diff options
author | Monty Brandenberg <monty@lindenlab.com> | 2014-06-27 17:25:39 -0400 |
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committer | Monty Brandenberg <monty@lindenlab.com> | 2014-06-27 17:25:39 -0400 |
commit | 17da4cf57aadcf1987b48af298d8b2742089a35c (patch) | |
tree | 40622e7f01c331b83a4e820942217431ca032f46 /indra/newview/llmeshrepository.cpp | |
parent | c49ac5ded1168baf3f52586b961f7ed35a8bb999 (diff) |
Cleanup and tuning. Use a consistent index on some initialization
data so their isn't an opportunity for gaps over overruns (init_data).
Start some preliminary tweaking of policy class numbers. It looks
like I can easily drop the default connection count to '4' and
still hit the throttles. Did some experiments running pipeline
deeper which was mostly fine for textures but tended to slow
meshes. Reason uncertain but a depth of '5' seems generally healthy
for mesh. I had one run of 52.6S with a theoretical minimum of 51.2S.
That's as good as I've ever seen.
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index c91ae975ea..74eb6015f2 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -338,14 +338,17 @@ static LLFastTimer::DeclareTimer FTM_MESH_FETCH("Mesh Fetch"); LLMeshRepository gMeshRepo; const S32 MESH_HEADER_SIZE = 4096; // Important: assumption is that headers fit in this space + const S32 REQUEST_HIGH_WATER_MIN = 32; // Limits for GetMesh regions const S32 REQUEST_HIGH_WATER_MAX = 150; // Should remain under 2X throttle const S32 REQUEST_LOW_WATER_MIN = 16; const S32 REQUEST_LOW_WATER_MAX = 75; + const S32 REQUEST2_HIGH_WATER_MIN = 32; // Limits for GetMesh2 regions const S32 REQUEST2_HIGH_WATER_MAX = 100; const S32 REQUEST2_LOW_WATER_MIN = 16; const S32 REQUEST2_LOW_WATER_MAX = 50; + const U32 LARGE_MESH_FETCH_THRESHOLD = 1U << 21; // Size at which requests goes to narrow/slow queue const long SMALL_MESH_XFER_TIMEOUT = 120L; // Seconds to complete xfer, small mesh downloads const long LARGE_MESH_XFER_TIMEOUT = 600L; // Seconds to complete xfer, large downloads @@ -3203,7 +3206,9 @@ void LLMeshRepository::notifyLoadedMeshes() // we'll increase this. See llappcorehttp and llcorehttp for // discussion on connection strategies. LLAppCoreHttp & app_core_http(LLAppViewer::instance()->getAppCoreHttp()); - S32 scale(app_core_http.isPipelined(LLAppCoreHttp::AP_MESH2) ? 10 : 5); + S32 scale(app_core_http.isPipelined(LLAppCoreHttp::AP_MESH2) + ? (2 * LLAppCoreHttp::PIPELINING_DEPTH) + : 5); LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("Mesh2MaxConcurrentRequests"); LLMeshRepoThread::sRequestHighWater = llclamp(scale * S32(LLMeshRepoThread::sMaxConcurrentRequests), |