diff options
author | coyot@coyot-sager-PC <coyot@coyot-sager-PC> | 2017-03-16 22:21:49 +0100 |
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committer | coyot@coyot-sager-PC <coyot@coyot-sager-PC> | 2017-03-16 22:21:49 +0100 |
commit | fc56311ebf05d6d6c155e097bffbff9feb0c411f (patch) | |
tree | 56445b8c652b930dfc4cec7efe51d934d151eafb /indra/newview/llmeshrepository.cpp | |
parent | 3a3da6e4a76859f32dc36491fde2992e92ae57b5 (diff) | |
parent | d7f5122ee9e12b5aec14b15517c3a4c0021544ce (diff) |
pull from viewer64 gate
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 9dacae2c4e..1a533dace7 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -2030,8 +2030,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) LLSD result; LLSD res; - result["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); - result["texture_folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE); + result["folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_OBJECT); + result["texture_folder_id"] = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_TEXTURE); result["asset_type"] = "mesh"; result["inventory_type"] = "object"; result["description"] = "(No Description)"; @@ -3536,11 +3536,11 @@ void LLMeshRepository::notifyLoadedMeshes() // Handle addition of texture, if any. if ( data.mResponse.has("new_texture_folder_id") ) { - const LLUUID& folder_id = data.mResponse["new_texture_folder_id"].asUUID(); + const LLUUID& new_folder_id = data.mResponse["new_texture_folder_id"].asUUID(); - if ( folder_id.notNull() ) + if ( new_folder_id.notNull() ) { - LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE); + LLUUID parent_id = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_TEXTURE); std::string name; // Check if the server built a different name for the texture folder @@ -3555,7 +3555,7 @@ void LLMeshRepository::notifyLoadedMeshes() // Add the category to the internal representation LLPointer<LLViewerInventoryCategory> cat = - new LLViewerInventoryCategory(folder_id, parent_id, + new LLViewerInventoryCategory(new_folder_id, parent_id, LLFolderType::FT_NONE, name, gAgent.getID()); cat->setVersion(LLViewerInventoryCategory::VERSION_UNKNOWN); |