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authorsimon <none@none>2014-11-03 18:02:49 -0800
committersimon <none@none>2014-11-03 18:02:49 -0800
commit3b50cdd74c5870d3268ed30e342f13cf188a7841 (patch)
tree9cae9119e97248beaacf4b19ff8056a2a4167142 /indra/newview/llinventorymodelbackgroundfetch.cpp
parent0ffecdcfb203852a8f4a392331a5d177f8480bdd (diff)
parentfa7610fea599a98cc6e79d3835a14f8e5ca2b6b1 (diff)
Merge downstream code and become 3.7.20
Diffstat (limited to 'indra/newview/llinventorymodelbackgroundfetch.cpp')
-rwxr-xr-xindra/newview/llinventorymodelbackgroundfetch.cpp865
1 files changed, 571 insertions, 294 deletions
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp
index 2de37b0790..f18832fe95 100755
--- a/indra/newview/llinventorymodelbackgroundfetch.cpp
+++ b/indra/newview/llinventorymodelbackgroundfetch.cpp
@@ -4,7 +4,7 @@
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -37,31 +37,180 @@
#include "llviewermessage.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
+#include "llhttpconstants.h"
+#include "bufferarray.h"
+#include "bufferstream.h"
+#include "llcorehttputil.h"
+
+// History (may be apocryphal)
+//
+// Around V2, an HTTP inventory download mechanism was added
+// along with inventory LINK items referencing other inventory
+// items. As part of this, at login, the entire inventory
+// structure is downloaded 'in the background' using the
+// backgroundFetch()/bulkFetch() methods. The UDP path can
+// still be used and is found in the 'DEPRECATED OLD CODE'
+// section.
+//
+// The old UDP path implemented a throttle that adapted
+// itself during running. The mechanism survived info HTTP
+// somewhat but was pinned to poll the HTTP plumbing at
+// 0.5S intervals. The reasons for this particular value
+// have been lost. It's possible to switch between UDP
+// and HTTP while this is happening but there may be
+// surprises in what happens in that case.
+//
+// Conversion to llcorehttp reduced the number of connections
+// used but batches more data and queues more requests (but
+// doesn't due pipelining due to libcurl restrictions). The
+// poll interval above was re-examined and reduced to get
+// inventory into the viewer more quickly.
+//
+// Possible future work:
+//
+// * Don't download the entire heirarchy in one go (which
+// might have been how V1 worked). Implications for
+// links (which may not have a valid target) and search
+// which would then be missing data.
+//
+// * Review the download rate throttling. Slow then fast?
+// Detect bandwidth usage and speed up when it drops?
+//
+// * A lot of calls to notifyObservers(). It looks like
+// these could be collapsed by maintaining a 'dirty'
+// bit and there appears to be an attempt to do this.
+// But it isn't used or is used in a limited fashion.
+// Are there semanic issues requiring a call after certain
+// updateItem() calls?
+//
+// * An error on a fetch could be due to one item in the batch.
+// If the batch were broken up, perhaps more of the inventory
+// would download. (Handwave here, not certain this is an
+// issue in practice.)
+//
+// * Conversion to AISv3.
+//
+
+
+namespace
+{
+
+///----------------------------------------------------------------------------
+/// Class <anonymous>::BGItemHttpHandler
+///----------------------------------------------------------------------------
+
+//
+// Http request handler class for single inventory item requests.
+//
+// We'll use a handler-per-request pattern here rather than
+// a shared handler. Mainly convenient as this was converted
+// from a Responder class model.
+//
+// Derives from and is identical to the normal FetchItemHttpHandler
+// except that: 1) it uses the background request object which is
+// updated more slowly than the foreground and 2) keeps a count of
+// active requests on the LLInventoryModelBackgroundFetch object
+// to indicate outstanding operations are in-flight.
+//
+class BGItemHttpHandler : public LLInventoryModel::FetchItemHttpHandler
+{
+ LOG_CLASS(BGItemHttpHandler);
+
+public:
+ BGItemHttpHandler(const LLSD & request_sd)
+ : LLInventoryModel::FetchItemHttpHandler(request_sd)
+ {
+ LLInventoryModelBackgroundFetch::instance().incrFetchCount(1);
+ }
+
+ virtual ~BGItemHttpHandler()
+ {
+ LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
+ }
+
+protected:
+ BGItemHttpHandler(const BGItemHttpHandler &); // Not defined
+ void operator=(const BGItemHttpHandler &); // Not defined
+};
+
+
+///----------------------------------------------------------------------------
+/// Class <anonymous>::BGFolderHttpHandler
+///----------------------------------------------------------------------------
+
+// Http request handler class for folders.
+//
+// Handler for FetchInventoryDescendents2 and FetchLibDescendents2
+// caps requests for folders.
