_map )
+ {
+ LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
+ pos_local.rotVec( rot );
+ }
- static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
- if( rotate_map )
- {
- LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
- pos_local.rotVec( rot );
- }
+ pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale );
- pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale );
-
- LLVector3d pos_global;
- pos_global.setVec( pos_local );
- pos_global += gAgentCamera.getCameraPositionGlobal();
+ LLVector3d pos_global;
+ pos_global.setVec( pos_local );
+ pos_global += gAgentCamera.getCameraPositionGlobal();
- return pos_global;
+ return pos_global;
}
BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
// note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in
F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks);
- F32 old_scale = mScale;
+ F32 old_scale = mScale;
setScale(new_scale);
@@ -839,172 +839,172 @@ BOOL LLNetMap::handleToolTip(S32 x, S32 y, MASK mask)
BOOL LLNetMap::handleToolTipAgent(const LLUUID& avatar_id)
{
- LLAvatarName av_name;
- if (avatar_id.isNull() || !LLAvatarNameCache::get(avatar_id, &av_name))
- {
- return FALSE;
- }
-
- // only show tooltip if same inspector not already open
- LLFloater* existing_inspector = LLFloaterReg::findInstance("inspect_avatar");
- if (!existing_inspector
- || !existing_inspector->getVisible()
- || existing_inspector->getKey()["avatar_id"].asUUID() != avatar_id)
- {
- LLInspector::Params p;
- p.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
- p.message(av_name.getCompleteName());
- p.image.name("Inspector_I");
- p.click_callback(boost::bind(showAvatarInspector, avatar_id));
- p.visible_time_near(6.f);
- p.visible_time_far(3.f);
- p.delay_time(0.35f);
- p.wrap(false);
-
- LLToolTipMgr::instance().show(p);
- }
- return TRUE;
+ LLAvatarName av_name;
+ if (avatar_id.isNull() || !LLAvatarNameCache::get(avatar_id, &av_name))
+ {
+ return FALSE;
+ }
+
+ // only show tooltip if same inspector not already open
+ LLFloater* existing_inspector = LLFloaterReg::findInstance("inspect_avatar");
+ if (!existing_inspector
+ || !existing_inspector->getVisible()
+ || existing_inspector->getKey()["avatar_id"].asUUID() != avatar_id)
+ {
+ LLInspector::Params p;
+ p.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
+ p.message(av_name.getCompleteName());
+ p.image.name("Inspector_I");
+ p.click_callback(boost::bind(showAvatarInspector, avatar_id));
+ p.visible_time_near(6.f);
+ p.visible_time_far(3.f);
+ p.delay_time(0.35f);
+ p.wrap(false);
+
+ LLToolTipMgr::instance().show(p);
+ }
+ return TRUE;
}
// static
void LLNetMap::showAvatarInspector(const LLUUID& avatar_id)
{
- LLSD params;
- params["avatar_id"] = avatar_id;
+ LLSD params;
+ params["avatar_id"] = avatar_id;
- if (LLToolTipMgr::instance().toolTipVisible())
- {
- LLRect rect = LLToolTipMgr::instance().getToolTipRect();
- params["pos"]["x"] = rect.mLeft;
- params["pos"]["y"] = rect.mTop;
- }
+ if (LLToolTipMgr::instance().toolTipVisible())
+ {
+ LLRect rect = LLToolTipMgr::instance().getToolTipRect();
+ params["pos"]["x"] = rect.mLeft;
+ params["pos"]["y"] = rect.mTop;
+ }
- LLFloaterReg::showInstance("inspect_avatar", params);
+ LLFloaterReg::showInstance("inspect_avatar", params);
}
void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius_meters )
{
- LLVector3 local_pos;
- local_pos.setVec( pos - mObjectImageCenterGlobal );
+ LLVector3 local_pos;
+ local_pos.setVec( pos - mObjectImageCenterGlobal );
- S32 diameter_pixels = ll_round(2 * radius_meters * mObjectMapTPM);
- renderPoint( local_pos, color, diameter_pixels );
