diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-09-28 22:39:06 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-09-28 22:39:06 +0300 |
commit | 83822fd1992140b85966ca613b026c4bc6c38005 (patch) | |
tree | 8dadfcd76a9c27193e8009d1d361e91e41cf7e71 /indra/newview/llmeshrepository.cpp | |
parent | 652e8459001e052edd6eeef0b919d4d68c8daa58 (diff) | |
parent | bac6652cdcd2d8333df04c3ebd3a6a7b752328b3 (diff) |
Merge branch 'master' into DRTVWR-516-maint
# Conflicts:
# indra/newview/llvocache.cpp
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 134 |
1 files changed, 87 insertions, 47 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index c5ced425f6..b63dabe93c 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1553,7 +1553,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) if (!zero) { //attempt to parse - if (physicsShapeReceived(mesh_id, buffer, size)) + if (physicsShapeReceived(mesh_id, buffer, size) == MESH_OK) { delete[] buffer; return true; @@ -1647,7 +1647,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c LLMeshRepository::sCacheBytesRead += bytes; ++LLMeshRepository::sCacheReads; file.read(buffer, bytes); - if (headerReceived(mesh_params, buffer, bytes)) + if (headerReceived(mesh_params, buffer, bytes) == MESH_OK) { // Found mesh in VFS cache return true; @@ -1794,7 +1794,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, return retval; } -bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size) +EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size) { const LLUUID mesh_id = mesh_params.getSculptID(); LLSD header; @@ -1802,30 +1802,39 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat U32 header_size = 0; if (data_size > 0) { - std::string res_str((char*) data, data_size); + std::istringstream stream; + try + { + std::string res_str((char*)data, data_size); - std::string deprecated_header("<? LLSD/Binary ?>"); + std::string deprecated_header("<? LLSD/Binary ?>"); - if (res_str.substr(0, deprecated_header.size()) == deprecated_header) - { - res_str = res_str.substr(deprecated_header.size()+1, data_size); - header_size = deprecated_header.size()+1; - } - data_size = res_str.size(); + if (res_str.substr(0, deprecated_header.size()) == deprecated_header) + { + res_str = res_str.substr(deprecated_header.size() + 1, data_size); + header_size = deprecated_header.size() + 1; + } + data_size = res_str.size(); - std::istringstream stream(res_str); + stream.str(res_str); + } + catch (std::bad_alloc&) + { + // out of memory, we won't be able to process this mesh + return MESH_OUT_OF_MEMORY; + } if (!LLSDSerialize::fromBinary(header, stream, data_size)) { LL_WARNS(LOG_MESH) << "Mesh header parse error. Not a valid mesh asset! ID: " << mesh_id << LL_ENDL; - return false; + return MESH_PARSE_FAILURE; } if (!header.isMap()) { LL_WARNS(LOG_MESH) << "Mesh header is invalid for ID: " << mesh_id << LL_ENDL; - return false; + return MESH_INVALID; } if (header.has("version") && header["version"].asInteger() > MAX_MESH_VERSION) @@ -1871,7 +1880,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat } } - return true; + return MESH_OK; } EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_params, S32 lod, U8* data, S32 data_size) @@ -1916,18 +1925,25 @@ bool LLMeshRepoThread::skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 dat if (data_size > 0) { - std::string res_str((char*) data, data_size); - - std::istringstream stream(res_str); + try + { + std::string res_str((char*)data, data_size); + std::istringstream stream(res_str); - U32 uzip_result = LLUZipHelper::unzip_llsd(skin, stream, data_size); - if (uzip_result != LLUZipHelper::ZR_OK) - { - LL_WARNS(LOG_MESH) << "Mesh skin info parse error. Not a valid mesh asset! ID: " << mesh_id - << " uzip result" << uzip_result - << LL_ENDL; - return false; - } + U32 uzip_result = LLUZipHelper::unzip_llsd(skin, stream, data_size); + if (uzip_result != LLUZipHelper::ZR_OK) + { + LL_WARNS(LOG_MESH) << "Mesh skin info parse error. Not a valid mesh asset! ID: " << mesh_id + << " uzip result" << uzip_result + << LL_ENDL; + return false; + } + } + catch (std::bad_alloc&) + { + LL_WARNS(LOG_MESH) << "Out of memory for mesh ID " << mesh_id << " of size: " << data_size << LL_ENDL; + return false; + } } { @@ -1949,19 +1965,26 @@ bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S3 LLSD decomp; if (data_size > 0) - { - std::string res_str((char*) data, data_size); - - std::istringstream stream(res_str); + { + try + { + std::string res_str((char*)data, data_size); + std::istringstream stream(res_str); - U32 uzip_result = LLUZipHelper::unzip_llsd(decomp, stream, data_size); - if (uzip_result != LLUZipHelper::ZR_OK) - { - LL_WARNS(LOG_MESH) << "Mesh decomposition parse error. Not a valid mesh asset! ID: " << mesh_id - << " uzip result: " << uzip_result - << LL_ENDL; - return false; - } + U32 uzip_result = LLUZipHelper::unzip_llsd(decomp, stream, data_size); + if (uzip_result != LLUZipHelper::ZR_OK) + { + LL_WARNS(LOG_MESH) << "Mesh decomposition parse error. Not a valid mesh asset! ID: " << mesh_id + << " uzip result: " << uzip_result + << LL_ENDL; + return false; + } + } + catch (std::bad_alloc&) + { + LL_WARNS(LOG_MESH) << "Out of memory for mesh ID " << mesh_id << " of size: " << data_size << LL_ENDL; + return false; + } } { @@ -1976,7 +1999,7 @@ bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S3 return true; } -bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 data_size) +EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 data_size) { LLSD physics_shape; @@ -1993,8 +2016,19 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); volume_params.setSculptID(mesh_id, LL_SCULPT_TYPE_MESH); LLPointer<LLVolume> volume = new LLVolume(volume_params,0); - std::string mesh_string((char*) data, data_size); - std::istringstream stream(mesh_string); + + std::istringstream stream; + try + { + std::string mesh_string((char*)data, data_size); + stream.str(mesh_string); + } + catch (std::bad_alloc&) + { + // out of memory, we won't be able to process this mesh + delete d; + return MESH_OUT_OF_MEMORY; + } if (volume->unpackVolumeFaces(stream, data_size)) { @@ -2033,7 +2067,7 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 LLMutexLock lock(mMutex); mDecompositionQ.push_back(d); } - return true; + return MESH_OK; } LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures, @@ -3142,15 +3176,21 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b U8 * data, S32 data_size) { LLUUID mesh_id = mMeshParams.getSculptID(); - bool success = (! MESH_HEADER_PROCESS_FAILED) - && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong - && gMeshRepo.mThread->headerReceived(mMeshParams, data, data_size); + bool success = (!MESH_HEADER_PROCESS_FAILED) + && ((data != NULL) == (data_size > 0)); // if we have data but no size or have size but no data, something is wrong; llassert(success); + EMeshProcessingResult res = MESH_UNKNOWN; + if (success) + { + res = gMeshRepo.mThread->headerReceived(mMeshParams, data, data_size); + success = (res == MESH_OK); + } if (! success) { // *TODO: Get real reason for parse failure here. Might we want to retry? LL_WARNS(LOG_MESH) << "Unable to parse mesh header. ID: " << mesh_id - << ", Unknown reason. Not retrying." + << ", Size: " << data_size + << ", Reason: " << res << " Not retrying." << LL_ENDL; // Can't get the header so none of the LODs will be available @@ -3430,7 +3470,7 @@ void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S3 { if ((!MESH_PHYS_SHAPE_PROCESS_FAILED) && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong - && gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size)) + && gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size) == MESH_OK) { // good fetch from sim, write to VFS for caching LLVFile file(gVFS, mMeshID, LLAssetType::AT_MESH, LLVFile::WRITE); |