+//
+class BGFolderHttpHandler : public LLCore::HttpHandler
+{
+ LOG_CLASS(BGFolderHttpHandler);
+
+public:
+ BGFolderHttpHandler(const LLSD & request_sd, const uuid_vec_t & recursive_cats)
+ : LLCore::HttpHandler(),
+ mRequestSD(request_sd),
+ mRecursiveCatUUIDs(recursive_cats)
+ {
+ LLInventoryModelBackgroundFetch::instance().incrFetchCount(1);
+ }
+
+ virtual ~BGFolderHttpHandler()
+ {
+ LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
+ }
+
+protected:
+ BGFolderHttpHandler(const BGFolderHttpHandler &); // Not defined
+ void operator=(const BGFolderHttpHandler &); // Not defined
+
+public:
+ virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
+
+ bool getIsRecursive(const LLUUID & cat_id) const;
+
+private:
+ void processData(LLSD & body, LLCore::HttpResponse * response);
+ void processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response);
+ void processFailure(const char * const reason, LLCore::HttpResponse * response);
+
+private:
+ LLSD mRequestSD;
+ const uuid_vec_t mRecursiveCatUUIDs; // hack for storing away which cat fetches are recursive
+};
+
-const F32 MAX_TIME_FOR_SINGLE_FETCH = 10.f;
const S32 MAX_FETCH_RETRIES = 10;
-LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch() :
+const char * const LOG_INV("Inventory");
+
+} // end of namespace anonymous
+
+
+///----------------------------------------------------------------------------
+/// Class LLInventoryModelBackgroundFetch
+///----------------------------------------------------------------------------
+
+LLInventoryModelBackgroundFetch::LLInventoryModelBackgroundFetch():
mBackgroundFetchActive(FALSE),
mFolderFetchActive(false),
+ mFetchCount(0),
mAllFoldersFetched(FALSE),
mRecursiveInventoryFetchStarted(FALSE),
mRecursiveLibraryFetchStarted(FALSE),
mNumFetchRetries(0),
mMinTimeBetweenFetches(0.3f),
mMaxTimeBetweenFetches(10.f),
- mTimelyFetchPending(FALSE),
- mFetchCount(0)
-{
-}
+ mTimelyFetchPending(FALSE)
+{}
LLInventoryModelBackgroundFetch::~LLInventoryModelBackgroundFetch()
-{
-}
+{}
bool LLInventoryModelBackgroundFetch::isBulkFetchProcessingComplete() const
{
- return mFetchQueue.empty() && mFetchCount<=0;
+ return mFetchQueue.empty() && mFetchCount <= 0;
}
bool LLInventoryModelBackgroundFetch::libraryFetchStarted() const
@@ -91,7 +240,7 @@ bool LLInventoryModelBackgroundFetch::inventoryFetchCompleted() const
bool LLInventoryModelBackgroundFetch::inventoryFetchInProgress() const
{
- return inventoryFetchStarted() && !inventoryFetchCompleted();
+ return inventoryFetchStarted() && ! inventoryFetchCompleted();
}
bool LLInventoryModelBackgroundFetch::isEverythingFetched() const
@@ -104,24 +253,36 @@ BOOL LLInventoryModelBackgroundFetch::folderFetchActive() const
return mFolderFetchActive;
}
+void LLInventoryModelBackgroundFetch::addRequestAtFront(const LLUUID & id, BOOL recursive, bool is_category)
+{
+ mFetchQueue.push_front(FetchQueueInfo(id, recursive, is_category));
+}
+
+void LLInventoryModelBackgroundFetch::addRequestAtBack(const LLUUID & id, BOOL recursive, bool is_category)
+{
+ mFetchQueue.push_back(FetchQueueInfo(id, recursive, is_category));
+}
+
void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive)
{
- LLViewerInventoryCategory* cat = gInventory.getCategory(id);
- if (cat || (id.isNull() && !isEverythingFetched()))
- { // it's a folder, do a bulk fetch
- LL_DEBUGS("InventoryFetch") << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL;
+ LLViewerInventoryCategory * cat(gInventory.getCategory(id));
+
+ if (cat || (id.isNull() && ! isEverythingFetched()))
+ {
+ // it's a folder, do a bulk fetch
+ LL_DEBUGS(LOG_INV) << "Start fetching category: " << id << ", recursive: " << recursive << LL_ENDL;
mBackgroundFetchActive = TRUE;
mFolderFetchActive = true;
if (id.isNull())
{
- if (!mRecursiveInventoryFetchStarted)
+ if (! mRecursiveInventoryFetchStarted)
{
mRecursiveInventoryFetchStarted |= recursive;
mFetchQueue.push_back(FetchQueueInfo(gInventory.getRootFolderID(), recursive));
gIdleCallbacks.addFunction(&LLInventoryModelBackgroundFetch::backgroundFetchCB, NULL);
}
- if (!mRecursiveLibraryFetchStarted)
+ if (! mRecursiveLibraryFetchStarted)
{
mRecursiveLibraryFetchStarted |= recursive;
mFetchQueue.push_back(FetchQueueInfo(gInventory.getLibraryRootFolderID(), recursive));
