diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-11-29 10:45:43 +0200 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-11-29 10:45:43 +0200 |
commit | d1c0a5b840e9ec2d3a468216339ae5367aed4bf5 (patch) | |
tree | 30a47a8bf5ba4561c0f6d3839afd1a9f35dac873 /indra/newview/llmaniprotate.cpp | |
parent | 6f99a844efe4e7809ed0a995b0118851e6f0d8d5 (diff) | |
parent | 53e958a2638705572ed7dbf61369d92b332c4b60 (diff) |
Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge
# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
Diffstat (limited to 'indra/newview/llmaniprotate.cpp')
-rw-r--r-- | indra/newview/llmaniprotate.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index d85a846f4d..7f37f98568 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -118,7 +118,6 @@ void LLManipRotate::render() gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep); LLGLDepthTest gls_depth(GL_TRUE); LLGLEnable gl_blend(GL_BLEND); - LLGLEnable gls_alpha_test(GL_ALPHA_TEST); // You can rotate if you can move LLViewerObject* first_object = mObjectSelection->getFirstMoveableObject(TRUE); @@ -277,7 +276,7 @@ void LLManipRotate::render() LLGLEnable cull_face(GL_CULL_FACE); LLGLEnable clip_plane0(GL_CLIP_PLANE0); LLGLDepthTest gls_depth(GL_FALSE); - LLGLDisable gls_stencil(GL_STENCIL_TEST); + //LLGLDisable gls_stencil(GL_STENCIL_TEST); // First pass: centers. Second pass: sides. for( S32 i=0; i<2; i++ ) @@ -1715,6 +1714,7 @@ LLVector3 LLManipRotate::intersectRayWithSphere( const LLVector3& ray_pt, const } // Utility function. Should probably be moved to another class. +// x,y - mouse position in scaled window coordinates (NOT GL viewport coordinates) //static void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_dir ) { @@ -1728,10 +1728,8 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_ } else { - *ray_pt = gAgentCamera.getCameraPositionAgent(); - LLViewerCamera::getInstance()->projectScreenToPosAgent(x, y, ray_dir); - *ray_dir -= *ray_pt; - ray_dir->normVec(); + *ray_pt = gAgentCamera.getCameraPositionAgent(); + *ray_dir = gViewerWindow->mouseDirectionGlobal(x, y); } } |