+ S32 diameter_pixels = ll_round(2 * radius_meters * mObjectMapTPM);
+ renderPoint( local_pos, color, diameter_pixels );
}
-void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color,
- S32 diameter, S32 relative_height)
+void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color,
+ S32 diameter, S32 relative_height)
{
- if (diameter <= 0)
- {
- return;
- }
-
- const S32 image_width = (S32)mObjectImagep->getWidth();
- const S32 image_height = (S32)mObjectImagep->getHeight();
-
- S32 x_offset = ll_round(pos_local.mV[VX] * mObjectMapTPM + image_width / 2);
- S32 y_offset = ll_round(pos_local.mV[VY] * mObjectMapTPM + image_height / 2);
-
- if ((x_offset < 0) || (x_offset >= image_width))
- {
- return;
- }
- if ((y_offset < 0) || (y_offset >= image_height))
- {
- return;
- }
-
- U8 *datap = mObjectRawImagep->getData();
-
- S32 neg_radius = diameter / 2;
- S32 pos_radius = diameter - neg_radius;
- S32 x, y;
-
- if (relative_height > 0)
- {
- // ...point above agent
- S32 px, py;
-
- // vertical line
- px = x_offset;
- for (y = -neg_radius; y < pos_radius; y++)
- {
- py = y_offset + y;
- if ((py < 0) || (py >= image_height))
- {
- continue;
- }
- S32 offset = px + py * image_width;
- ((U32*)datap)[offset] = color.asRGBA();
- }
-
- // top line
- py = y_offset + pos_radius - 1;
- for (x = -neg_radius; x < pos_radius; x++)
- {
- px = x_offset + x;
- if ((px < 0) || (px >= image_width))
- {
- continue;
- }
- S32 offset = px + py * image_width;
- ((U32*)datap)[offset] = color.asRGBA();
- }
- }
- else
- {
- // ...point level with agent
- for (x = -neg_radius; x < pos_radius; x++)
- {
- S32 p_x = x_offset + x;
- if ((p_x < 0) || (p_x >= image_width))
- {
- continue;
- }
-
- for (y = -neg_radius; y < pos_radius; y++)
- {
- S32 p_y = y_offset + y;
- if ((p_y < 0) || (p_y >= image_height))
- {
- continue;
- }
- S32 offset = p_x + p_y * image_width;
- ((U32*)datap)[offset] = color.asRGBA();
- }
- }
- }
+ if (diameter <= 0)
+ {
+ return;
+ }
+
+ const S32 image_width = (S32)mObjectImagep->getWidth();
+ const S32 image_height = (S32)mObjectImagep->getHeight();
+
+ S32 x_offset = ll_round(pos_local.mV[VX] * mObjectMapTPM + image_width / 2);
+ S32 y_offset = ll_round(pos_local.mV[VY] * mObjectMapTPM + image_height / 2);
+
+ if ((x_offset < 0) || (x_offset >= image_width))
+ {
+ return;
+ }
+ if ((y_offset < 0) || (y_offset >= image_height))
+ {
+ return;
+ }
+
+ U8 *datap = mObjectRawImagep->getData();
+
+ S32 neg_radius = diameter / 2;
+ S32 pos_radius = diameter - neg_radius;
+ S32 x, y;
+
+ if (relative_height > 0)
+ {
+ // ...point above agent
+ S32 px, py;
+
+ // vertical line
+ px = x_offset;
+ for (y = -neg_radius; y < pos_radius; y++)
+ {
+ py = y_offset + y;
+ if ((py < 0) || (py >= image_height))
+ {
+ continue;
+ }
+ S32 offset = px + py * image_width;
+ ((U32*)datap)[offset] = color.asRGBA();
+ }
+
+ // top line
+ py = y_offset + pos_radius - 1;
+ for (x = -neg_radius; x < pos_radius; x++)
+ {
+ px = x_offset + x;
+ if ((px < 0) || (px >= image_width))
+ {
+ continue;
+ }
+ S32 offset = px + py * image_width;
+ ((U32*)datap)[offset] = color.asRGBA();
+ }
+ }
+ else
+ {
+ // ...point level with agent
+ for (x = -neg_radius; x < pos_radius; x++)
+ {
+ S32 p_x = x_offset + x;
+ if ((p_x < 0) || (p_x >= image_width))
+ {
+ continue;
+ }
+
+ for (y = -neg_radius; y < pos_radius; y++)
+ {
+ S32 p_y = y_offset + y;
+ if ((p_y < 0) || (p_y >= image_height))
+ {
+ continue;
+ }
+ S32 offset = p_x + p_y * image_width;
+ ((U32*)datap)[offset] = color.asRGBA();
+ }
+ }
+ }
}
void LLNetMap::createObjectImage()
{
- // Find the size of the side of a square that surrounds the circle that surrounds getRect().