@@ -146,9 +307,9 @@ void LLInventoryModelBackgroundFetch::start(const LLUUID& id, BOOL recursive)
}
}
}
- else if (LLViewerInventoryItem* itemp = gInventory.getItem(id))
+ else if (LLViewerInventoryItem * itemp = gInventory.getItem(id))
{
- if (!itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id))
+ if (! itemp->mIsComplete && (mFetchQueue.empty() || mFetchQueue.front().mUUID != id))
{
mBackgroundFetchActive = TRUE;
@@ -172,11 +333,12 @@ void LLInventoryModelBackgroundFetch::setAllFoldersFetched()
mRecursiveLibraryFetchStarted)
{
mAllFoldersFetched = TRUE;
- //LL_INFOS() << "All folders fetched, validating" << LL_ENDL;
+ //LL_INFOS(LOG_INV) << "All folders fetched, validating" << LL_ENDL;
//gInventory.validate();
}
mFolderFetchActive = false;
mBackgroundFetchActive = false;
+ LL_INFOS(LOG_INV) << "Inventory background fetch completed" << LL_ENDL;
}
void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *)
@@ -203,12 +365,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
// No more categories to fetch, stop fetch process.
if (mFetchQueue.empty())
{
- LL_INFOS() << "Inventory fetch completed" << LL_ENDL;
-
setAllFoldersFetched();
- mBackgroundFetchActive = false;
- mFolderFetchActive = false;
-
return;
}
@@ -219,7 +376,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
// Double timeouts on failure.
mMinTimeBetweenFetches = llmin(mMinTimeBetweenFetches * 2.f, 10.f);
mMaxTimeBetweenFetches = llmin(mMaxTimeBetweenFetches * 2.f, 120.f);
- LL_DEBUGS() << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL;
+ LL_DEBUGS(LOG_INV) << "Inventory fetch times grown to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL;
// fetch is no longer considered "timely" although we will wait for full time-out.
mTimelyFetchPending = FALSE;
}
@@ -231,7 +388,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
break;
}
- if(gDisconnected)
+ if (gDisconnected)
{
// Just bail if we are disconnected.
break;
@@ -292,7 +449,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
// Shrink timeouts based on success.
mMinTimeBetweenFetches = llmax(mMinTimeBetweenFetches * 0.8f, 0.3f);
mMaxTimeBetweenFetches = llmax(mMaxTimeBetweenFetches * 0.8f, 10.f);
- LL_DEBUGS() << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL;
+ LL_DEBUGS(LOG_INV) << "Inventory fetch times shrunk to (" << mMinTimeBetweenFetches << ", " << mMaxTimeBetweenFetches << ")" << LL_ENDL;
}
mTimelyFetchPending = FALSE;
@@ -355,258 +512,61 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
}
}
-void LLInventoryModelBackgroundFetch::incrFetchCount(S16 fetching)
+void LLInventoryModelBackgroundFetch::incrFetchCount(S32 fetching)
{
mFetchCount += fetching;
if (mFetchCount < 0)
{
+ LL_WARNS_ONCE(LOG_INV) << "Inventory fetch count fell below zero (0)." << LL_ENDL;
mFetchCount = 0;
}
}
-class LLInventoryModelFetchItemResponder : public LLInventoryModel::fetchInventoryResponder
-{
- LOG_CLASS(LLInventoryModelFetchItemResponder);
-public:
- LLInventoryModelFetchItemResponder(const LLSD& request_sd) :
- LLInventoryModel::fetchInventoryResponder(request_sd)
- {
- LLInventoryModelBackgroundFetch::instance().incrFetchCount(1);
- }
-private:
- /* virtual */ void httpCompleted()
- {
- LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
- LLInventoryModel::fetchInventoryResponder::httpCompleted();
- }
-};
-
-class LLInventoryModelFetchDescendentsResponder: public LLHTTPClient::Responder
-{
- LOG_CLASS(LLInventoryModelFetchDescendentsResponder);
-public:
- LLInventoryModelFetchDescendentsResponder(const LLSD& request_sd, uuid_vec_t recursive_cats) :
- mRequestSD(request_sd),
- mRecursiveCatUUIDs(recursive_cats)
- {
- LLInventoryModelBackgroundFetch::instance().incrFetchCount(1);
- }
- //LLInventoryModelFetchDescendentsResponder() {};
-private:
- /* virtual */ void httpCompleted()
- {
- LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1);
- LLHTTPClient::Responder::httpCompleted();
- }
- /* virtual */ void httpSuccess();
- /* virtual */ void httpFailure();
-protected:
- BOOL getIsRecursive(const LLUUID& cat_id) const;
-private:
- LLSD mRequestSD;
- uuid_vec_t mRecursiveCatUUIDs; // hack for storing away which cat fetches are recursive
-};
-
-// If we get back a normal response, handle it here.
