diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-08-06 16:40:00 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-08-06 16:40:00 +0300 |
commit | 2795fe9786c96b057dee4ce6f4fd1504117e6f78 (patch) | |
tree | b88e8b0ae7f62a51bd0df0894a61d1fb97f8235b /indra/newview/llmeshrepository.cpp | |
parent | fd15b4309b126fd5f83f2091c060a6043e18fdbf (diff) | |
parent | 75455d101c9535d0d45aa0f505f888f4ba3de64d (diff) |
Merge branch 'develop' into marchcat/b-sync
# Conflicts:
# .github/workflows/build.yaml
# autobuild.xml
# indra/cmake/Audio.cmake
# indra/cmake/Copy3rdPartyLibs.cmake
# indra/llxml/llxmltree.cpp
# indra/newview/viewer_manifest.py
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 51 |
1 files changed, 43 insertions, 8 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 1c64ed6822..349df11f35 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1361,7 +1361,17 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) if (!buffer) { LL_WARNS(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL; - return false; + + // Not sure what size is reasonable for skin info, + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + LLMutexLock locker(mMutex); + mSkinUnavailableQ.emplace_back(mesh_id); + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1474,7 +1484,15 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) if (!buffer) { LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; - return false; + + // Not sure what size is reasonable for decomposition + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large decompositiions + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1575,8 +1593,16 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL; - return false; + LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; + + // Not sure what size is reasonable for physcis + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + return true; } file.read(buffer, size); @@ -1767,9 +1793,17 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, if (!buffer) { LL_WARNS(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL; - // todo: for now it will result in indefinite constant retries, should result in timeout - // or in retry-count and disabling mesh. (but usually viewer is beyond saving at this point) - return false; + + // Not sure what size is reasonable for a mesh, + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + LLMutexLock lock(mMutex); + mUnavailableQ.push_back(LODRequest(mesh_params, lod)); + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -2329,10 +2363,11 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) // We want to be able to allow more than 8 materials... // - S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ; + S32 end = llmin((S32)data.mBaseModel->mMaterialList.size(), instance.mModel->getNumVolumeFaces()) ; for (S32 face_num = 0; face_num < end; face_num++) { + // multiple faces can reuse the same material LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]]; LLSD face_entry = LLSD::emptyMap(); |