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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-02-04 08:32:38 +0200
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-02-04 19:29:05 +0200
commit9bfdb7cf6ce05f4c2f97f82888a9aaae62298c42 (patch)
treef70c854b2d6e690fcf62c28e1896fefae09fb069 /indra/newview/llmeshrepository.h
parent8c4abf8feb599a3c8f90019a2953a672efd3a09b (diff)
#3488 #3488 Move skin info processing out of mesh thread
Skin info parsing is expensive, offload to thread pool
Diffstat (limited to 'indra/newview/llmeshrepository.h')
-rw-r--r--indra/newview/llmeshrepository.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 3a8b4fb5c5..15bc7575a9 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -495,7 +495,7 @@ public:
// workqueue for processing generic requests
LL::WorkQueue mWorkQueue;
// lods have their own thread due to costly cacheOptimize() calls
- std::unique_ptr<LL::ThreadPool> mLodThreadPool;
+ std::unique_ptr<LL::ThreadPool> mMeshThreadPool;
// llcorehttp library interface objects.
LLCore::HttpStatus mHttpStatus;