-void LLInventoryModelFetchDescendentsResponder::httpSuccess()
+// Bundle up a bunch of requests to send all at once.
+void LLInventoryModelBackgroundFetch::bulkFetch()
{
- const LLSD& content = getContent();
- if (!content.isMap())
+ //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
+ //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was
+ //sent. If it exceeds our retry time, go ahead and fire off another batch.
+ LLViewerRegion * region(gAgent.getRegion());
+ if (! region || gDisconnected)
{
- failureResult(HTTP_INTERNAL_ERROR, "Malformed response contents", content);
return;
}
- LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
- if (content.has("folders"))
- {
-
- for(LLSD::array_const_iterator folder_it = content["folders"].beginArray();
- folder_it != content["folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
-
-
- //LLUUID agent_id = folder_sd["agent_id"];
-
- //if(agent_id != gAgent.getID()) //This should never happen.
- //{
- // LL_WARNS() << "Got a UpdateInventoryItem for the wrong agent."
- // << LL_ENDL;
- // break;
- //}
-
- LLUUID parent_id = folder_sd["folder_id"];
- LLUUID owner_id = folder_sd["owner_id"];
- S32 version = (S32)folder_sd["version"].asInteger();
- S32 descendents = (S32)folder_sd["descendents"].asInteger();
- LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
- if (parent_id.isNull())
- {
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
- item_it != folder_sd["items"].endArray();
- ++item_it)
- {
- const LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- if (lost_uuid.notNull())
- {
- LLSD item = *item_it;
- titem->unpackMessage(item);
-
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- titem->setParent(lost_uuid);
- titem->updateParentOnServer(FALSE);
- gInventory.updateItem(titem);
- gInventory.notifyObservers();
-
- }
- }
- }
-
- LLViewerInventoryCategory* pcat = gInventory.getCategory(parent_id);
- if (!pcat)
- {
- continue;
- }
-
- for(LLSD::array_const_iterator category_it = folder_sd["categories"].beginArray();
- category_it != folder_sd["categories"].endArray();
- ++category_it)
- {
- LLSD category = *category_it;
- tcategory->fromLLSD(category);
-
- const BOOL recursive = getIsRecursive(tcategory->getUUID());
-
- if (recursive)
- {
- fetcher->mFetchQueue.push_back(LLInventoryModelBackgroundFetch::FetchQueueInfo(tcategory->getUUID(), recursive));
- }
- else if ( !gInventory.isCategoryComplete(tcategory->getUUID()) )
- {
- gInventory.updateCategory(tcategory);
- }
-
- }
- LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
- for(LLSD::array_const_iterator item_it = folder_sd["items"].beginArray();
- item_it != folder_sd["items"].endArray();
- ++item_it)
- {
- LLSD item = *item_it;
- titem->unpackMessage(item);
-
- gInventory.updateItem(titem);
- }
-
- // Set version and descendentcount according to message.
- LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
- if(cat)
- {
- cat->setVersion(version);
- cat->setDescendentCount(descendents);
- cat->determineFolderType();
- }
-
- }
- }
-
- if (content.has("bad_folders"))
- {
- for(LLSD::array_const_iterator folder_it = content["bad_folders"].beginArray();
- folder_it != content["bad_folders"].endArray();
- ++folder_it)
- {
- // *TODO: Stop copying data
- LLSD folder_sd = *folder_it;
-
- // These folders failed on the dataserver. We probably don't want to retry them.
- LL_WARNS() << "Folder " << folder_sd["folder_id"].asString()
- << "Error: " << folder_sd["error"].asString() << LL_ENDL;
- }
- }
+ // *TODO: These values could be tweaked at runtime to effect
+ // a fast/slow fetch throttle. Once login is complete and the scene
+ // is mostly loaded, we could turn up the throttle and fill missing
+ // inventory more quickly.
+ static const U32 max_batch_size(10);
+ static const S32 max_concurrent_fetches(12); // Outstanding requests, not connections
+ static const F32 new_min_time(0.05f); // *HACK: Clean this up when old code goes away entirely.
- if (fetcher->isBulkFetchProcessingComplete())
+ mMinTimeBetweenFetches = new_min_time;
+ if (mMinTimeBetweenFetches < new_min_time)
{
- LL_INFOS() << "Inventory fetch completed" << LL_ENDL;
- fetcher->setAllFoldersFetched();
+ mMinTimeBetweenFetches = new_min_time; // *HACK: See above.
