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authorsimon@lindenlab.com <simon@lindenlab.com>2011-06-21 09:36:31 -0700
committersimon@lindenlab.com <simon@lindenlab.com>2011-06-21 09:36:31 -0700
commitd11cabc4898a7a1995ed7c89d2cdac46dfcf24ec (patch)
tree9f8e5e57d4ed074e148227c56556bcace90e2e3a /indra/newview/llmanipscale.cpp
parentc0c0a2b9a5f41fc06619330a81c34955a39ddfe2 (diff)
parentede3b577d8cebd5065514bb485e2cbd93dd5b05a (diff)
Merge with latest lindenlab/viewer-development
Diffstat (limited to 'indra/newview/llmanipscale.cpp')
-rw-r--r--indra/newview/llmanipscale.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index 673f28e01f..4eb94dfb8e 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -58,6 +58,7 @@
#include "llworld.h"
#include "v2math.h"
#include "llvoavatar.h"
+#include "llmeshrepository.h"
const F32 MAX_MANIP_SELECT_DISTANCE_SQUARED = 11.f * 11.f;
@@ -90,10 +91,7 @@ F32 get_default_max_prim_scale(bool is_flora)
{
// a bit of a hack, but if it's foilage, we don't want to use the
// new larger scale which would result in giant trees and grass
- if (gSavedSettings.getBOOL("MeshEnabled") &&
- gAgent.getRegion() &&
- !gAgent.getRegion()->getCapability("GetMesh").empty() &&
- !gAgent.getRegion()->getCapability("ObjectAdd").empty() &&
+ if (gMeshRepo.meshRezEnabled() &&
!is_flora)
{
return DEFAULT_MAX_PRIM_SCALE;