- // ... which is, the diagonal of the rect.
- F32 width = (F32)getRect().getWidth();
- F32 height = (F32)getRect().getHeight();
- S32 square_size = ll_round( sqrt(width*width + height*height) );
-
- // Find the least power of two >= the minimum size.
- const S32 MIN_SIZE = 64;
- const S32 MAX_SIZE = 256;
- S32 img_size = MIN_SIZE;
- while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) )
- {
- img_size <<= 1;
- }
-
- if( mObjectImagep.isNull() ||
- (mObjectImagep->getWidth() != img_size) ||
- (mObjectImagep->getHeight() != img_size) )
- {
- mObjectRawImagep = new LLImageRaw(img_size, img_size, 4);
- U8* data = mObjectRawImagep->getData();
- memset( data, 0, img_size * img_size * 4 );
- mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE);
- }
- setScale(mScale);
- mUpdateNow = true;
+ // Find the size of the side of a square that surrounds the circle that surrounds getRect().
+ // ... which is, the diagonal of the rect.
+ F32 width = (F32)getRect().getWidth();
+ F32 height = (F32)getRect().getHeight();
+ S32 square_size = ll_round( sqrt(width*width + height*height) );
+
+ // Find the least power of two >= the minimum size.
+ const S32 MIN_SIZE = 64;
+ const S32 MAX_SIZE = 256;
+ S32 img_size = MIN_SIZE;
+ while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) )
+ {
+ img_size <<= 1;
+ }
+
+ if( mObjectImagep.isNull() ||
+ (mObjectImagep->getWidth() != img_size) ||
+ (mObjectImagep->getHeight() != img_size) )
+ {
+ mObjectRawImagep = new LLImageRaw(img_size, img_size, 4);
+ U8* data = mObjectRawImagep->getData();
+ memset( data, 0, img_size * img_size * 4 );
+ mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE);
+ }
+ setScale(mScale);
+ mUpdateNow = true;
}
BOOL LLNetMap::handleMouseDown(S32 x, S32 y, MASK mask)
@@ -1055,56 +1055,56 @@ BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
auto menu = static_cast<LLMenuGL*>(mPopupMenuHandle.get());
if (menu)
- {
- mPopupWorldPos = viewPosToGlobal(x, y);
+ {
+ mPopupWorldPos = viewPosToGlobal(x, y);
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
menu->setItemEnabled("Stop Tracking", LLTracker::isTracking(0));
- LLMenuGL::showPopup(this, menu, x, y);
- }
- return TRUE;
+ LLMenuGL::showPopup(this, menu, x, y);
+ }
+ return TRUE;
}
BOOL LLNetMap::handleClick(S32 x, S32 y, MASK mask)
{
- // TODO: allow clicking an avatar on minimap to select avatar in the nearby avatar list
- // if(mClosestAgentToCursor.notNull())
- // mNearbyList->selectUser(mClosestAgentToCursor);
- // Needs a registered observer i guess to accomplish this without using
- // globals to tell the mNearbyList in llpeoplepanel to select the user
- return TRUE;
+ // TODO: allow clicking an avatar on minimap to select avatar in the nearby avatar list
+ // if(mClosestAgentToCursor.notNull())
+ // mNearbyList->selectUser(mClosestAgentToCursor);
+ // Needs a registered observer i guess to accomplish this without using
+ // globals to tell the mNearbyList in llpeoplepanel to select the user
+ return TRUE;
}
BOOL LLNetMap::handleDoubleClick(S32 x, S32 y, MASK mask)
{
- LLVector3d pos_global = viewPosToGlobal(x, y);
-
- bool double_click_teleport = gSavedSettings.getBOOL("DoubleClickTeleport");
- bool double_click_show_world_map = gSavedSettings.getBOOL("DoubleClickShowWorldMap");
-
- if (double_click_teleport || double_click_show_world_map)