}
-
- gInventory.notifyObservers();
-}
-
-// If we get back an error (not found, etc...), handle it here.
-void LLInventoryModelFetchDescendentsResponder::httpFailure()
-{
- LL_WARNS() << dumpResponse() << LL_ENDL;
- LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
- LL_INFOS() << dumpResponse() << LL_ENDL;
-
- fetcher->incrFetchCount(-1);
-
- if (getStatus()==HTTP_INTERNAL_ERROR) // timed out or curl failure
- {
- for(LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
- folder_it != mRequestSD["folders"].endArray();
- ++folder_it)
- {
- LLSD folder_sd = *folder_it;
- LLUUID folder_id = folder_sd["folder_id"];
- const BOOL recursive = getIsRecursive(folder_id);
- fetcher->mFetchQueue.push_front(LLInventoryModelBackgroundFetch::FetchQueueInfo(folder_id, recursive));
- }
- }
- else
+ if (mFetchCount)
{
- if (fetcher->isBulkFetchProcessingComplete())
- {
- fetcher->setAllFoldersFetched();
- }
- }
- gInventory.notifyObservers();
-}
-
-BOOL LLInventoryModelFetchDescendentsResponder::getIsRecursive(const LLUUID& cat_id) const
-{
- return (std::find(mRecursiveCatUUIDs.begin(),mRecursiveCatUUIDs.end(), cat_id) != mRecursiveCatUUIDs.end());
-}
-// Bundle up a bunch of requests to send all at once.
-// static
-void LLInventoryModelBackgroundFetch::bulkFetch()
-{
- //Background fetch is called from gIdleCallbacks in a loop until background fetch is stopped.
- //If there are items in mFetchQueue, we want to check the time since the last bulkFetch was
- //sent. If it exceeds our retry time, go ahead and fire off another batch.
- LLViewerRegion* region = gAgent.getRegion();
- if (!region) return;
-
- S16 max_concurrent_fetches=8;
- F32 new_min_time = 0.5f; //HACK! Clean this up when old code goes away entirely.
- if (mMinTimeBetweenFetches < new_min_time)
- {
- mMinTimeBetweenFetches=new_min_time; //HACK! See above.
+ // Process completed background HTTP requests
+ gInventory.handleResponses(false);
}
- if (gDisconnected ||
- (mFetchCount > max_concurrent_fetches) ||
+ if ((mFetchCount > max_concurrent_fetches) ||
(mFetchTimer.getElapsedTimeF32() < mMinTimeBetweenFetches))
{
- return; // just bail if we are disconnected
+ return;
}
- U32 item_count=0;
- U32 folder_count=0;
- U32 max_batch_size=5;
+ U32 item_count(0);
+ U32 folder_count(0);
- U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1;
+ const U32 sort_order(gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER) & 0x1);
+ // *TODO: Think I'd like to get a shared pointer to this and share it
+ // among all the folder requests.
uuid_vec_t recursive_cats;
LLSD folder_request_body;
@@ -614,27 +574,27 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
LLSD item_request_body;
LLSD item_request_body_lib;
- while (!mFetchQueue.empty()
+ while (! mFetchQueue.empty()
&& (item_count + folder_count) < max_batch_size)
{
- const FetchQueueInfo& fetch_info = mFetchQueue.front();
+ const FetchQueueInfo & fetch_info(mFetchQueue.front());
if (fetch_info.mIsCategory)
{
- const LLUUID &cat_id = fetch_info.mUUID;
+ const LLUUID & cat_id(fetch_info.mUUID);
if (cat_id.isNull()) //DEV-17797
{
LLSD folder_sd;
folder_sd["folder_id"] = LLUUID::null.asString();
folder_sd["owner_id"] = gAgent.getID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = (LLSD::Boolean)FALSE;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
+ folder_sd["sort_order"] = LLSD::Integer(sort_order);
+ folder_sd["fetch_folders"] = LLSD::Boolean(FALSE);
+ folder_sd["fetch_items"] = LLSD::Boolean(TRUE);
folder_request_body["folders"].append(folder_sd);
folder_count++;
}
else
{
- const LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
+ const LLViewerInventoryCategory * cat(gInventory.getCategory(cat_id));
if (cat)
{
@@ -643,21 +603,26 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
LLSD folder_sd;
folder_sd["folder_id"] = cat->getUUID();
folder_sd["owner_id"] = cat->getOwnerID();
- folder_sd["sort_order"] = (LLSD::Integer)sort_order;
- folder_sd["fetch_folders"] = TRUE; //(LLSD::Boolean)sFullFetchStarted;
- folder_sd["fetch_items"] = (LLSD::Boolean)TRUE;
+ folder_sd["sort_order"] = LLSD::Integer(sort_order);
+ folder_sd["fetch_folders"] = LLSD::Boolean(TRUE); //(LLSD::Boolean)sFullFetchStarted;
+ folder_sd["fetch_items"] = LLSD::Boolean(TRUE);
if (ALEXANDRIA_LINDEN_ID == cat->getOwnerID())
+ {
folder_request_body_lib["folders"].append(folder_sd);
+ }
else
+ {
folder_request_body["folders"].append(folder_sd);
+ }
folder_count++;
}
+
// May already have this folder, but append child folders to list.
