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authorBryan O'Sullivan <bos@lindenlab.com>2009-11-03 13:39:02 -0800
committerBryan O'Sullivan <bos@lindenlab.com>2009-11-03 13:39:02 -0800
commit28ed8f84d86403cf90b7963b147d2ac5c6cf37c7 (patch)
treecebb2895642b96aa64e8cf8c2eb402e8423165d6 /indra/newview/llmoveview.cpp
parent9c3595465972ba4be916e871f6b0a62cc0c13d4a (diff)
parent63b9bd43ff41da01d549f630bd838caff0dffd97 (diff)
Merge with SVN render-pipeline-8 branch
Diffstat (limited to 'indra/newview/llmoveview.cpp')
-rw-r--r--indra/newview/llmoveview.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/llmoveview.cpp b/indra/newview/llmoveview.cpp
index 2b4e35208a..14da35594f 100644
--- a/indra/newview/llmoveview.cpp
+++ b/indra/newview/llmoveview.cpp
@@ -280,6 +280,14 @@ void LLFloaterMove::setMovementMode(const EMovementMode mode)
mCurrentMode = mode;
gAgent.setFlying(MM_FLY == mode);
+ // attempts to set avatar flying can not set it real flying in some cases.
+ // For ex. when avatar fell down & is standing up.
+ // So, no need to continue processing FLY mode. See EXT-1079
+ if (MM_FLY == mode && !gAgent.getFlying())
+ {
+ return;
+ }
+
switch (mode)
{
case MM_RUN: