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authorRye <rye@alchemyviewer.org>2025-08-20 18:04:55 -0400
committerRye <rye@alchemyviewer.org>2025-08-20 18:04:55 -0400
commitba30737d8f4add8ddd8c77d18df6497b46583fe9 (patch)
tree81e5412a364ff80b5250fe6db9e653d35621c20e /indra/newview/llmaterialeditor.cpp
parentf0db568bf8d313a00e10c1c4ee4dd7f716a9d987 (diff)
parentd5f748c91c650a2ec534c497b9e098ccb317d70b (diff)
Merge branch 'develop' of github.com:secondlife/viewer into rye/infinitemac
Diffstat (limited to 'indra/newview/llmaterialeditor.cpp')
-rw-r--r--indra/newview/llmaterialeditor.cpp112
1 files changed, 71 insertions, 41 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 46d4c70f87..cac72bb085 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -138,7 +138,8 @@ LLFloaterComboOptions* LLFloaterComboOptions::showUI(
{
combo_picker->mComboOptions->addSimpleElement(*iter);
}
- combo_picker->mComboOptions->selectFirstItem();
+ // select 'Bulk Upload All' option
+ combo_picker->mComboOptions->selectNthItem((S32)options.size() - 1);
combo_picker->openFloater(LLSD(title));
combo_picker->setFocus(true);
@@ -1333,15 +1334,6 @@ const std::string LLMaterialEditor::buildMaterialDescription()
desc << mNormalName;
}
- // trim last char if it's a ',' in case there is no normal texture
- // present and the code above inserts one
- // (no need to check for string length - always has initial string)
- std::string::iterator iter = desc.str().end() - 1;
- if (*iter == ',')
- {
- desc.str().erase(iter);
- }
-
// sanitize the material description so that it's compatible with the inventory
// note: split this up because clang doesn't like operating directly on the
// str() - error: lvalue reference to type 'basic_string<...>' cannot bind to a
@@ -1349,6 +1341,15 @@ const std::string LLMaterialEditor::buildMaterialDescription()
std::string inv_desc = desc.str();
LLInventoryObject::correctInventoryName(inv_desc);
+ // trim last char if it's a ',' in case there is no normal texture
+ // present and the code above inserts one
+ // (no need to check for string length - always has initial string)
+ std::string::iterator iter = inv_desc.end() - 1;
+ if (*iter == ',')
+ {
+ inv_desc.erase(iter);
+ }
+
return inv_desc;
}
@@ -1415,7 +1416,7 @@ bool LLMaterialEditor::saveIfNeeded()
}
std::string res_desc = buildMaterialDescription();
- createInventoryItem(buffer, mMaterialName, res_desc, local_permissions);
+ createInventoryItem(buffer, mMaterialName, res_desc, local_permissions, mUploadFolder);
// We do not update floater with uploaded asset yet, so just close it.
closeFloater();
@@ -1585,12 +1586,12 @@ private:
std::string mNewName;
};
-void LLMaterialEditor::createInventoryItem(const std::string &buffer, const std::string &name, const std::string &desc, const LLPermissions& permissions)
+void LLMaterialEditor::createInventoryItem(const std::string &buffer, const std::string &name, const std::string &desc, const LLPermissions& permissions, const LLUUID& upload_folder)
{
// gen a new uuid for this asset
LLTransactionID tid;
tid.generate(); // timestamp-based randomization + uniquification
- LLUUID parent = gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_MATERIAL);
+ LLUUID parent = upload_folder.isNull() ? gInventory.findUserDefinedCategoryUUIDForType(LLFolderType::FT_MATERIAL) : upload_folder;
const U8 subtype = NO_INV_SUBTYPE; // TODO maybe use AT_SETTINGS and LLSettingsType::ST_MATERIAL ?
LLPointer<LLObjectsMaterialItemCallback> cb = new LLObjectsMaterialItemCallback(permissions, buffer, name);
@@ -1904,7 +1905,11 @@ static void pack_textures(
}
}
-void LLMaterialEditor::uploadMaterialFromModel(const std::string& filename, tinygltf::Model& model_in, S32 index)
+void LLMaterialEditor::uploadMaterialFromModel(
+ const std::string& filename,
+ tinygltf::Model& model_in,
+ S32 index,
+ const LLUUID& dest)
{
if (index < 0 || !LLMaterialEditor::capabilitiesAvailable())
{
@@ -1927,12 +1932,13 @@ void LLMaterialEditor::uploadMaterialFromModel(const std::string& filename, tiny
// This uses 'filename' to make sure multiple bulk uploads work
// instead of fighting for a single instance.
LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor", LLSD().with("filename", filename).with("index", LLSD::Integer(index)));
+ me->mUploadFolder = dest;
me->loadMaterial(model_in, filename, index, false);
me->saveIfNeeded();
}
-void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 index)
+void LLMaterialEditor::loadMaterialFromFile(const std::string& filename, S32 index, const LLUUID& dest_folder)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
@@ -2432,17 +2438,17 @@ void LLMaterialEditor::onSaveObjectsMaterialAsMsgCallback(const LLSD& notificati
return;
}
- createInventoryItem(str.str(), new_name, std::string(), permissions);
+ createInventoryItem(str.str(), new_name, std::string(), permissions, LLUUID::null);
}
-const void upload_bulk(const std::vector<std::string>& filenames, LLFilePicker::ELoadFilter type, bool allow_2k);
+void upload_bulk(const std::vector<std::string>& filenames, LLFilePicker::ELoadFilter type, bool allow_2k, const LLUUID& dest);
void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::string &filename, S32 index, bool open_floater)
{
if (index == model_in.materials.size())
{
// bulk upload all the things
- upload_bulk({ filename }, LLFilePicker::FFLOAD_MATERIAL, true);
+ upload_bulk({ filename }, LLFilePicker::FFLOAD_MATERIAL, true, LLUUID::null);
return;
}
@@ -2479,6 +2485,42 @@ void LLMaterialEditor::loadMaterial(const tinygltf::Model &model_in, const std::
pack_textures(base_color_img, normal_img, mr_img, emissive_img, occlusion_img,
mBaseColorJ2C, mNormalJ2C, mMetallicRoughnessJ2C, mEmissiveJ2C);
+ if (open_floater)
+ {
+ bool textures_scaled = false;
+ if (mBaseColorFetched && mBaseColorJ2C
+ && (mBaseColorFetched->getWidth() != mBaseColorJ2C->getWidth()
+ || mBaseColorFetched->getHeight() != mBaseColorJ2C->getHeight()))
+ {
+ textures_scaled = true;
+ }
+ else if (mNormalFetched && mNormalJ2C
+ && (mNormalFetched->getWidth() != mNormalJ2C->getWidth()
+ || mNormalFetched->getHeight() != mNormalJ2C->getHeight()))
+ {
+ textures_scaled = true;
+ }
+ else if (mMetallicRoughnessFetched && mMetallicRoughnessJ2C
+ && (mMetallicRoughnessFetched->getWidth() != mMetallicRoughnessJ2C->getWidth()
+ || mMetallicRoughnessFetched->getHeight() != mMetallicRoughnessJ2C->getHeight()))
+ {
+ textures_scaled = true;
+ }
+ else if (mEmissiveFetched && mEmissiveJ2C
+ && (mEmissiveFetched->getWidth() != mEmissiveJ2C->getWidth()
+ || mEmissiveFetched->getHeight() != mEmissiveJ2C->getHeight()))
+ {
+ textures_scaled = true;
+ }
+
+ if (textures_scaled)
+ {
+ LLSD args;
+ args["MAX_SIZE"] = LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT;
+ LLNotificationsUtil::add("MaterialImagesWereScaled", args);
+ }
+ }
+
LLUUID base_color_id;
if (mBaseColorFetched.notNull())
{
@@ -2685,10 +2727,8 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c
// so we can include everything
if (stripped_uri.length() > 0)
{
- // example "DamagedHelmet: base layer"
+ // example "base layer"
return STRINGIZE(
- mMaterialNameShort <<
- ": " <<
stripped_uri <<
" (" <<
texture_type <<
@@ -2697,28 +2737,17 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c
}
else
// uri doesn't include the type (because the uri is empty)
- // so we must reorganize the string a bit to include the name
- // and an explicit name type
+ // include an explicit name type
{
- // example "DamagedHelmet: (Emissive)"
- return STRINGIZE(
- mMaterialNameShort <<
- " (" <<
- texture_type <<
- ")"
- );
+ // example "Emissive"
+ return texture_type;
}
}
else
- // uri includes the type so just use it directly with the
- // name of the material
+ // uri includes the type so just use it directly
{
- return STRINGIZE(
- // example: AlienBust: normal_layer
- mMaterialNameShort <<
- ": " <<
- stripped_uri
- );
+ // example: "normal_layer"
+ return stripped_uri;
}
}
@@ -2849,10 +2878,10 @@ void LLMaterialEditor::setFromGltfMetaData(const std::string& filename, const ti
}
}
-void LLMaterialEditor::importMaterial()
+void LLMaterialEditor::importMaterial(const LLUUID dest_folder)
{
LLFilePickerReplyThread::startPicker(
- [](const std::vector<std::string>& filenames, LLFilePicker::ELoadFilter load_filter, LLFilePicker::ESaveFilter save_filter)
+ [dest_folder](const std::vector<std::string>& filenames, LLFilePicker::ELoadFilter load_filter, LLFilePicker::ESaveFilter save_filter)
{
if (LLAppViewer::instance()->quitRequested())
{
@@ -2862,7 +2891,7 @@ void LLMaterialEditor::importMaterial()
{
if (filenames.size() > 0)
{
- LLMaterialEditor::loadMaterialFromFile(filenames[0], -1);
+ LLMaterialEditor::loadMaterialFromFile(filenames[0], -1, dest_folder);
}
}
catch (std::bad_alloc&)
@@ -3550,6 +3579,7 @@ void LLMaterialEditor::saveTexture(LLImageJ2C* img, const std::string& name, con
LLFloaterPerms::getGroupPerms("Uploads"),
LLFloaterPerms::getEveryonePerms("Uploads"),
expected_upload_cost,
+ mUploadFolder,
false,
cb,
failed_upload));