if (fetch_info.mRecursive)
{
- LLInventoryModel::cat_array_t* categories;
- LLInventoryModel::item_array_t* items;
+ LLInventoryModel::cat_array_t * categories(NULL);
+ LLInventoryModel::item_array_t * items(NULL);
gInventory.getDirectDescendentsOf(cat->getUUID(), categories, items);
for (LLInventoryModel::cat_array_t::const_iterator it = categories->begin();
it != categories->end();
@@ -669,11 +634,14 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
}
}
if (fetch_info.mRecursive)
+ {
recursive_cats.push_back(cat_id);
+ }
}
else
{
- LLViewerInventoryItem* itemp = gInventory.getItem(fetch_info.mUUID);
+ LLViewerInventoryItem * itemp(gInventory.getItem(fetch_info.mUUID));
+
if (itemp)
{
LLSD item_sd;
@@ -694,72 +662,80 @@ void LLInventoryModelBackgroundFetch::bulkFetch()
mFetchQueue.pop_front();
}
-
+
+ // Issue HTTP POST requests to fetch folders and items
+
if (item_count + folder_count > 0)
{
if (folder_count)
{
- std::string url = region->getCapability("FetchInventoryDescendents2");
- if ( !url.empty() )
+ if (folder_request_body["folders"].size())
{
- if (folder_request_body["folders"].size())
+ const std::string url(region->getCapability("FetchInventoryDescendents2"));
+
+ if (! url.empty())
{
- LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body, recursive_cats);
- LLHTTPClient::post(url, folder_request_body, fetcher, 300.0);
+ BGFolderHttpHandler * handler(new BGFolderHttpHandler(folder_request_body, recursive_cats));
+ gInventory.requestPost(false, url, folder_request_body, handler, "Inventory Folder");
}
- if (folder_request_body_lib["folders"].size())
- {
- std::string url_lib = gAgent.getRegion()->getCapability("FetchLibDescendents2");
+ }
+
+ if (folder_request_body_lib["folders"].size())
+ {
+ const std::string url(region->getCapability("FetchLibDescendents2"));
- LLInventoryModelFetchDescendentsResponder *fetcher = new LLInventoryModelFetchDescendentsResponder(folder_request_body_lib, recursive_cats);
- LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0);
+ if (! url.empty())
+ {
+ BGFolderHttpHandler * handler(new BGFolderHttpHandler(folder_request_body_lib, recursive_cats));
+ gInventory.requestPost(false, url, folder_request_body_lib, handler, "Library Folder");
}
}
- }
+ } // if (folder_count)
+
if (item_count)
{
- std::string url;
-
if (item_request_body.size())
{
- url = region->getCapability("FetchInventory2");
- if (!url.empty())
+ const std::string url(region->getCapability("FetchInventory2"));
+
+ if (! url.empty())
{
LLSD body;
body["items"] = item_request_body;
-
- LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body));
+ BGItemHttpHandler * handler(new BGItemHttpHandler(body));
+ gInventory.requestPost(false, url, body, handler, "Inventory Item");
}
}
if (item_request_body_lib.size())
{
+ const std::string url(region->getCapability("FetchLib2"));
- url = region->getCapability("FetchLib2");
- if (!url.empty())
+ if (! url.empty())
{
LLSD body;
body["items"] = item_request_body_lib;
-
- LLHTTPClient::post(url, body, new LLInventoryModelFetchItemResponder(body));
+ BGItemHttpHandler * handler(new BGItemHttpHandler(body));
+ gInventory.requestPost(false, url, body, handler, "Library Item");
}
}
- }
+ } // if (item_count)
+
mFetchTimer.reset();
}
-
else if (isBulkFetchProcessingComplete())
{
setAllFoldersFetched();
}
}
-bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID& cat_id) const
+bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LLUUID & cat_id) const
{
for (fetch_queue_t::const_iterator it = mFetchQueue.begin();
- it != mFetchQueue.end(); ++it)
+ it != mFetchQueue.end();
+ ++it)
{
- const LLUUID& fetch_id = (*it).mUUID;
+ const LLUUID & fetch_id = (*it).mUUID;
if (gInventory.isObjectDescendentOf(fetch_id, cat_id))
return false;
}
@@ -767,3 +743,304 @@ bool LLInventoryModelBackgroundFetch::fetchQueueContainsNoDescendentsOf(const LL
}
+namespace
+{
+
+///----------------------------------------------------------------------------
+/// Class <anonymous>::BGFolderHttpHandler
+///----------------------------------------------------------------------------
+
+void BGFolderHttpHandler::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)
+{
+ do // Single-pass do-while used for common exit handling
+ {
+ LLCore::HttpStatus status(response->getStatus());
+ // status = LLCore::HttpStatus(404); // Dev tool to force error handling
+ if (! status)
+ {
+ processFailure(status, response);
+ break; // Goto common exit
+ }
+
+ // Response body should be present.
