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authorPaul Guslisty <pguslisty@productengine.com>2010-10-26 18:15:30 +0300
committerPaul Guslisty <pguslisty@productengine.com>2010-10-26 18:15:30 +0300
commitb2a6f4853b550af68a6f4487db00663639e20b38 (patch)
treea942e48ba078ae28c3911599425608454d8b7ee9 /indra/newview/llnearbychathandler.cpp
parenta40a2a7a465f6e03ca495c301dfbf7bfa376be30 (diff)
STORM-36 FIXED As a User, I want to control how long a chat toast appears before it fades. Please add fade time back to Chat preferences.
- Added two spinners to the Chat preferences tab that control NearbyToastLifeTime and NearbyToastFadingTime - Added callbacks to the LLNearbyChatScreenChannel that update these properties if they were changed Refactoring of LLToast: - Removed code that was making toast transparent from LLToast::draw() - Modified LLToast interface that relates to showing and hiding toast, so that all screen channels can use LLToast universally. - Replaced in LLScreenChannel calling methods of old interface to new ones.
Diffstat (limited to 'indra/newview/llnearbychathandler.cpp')
-rw-r--r--indra/newview/llnearbychathandler.cpp58
1 files changed, 52 insertions, 6 deletions
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp
index 47d32e57fb..d2ad78f140 100644
--- a/indra/newview/llnearbychathandler.cpp
+++ b/indra/newview/llnearbychathandler.cpp
@@ -64,6 +64,18 @@ public:
LLNearbyChatScreenChannel(const LLUUID& id):LLScreenChannelBase(id)
{
mStopProcessing = false;
+
+ LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get();
+ if (ctrl)
+ {
+ ctrl->getSignal()->connect(boost::bind(&LLNearbyChatScreenChannel::updateToastsLifetime, this));
+ }
+
+ ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get();
+ if (ctrl)
+ {
+ ctrl->getSignal()->connect(boost::bind(&LLNearbyChatScreenChannel::updateToastFadingTime, this));
+ }
}
void addNotification (LLSD& notification);
@@ -109,13 +121,26 @@ protected:
if (!toast) return;
LL_DEBUGS("NearbyChat") << "Pooling toast" << llendl;
toast->setVisible(FALSE);
- toast->stopTimer();
+ toast->stopFading();
toast->setIsHidden(true);
+
+ // Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that
+ // they can be used next time, this is done for performance. But if the toast lifetime was changed
+ // (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet)
+ // changes don't take affect.
+ // So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have
+ // to be restarted so that changes take effect.
+ toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime"));
+ toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime"));
m_toast_pool.push_back(toast->getHandle());
}
void createOverflowToast(S32 bottom, F32 timer);
+ void updateToastsLifetime();
+
+ void updateToastFadingTime();
+
create_toast_panel_callback_t m_create_toast_panel_callback_t;
bool createPoolToast();
@@ -205,6 +230,27 @@ void LLNearbyChatScreenChannel::onToastFade(LLToast* toast)
arrangeToasts();
}
+void LLNearbyChatScreenChannel::updateToastsLifetime()
+{
+ S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime");
+ toast_list_t::iterator it;
+
+ for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
+ {
+ (*it).get()->setLifetime(seconds);
+ }
+}
+
+void LLNearbyChatScreenChannel::updateToastFadingTime()
+{
+ S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime");
+ toast_list_t::iterator it;
+
+ for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
+ {
+ (*it).get()->setFadingTime(seconds);
+ }
+}
bool LLNearbyChatScreenChannel::createPoolToast()
{
@@ -250,7 +296,7 @@ void LLNearbyChatScreenChannel::addNotification(LLSD& notification)
{
panel->addMessage(notification);
toast->reshapeToPanel();
- toast->resetTimer();
+ toast->startFading();
arrangeToasts();
return;
@@ -295,7 +341,7 @@ void LLNearbyChatScreenChannel::addNotification(LLSD& notification)
panel->init(notification);
toast->reshapeToPanel();
- toast->resetTimer();
+ toast->startFading();
m_active_toasts.push_back(toast->getHandle());
@@ -325,9 +371,9 @@ void LLNearbyChatScreenChannel::arrangeToasts()
int sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second)
{
- F32 v1 = first.get()->getTimer()->getEventTimer().getElapsedTimeF32();
- F32 v2 = second.get()->getTimer()->getEventTimer().getElapsedTimeF32();
- return v1 < v2;
+ F32 v1 = first.get()->getTimeLeftToLive();
+ F32 v2 = second.get()->getTimeLeftToLive();
+ return v1 > v2;
}
void LLNearbyChatScreenChannel::showToastsBottom()