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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2010-03-31 16:11:21 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2010-03-31 16:11:21 -0400
commite504f895135eec69d9ec5ee31cdefc2ced145631 (patch)
tree63c3c5391cd0d16bd23938e3a486442e051e8976 /indra/newview/llinventorymodel.h
parent2208e6da2ca9b9e94f5aa903d98a0167baf15577 (diff)
parentfc8c4ea485f34ef52b2c3e037124795e5df9c064 (diff)
merge
Diffstat (limited to 'indra/newview/llinventorymodel.h')
-rw-r--r--indra/newview/llinventorymodel.h273
1 files changed, 0 insertions, 273 deletions
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index 2a2b48ce3c..b7c1b57397 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -81,7 +81,6 @@ public:
CHILDREN_MAYBE
};
- // These are used a lot...
typedef LLDynamicArray<LLPointer<LLViewerInventoryCategory> > cat_array_t;
typedef LLDynamicArray<LLPointer<LLViewerInventoryItem> > item_array_t;
typedef std::set<LLUUID> changed_items_t;
@@ -368,8 +367,6 @@ public:
// Utility Functions
void removeItem(const LLUUID& item_id);
- static void findLostItems();
-
// Data about the agent's root folder and root library folder
// are stored here, rather than in LLAgent where it used to be, because
// gInventory is a singleton and represents the agent's inventory.
@@ -501,12 +498,6 @@ private:
LLUUID mLibraryRootFolderID;
LLUUID mLibraryOwnerID;
- static BOOL sTimelyFetchPending;
- static S32 sNumFetchRetries;
- static LLFrameTimer sFetchTimer;
- static F32 sMinTimeBetweenFetches;
- static F32 sMaxTimeBetweenFetches;
-
// Expected inventory cache version
const static S32 sCurrentInvCacheVersion;
@@ -532,41 +523,6 @@ public:
// *NOTE: DEBUG functionality
void dumpInventory() const;
-
- ////////////////////////////////////////////////////////////////////////////////
- // Bulk fetch
-public:
- // Start and stop background breadth-first fetching of inventory contents.
- // This gets triggered when performing a filter-search
- void startBackgroundFetch(const LLUUID& cat_id = LLUUID::null);
- static BOOL backgroundFetchActive();
- static bool isEverythingFetched();
- static void backgroundFetch(void*); // background fetch idle function
- static void incrBulkFetch(S16 fetching) { sBulkFetchCount+=fetching; if (sBulkFetchCount<0) sBulkFetchCount=0; }
- static void stopBackgroundFetch(); // stop fetch process
- static bool isBulkFetchProcessingComplete();
-
- // Add categories to a list to be fetched in bulk.
- static void bulkFetch(std::string url);
-
- static bool libraryFetchStarted();
- static bool libraryFetchCompleted();
- static bool libraryFetchInProgress();
-
- static bool myInventoryFetchStarted();
- static bool myInventoryFetchCompleted();
- static bool myInventoryFetchInProgress();
-
-private:
- static BOOL sMyInventoryFetchStarted;
- static BOOL sLibraryFetchStarted;
- static BOOL sAllFoldersFetched;
- static void setAllFoldersFetched();
-
- // completing the fetch once per session should be sufficient
- static BOOL sBackgroundFetchActive;
- static S16 sBulkFetchCount;
-
////////////////////////////////////////////////////////////////////////////////
// Login status
public:
@@ -578,234 +534,5 @@ private:
// a special inventory model for the agent
extern LLInventoryModel gInventory;
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInventoryCollectFunctor
-//
-// Base class for LLInventoryModel::collectDescendentsIf() method
-// which accepts an instance of one of these objects to use as the
-// function to determine if it should be added. Derive from this class
-// and override the () operator to return TRUE if you want to collect
-// the category or item passed in.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLInventoryCollectFunctor
-{
-public:
- virtual ~LLInventoryCollectFunctor(){};
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
-
- static bool itemTransferCommonlyAllowed(LLInventoryItem* item);
-};
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLAssetIDMatches
-//
-// This functor finds inventory items pointing to the specified asset
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLViewerInventoryItem;
-
-class LLAssetIDMatches : public LLInventoryCollectFunctor
-{
-public:
- LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {}
- virtual ~LLAssetIDMatches() {}
- bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-
-protected:
- LLUUID mAssetID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLLinkedItemIDMatches
-//
-// This functor finds inventory items linked to the specific inventory id.