- {
- // If we're not tracking a beacon already, double-click will set one
- if (!LLTracker::isTracking(NULL))
- {
- LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance();
- if (world_map)
- {
- world_map->trackLocation(pos_global);
- }
- }
- }
-
- if (double_click_teleport)
- {
- // If DoubleClickTeleport is on, double clicking the minimap will teleport there
- gAgent.teleportViaLocationLookAt(pos_global);
- }
- else if (double_click_show_world_map)
- {
- LLFloaterReg::showInstance("world_map");
- }
- return TRUE;
+ LLVector3d pos_global = viewPosToGlobal(x, y);
+
+ bool double_click_teleport = gSavedSettings.getBOOL("DoubleClickTeleport");
+ bool double_click_show_world_map = gSavedSettings.getBOOL("DoubleClickShowWorldMap");
+
+ if (double_click_teleport || double_click_show_world_map)
+ {
+ // If we're not tracking a beacon already, double-click will set one
+ if (!LLTracker::isTracking(NULL))
+ {
+ LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance();
+ if (world_map)
+ {
+ world_map->trackLocation(pos_global);
+ }
+ }
+ }
+
+ if (double_click_teleport)
+ {
+ // If DoubleClickTeleport is on, double clicking the minimap will teleport there
+ gAgent.teleportViaLocationLookAt(pos_global);
+ }
+ else if (double_click_show_world_map)
+ {
+ LLFloaterReg::showInstance("world_map");
+ }
+ return TRUE;
}
F32 LLNetMap::getScaleForName(std::string scale_name)
@@ -1131,34 +1131,34 @@ F32 LLNetMap::getScaleForName(std::string scale_name)
// static
bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop )
{
- S32 dx = x - start_x;
- S32 dy = y - start_y;
+ S32 dx = x - start_x;
+ S32 dy = y - start_y;
- return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy);
+ return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy);
}
BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
{
- if (hasMouseCapture())
- {
- if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP))
- {
- if (!mPanning)
- {
+ if (hasMouseCapture())
+ {
+ if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP))
+ {
+ if (!mPanning)
+ {
// Just started panning. Hide cursor.
- mPanning = true;
- gViewerWindow->hideCursor();
- }
+ mPanning = true;
+ gViewerWindow->hideCursor();
+ }
- LLVector2 delta(static_cast<F32>(gViewerWindow->getCurrentMouseDX()),
- static_cast<F32>(gViewerWindow->getCurrentMouseDY()));
+ LLVector2 delta(static_cast<F32>(gViewerWindow->getCurrentMouseDX()),
+ static_cast<F32>(gViewerWindow->getCurrentMouseDY()));
- // Set pan to value at start of drag + offset
- mCurPan += delta;
+ // Set pan to value at start of drag + offset
+ mCurPan += delta;
- gViewerWindow->moveCursorToCenter();
- }
- }
+ gViewerWindow->moveCursorToCenter();
+ }
+ }
if (mask & MASK_SHIFT)
{
@@ -1171,7 +1171,7 @@ BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
gViewerWindow->setCursor( UI_CURSOR_CROSS );
}
- return TRUE;
+ return TRUE;
}
bool LLNetMap::isZoomChecked(const LLSD &userdata)
@@ -1195,10 +1195,10 @@ void LLNetMap::handleStopTracking (const LLSD& userdata)
{
auto menu = static_cast<LLMenuGL*>(mPopupMenuHandle.get());
if (menu)
- {
+ {
menu->setItemEnabled ("Stop Tracking", false);
- LLTracker::stopTracking (LLTracker::isTracking(NULL));
- }
+ LLTracker::stopTracking (LLTracker::isTracking(NULL));
+ }
}
void LLNetMap::activateCenterMap(const LLSD &userdata) { mCentering = true; }