diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-10-21 16:40:22 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-10-21 18:19:27 +0300 |
commit | 24fb2f83362f3aaffed42360f750bc4c82037c39 (patch) | |
tree | 59fe52d1791350c66b9e9b1d5d5c2cea6e29558e /indra/newview/lllegacyatmospherics.cpp | |
parent | fd751f4e99557f4d1ef9cbdc4ab7b7a765b563d1 (diff) | |
parent | e45b6159666b3aa271eaaa366fb4bcade2c2a28b (diff) |
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/newview/lllegacyatmospherics.cpp')
-rw-r--r-- | indra/newview/lllegacyatmospherics.cpp | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp index 1364067949..ce4ec668f1 100644 --- a/indra/newview/lllegacyatmospherics.cpp +++ b/indra/newview/lllegacyatmospherics.cpp @@ -386,7 +386,6 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in) return; } - const BOOL hide_clip_plane = TRUE; LLColor4 target_fog(0.f, 0.2f, 0.5f, 0.f); const F32 water_height = gAgent.getRegion() ? gAgent.getRegion()->getWaterHeight() : 0.f; @@ -472,33 +471,17 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in) render_fog_color = sky_fog_color; - F32 fog_density = 0.f; fog_distance = mFogRatio * distance; if (camera_height > water_height) { LLColor4 fog(render_fog_color); mGLFogCol = fog; - - if (hide_clip_plane) - { - // For now, set the density to extend to the cull distance. - const F32 f_log = 2.14596602628934723963618357029f; // sqrt(fabs(log(0.01f))) - fog_density = f_log/fog_distance; - } - else - { - const F32 f_log = 4.6051701859880913680359829093687f; // fabs(log(0.01f)) - fog_density = (f_log)/fog_distance; - } } else { LLSettingsWater::ptr_t pwater = LLEnvironment::instance().getCurrentWater(); F32 depth = water_height - camera_height; - - // get the water param manager variables - float water_fog_density = pwater->getModifiedWaterFogDensity(depth <= 0.0f); LLColor4 water_fog_color(pwater->getWaterFogColor()); @@ -512,9 +495,6 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in) // set the gl fog color mGLFogCol = fogCol; - - // set the density based on what the shaders use - fog_density = water_fog_density * gSavedSettings.getF32("WaterGLFogDensityScale"); } mFogColor = sky_fog_color; |