-// Assumes the inventory id is itself not a linked item.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLLinkedItemIDMatches : public LLInventoryCollectFunctor
-{
-public:
- LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {}
- virtual ~LLLinkedItemIDMatches() {}
- bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-
-protected:
- LLUUID mBaseItemID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsType
-//
-// Implementation of a LLInventoryCollectFunctor which returns TRUE if
-// the type is the type passed in during construction.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLIsType : public LLInventoryCollectFunctor
-{
-public:
- LLIsType(LLAssetType::EType type) : mType(type) {}
- virtual ~LLIsType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
-};
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsNotType
-//
-// Implementation of a LLInventoryCollectFunctor which returns FALSE if the
-// type is the type passed in during construction, otherwise false.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLIsNotType : public LLInventoryCollectFunctor
-{
-public:
- LLIsNotType(LLAssetType::EType type) : mType(type) {}
- virtual ~LLIsNotType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
-};
-
-class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
-{
-public:
- LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id)
- : mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {}
- virtual ~LLIsTypeWithPermissions() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
- PermissionBit mPerm;
- LLUUID mAgentID;
- LLUUID mGroupID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsClone
-//
-// Implementation of a LLInventoryCollectFunctor which returns TRUE if
-// the object is a clone of the item passed in during
-// construction.
-//
-// *NOTE: Since clone information is determined based off of asset id
-// (or creator with calling cards), if the id is NULL, it has no
-// clones - even itself.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-//class LLIsClone : public LLInventoryCollectFunctor
-//{
-//public:
-// LLIsClone(LLViewerInventoryItem* item) : mItem(item) {}
-// virtual ~LLIsClone() {}
-// virtual bool operator()(LLViewerInventoryCategory* cat,
-// LLViewerInventoryItem* item);
-//protected:
-// LLPointer<LLViewerInventoryItem> mItem;
-//};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLBuddyCollector
-//
-// Simple class that collects calling cards that are not null, and not
-// the agent. Duplicates are possible.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLBuddyCollector : public LLInventoryCollectFunctor
-{
-public:
- LLBuddyCollector() {}
- virtual ~LLBuddyCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLUniqueBuddyCollector
-//
-// Simple class that collects calling cards that are not null, and not
-// the agent. Duplicates are discarded.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLUniqueBuddyCollector : public LLInventoryCollectFunctor
-{
-public:
- LLUniqueBuddyCollector() {}
- virtual ~LLUniqueBuddyCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-
-protected:
- std::set<LLUUID> mSeen;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLParticularBuddyCollector
-//
-// Simple class that collects calling cards that match a particular uuid
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLParticularBuddyCollector : public LLInventoryCollectFunctor
-{
-public:
- LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {}
- virtual ~LLParticularBuddyCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLUUID mBuddyID;
-};
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLNameCategoryCollector
-//
-// Collects categories based on case-insensitive match of prefix
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLNameCategoryCollector : public LLInventoryCollectFunctor
-{
-public:
- LLNameCategoryCollector(const std::string& name) : mName(name) {}
- virtual ~LLNameCategoryCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- std::string mName;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindCOFValidItems
-//
-// Collects items that can be legitimately linked to in the COF.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindCOFValidItems : public LLInventoryCollectFunctor
-{
-public:
- LLFindCOFValidItems() {}
- virtual ~LLFindCOFValidItems() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindWearables
-//
-// Collects wearables based on item type.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindWearables : public LLInventoryCollectFunctor
-{
-public:
- LLFindWearables() {}
- virtual ~LLFindWearables() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
#endif // LL_LLINVENTORYMODEL_H