+ LLCore::BufferArray * body(response->getBody());
+ // body = NULL; // Dev tool to force error handling
+ if (! body || ! body->size())
+ {
+ LL_WARNS(LOG_INV) << "Missing data in inventory folder query." << LL_ENDL;
+ processFailure("HTTP response missing expected body", response);
+ break; // Goto common exit
+ }
+
+ // Could test 'Content-Type' header but probably unreliable.
+
+ // Convert response to LLSD
+ // body->write(0, "Garbage Response", 16); // Dev tool to force error handling
+ LLSD body_llsd;
+ if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd))
+ {
+ // INFOS-level logging will occur on the parsed failure
+ processFailure("HTTP response contained malformed LLSD", response);
+ break; // goto common exit
+ }
+
+ // Expect top-level structure to be a map
+ // body_llsd = LLSD::emptyArray(); // Dev tool to force error handling
+ if (! body_llsd.isMap())
+ {
+ processFailure("LLSD response not a map", response);
+ break; // goto common exit
+ }
+
+ // Check for 200-with-error failures
+ //
+ // See comments in llinventorymodel.cpp about this mode of error.
+ //
+ // body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling
+ // body_llsd["error"]["identifier"] = "Development";
+ // body_llsd["error"]["message"] = "You left development code in the viewer";
+ if (body_llsd.has("error"))
+ {
+ processFailure("Inventory application error (200-with-error)", response);
+ break; // goto common exit
+ }
+
+ // Okay, process data if possible
+ processData(body_llsd, response);
+ }
+ while (false);
+
+ // Must delete on completion.
+ delete this;
+}
+
+
+void BGFolderHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response)
+{
+ LLInventoryModelBackgroundFetch * fetcher(LLInventoryModelBackgroundFetch::getInstance());
+
+ // API V2 and earlier should probably be testing for "error" map
+ // in response as an application-level error.
+
+ // Instead, we assume success and attempt to extract information.
+ if (content.has("folders"))
+ {
+ LLSD folders(content["folders"]);
+
+ for (LLSD::array_const_iterator folder_it = folders.beginArray();
+ folder_it != folders.endArray();
+ ++folder_it)
+ {
+ LLSD folder_sd(*folder_it);
+
+ //LLUUID agent_id = folder_sd["agent_id"];
+
+ //if(agent_id != gAgent.getID()) //This should never happen.
+ //{
+ // LL_WARNS(LOG_INV) << "Got a UpdateInventoryItem for the wrong agent."
+ // << LL_ENDL;
+ // break;
+ //}
+
+ LLUUID parent_id(folder_sd["folder_id"].asUUID());
+ LLUUID owner_id(folder_sd["owner_id"].asUUID());
+ S32 version(folder_sd["version"].asInteger());
+ S32 descendents(folder_sd["descendents"].asInteger());
+ LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
+
+ if (parent_id.isNull())
+ {
+ LLSD items(folder_sd["items"]);
+ LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
+
+ for (LLSD::array_const_iterator item_it = items.beginArray();
+ item_it != items.endArray();
+ ++item_it)
+ {
+ const LLUUID lost_uuid(gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
+
+ if (lost_uuid.notNull())
+ {
+ LLSD item(*item_it);
+
+ titem->unpackMessage(item);
+
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate new_folder(lost_uuid, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ titem->setParent(lost_uuid);
+ titem->updateParentOnServer(FALSE);
+ gInventory.updateItem(titem);
+ gInventory.notifyObservers();
+ }
+ }
+ }
+
+ LLViewerInventoryCategory * pcat(gInventory.getCategory(parent_id));
+ if (! pcat)
+ {
+ continue;
+ }
+
+ LLSD categories(folder_sd["categories"]);
+ for (LLSD::array_const_iterator category_it = categories.beginArray();
+ category_it != categories.endArray();
+ ++category_it)
+ {
+ LLSD category(*category_it);
+ tcategory->fromLLSD(category);
+
+ const bool recursive(getIsRecursive(tcategory->getUUID()));
+ if (recursive)
+ {
+ fetcher->addRequestAtBack(tcategory->getUUID(), recursive, true);
+ }
+ else if (! gInventory.isCategoryComplete(tcategory->getUUID()))
+ {
+ gInventory.updateCategory(tcategory);
+ }
+ }
+
+ LLSD items(folder_sd["items"]);
+ LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
+ for (LLSD::array_const_iterator item_it = items.beginArray();
+ item_it != items.endArray();
+ ++item_it)
+ {
+ LLSD item(*item_it);
+ titem->unpackMessage(item);
+
+ gInventory.updateItem(titem);
+ }
+
+ // Set version and descendentcount according to message.
