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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-03-19 00:03:19 +0200 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-03-19 00:03:42 +0200 |
commit | 969ed536806dce1fe2fa8fc9b312f1c80e671d84 (patch) | |
tree | 3e8c7e74cbecf7aefe250b03a72651dd781bf8ed /indra/newview/llinventorymodelbackgroundfetch.cpp | |
parent | f462037b8e3474115a1f039ce0cd56c98e320227 (diff) | |
parent | c99e3167ed8549bc13d7df03b1e12dc15b0a080f (diff) |
Merge branch 'release/2025.03' into release/2025.04
Diffstat (limited to 'indra/newview/llinventorymodelbackgroundfetch.cpp')
-rw-r--r-- | indra/newview/llinventorymodelbackgroundfetch.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp index d8e6bf380e..2cf1554957 100644 --- a/indra/newview/llinventorymodelbackgroundfetch.cpp +++ b/indra/newview/llinventorymodelbackgroundfetch.cpp @@ -30,6 +30,7 @@ #include "llaisapi.h" #include "llagent.h" #include "llappviewer.h" +#include "llappearancemgr.h" #include "llcallbacklist.h" #include "llinventorymodel.h" #include "llinventorypanel.h" @@ -470,6 +471,22 @@ void LLInventoryModelBackgroundFetch::fetchCOF(nullary_func_t callback) callback(); LLUUID cat_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); LLInventoryModelBackgroundFetch::getInstance()->onAISFolderCalback(cat_id, id, FT_DEFAULT); + + if (id.notNull()) + { + // COF might have fetched base outfit folder through a link, but it hasn't + // fetched base outfit's content, which doesn't nessesary match COF, + // so make sure it's up to date + LLUUID baseoutfit_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID(); + if (baseoutfit_id.notNull()) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(baseoutfit_id); + if (!cat || cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) + { + LLInventoryModelBackgroundFetch::getInstance()->fetchFolderAndLinks(baseoutfit_id, no_op); + } + } + } }); // start idle loop to track completion |