+ LLViewerInventoryCategory * cat(gInventory.getCategory(parent_id));
+ if (cat)
+ {
+ cat->setVersion(version);
+ cat->setDescendentCount(descendents);
+ cat->determineFolderType();
+ }
+ }
+ }
+
+ if (content.has("bad_folders"))
+ {
+ LLSD bad_folders(content["bad_folders"]);
+ for (LLSD::array_const_iterator folder_it = bad_folders.beginArray();
+ folder_it != bad_folders.endArray();
+ ++folder_it)
+ {
+ // *TODO: Stop copying data [ed: this isn't copying data]
+ LLSD folder_sd(*folder_it);
+
+ // These folders failed on the dataserver. We probably don't want to retry them.
+ LL_WARNS(LOG_INV) << "Folder " << folder_sd["folder_id"].asString()
+ << "Error: " << folder_sd["error"].asString() << LL_ENDL;
+ }
+ }
+
+ if (fetcher->isBulkFetchProcessingComplete())
+ {
+ fetcher->setAllFoldersFetched();
+ }
+
+ gInventory.notifyObservers();
+}
+
+
+void BGFolderHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response)
+{
+ const std::string & ct(response->getContentType());
+ LL_WARNS(LOG_INV) << "Inventory folder fetch failure\n"
+ << "[Status: " << status.toTerseString() << "]\n"
+ << "[Reason: " << status.toString() << "]\n"
+ << "[Content-type: " << ct << "]\n"
+ << "[Content (abridged): "
+ << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
+
+ // Could use a 404 test here to try to detect revoked caps...
+
+ // This was originally the request retry logic for the inventory
+ // request which tested on HTTP_INTERNAL_ERROR status. This
+ // retry logic was unbounded and lacked discrimination as to the
+ // cause of the retry. The new http library should be doing
+ // adquately on retries but I want to keep the structure of a
+ // retry for reference.
+ LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
+ if (false)
+ {
+ // timed out or curl failure
+ for (LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
+ folder_it != mRequestSD["folders"].endArray();
+ ++folder_it)
+ {
+ LLSD folder_sd(*folder_it);
+ LLUUID folder_id(folder_sd["folder_id"].asUUID());
+ const BOOL recursive = getIsRecursive(folder_id);
+ fetcher->addRequestAtFront(folder_id, recursive, true);
+ }
+ }
+ else
+ {
+ if (fetcher->isBulkFetchProcessingComplete())
+ {
+ fetcher->setAllFoldersFetched();
+ }
+ }
+ gInventory.notifyObservers();
+}
+
+
+void BGFolderHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response)
+{
+ LL_WARNS(LOG_INV) << "Inventory folder fetch failure\n"
+ << "[Status: internal error]\n"
+ << "[Reason: " << reason << "]\n"
+ << "[Content (abridged): "
+ << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
+
+ // Reverse of previous processFailure() method, this is invoked
+ // when response structure is found to be invalid. Original
+ // always re-issued the request (without limit). This does
+ // the same but be aware that this may be a source of problems.
+ // Philosophy is that inventory folders are so essential to
+ // operation that this is a reasonable action.
+ LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance();
+ if (true)
+ {
+ for (LLSD::array_const_iterator folder_it = mRequestSD["folders"].beginArray();
+ folder_it != mRequestSD["folders"].endArray();
+ ++folder_it)
+ {
+ LLSD folder_sd(*folder_it);
+ LLUUID folder_id(folder_sd["folder_id"].asUUID());
+ const BOOL recursive = getIsRecursive(folder_id);
+ fetcher->addRequestAtFront(folder_id, recursive, true);
+ }
+ }
+ else
+ {
+ if (fetcher->isBulkFetchProcessingComplete())
+ {
+ fetcher->setAllFoldersFetched();
+ }
+ }
+ gInventory.notifyObservers();
+}
+
+
+bool BGFolderHttpHandler::getIsRecursive(const LLUUID & cat_id) const
+{
+ return std::find(mRecursiveCatUUIDs.begin(), mRecursiveCatUUIDs.end(), cat_id) != mRecursiveCatUUIDs.end();
+}
+
+///----------------------------------------------------------------------------
+/// Class <anonymous>::BGItemHttpHandler
+///----------------------------------------------------------------------------
+
+// Nothing to implement here. All ctor/dtor changes.
+
+} // end namespace anonymous