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authorprep <prep@lindenlab.com>2013-03-11 14:45:53 -0400
committerprep <prep@lindenlab.com>2013-03-11 14:45:53 -0400
commit207d9fd767895a3470722fb298eeef4f338e479a (patch)
tree050b5c2c1d88b910aeebe8c8be04c19f548bb123 /indra/newview/llinventorymodel.h
parent82c92ce5a97d6a83505c775348aef692e18e42ed (diff)
parentfe042430b03667abcd6b72ef9cc27d82d85f4242 (diff)
Viewer-chui merge
Diffstat (limited to 'indra/newview/llinventorymodel.h')
-rw-r--r--indra/newview/llinventorymodel.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index 503de627a0..8aac879a93 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -84,7 +84,7 @@ public:
public:
fetchInventoryResponder(const LLSD& request_sd) : mRequestSD(request_sd) {};
void result(const LLSD& content);
- void error(U32 status, const std::string& reason);
+ void errorWithContent(U32 status, const std::string& reason, const LLSD& content);
protected:
LLSD mRequestSD;
};
@@ -231,7 +231,8 @@ public:
// Returns the uuid of the category that specifies 'type' as what it
// defaults to containing. The category is not necessarily only for that type.
// NOTE: If create_folder is true, this will create a new inventory category
- // on the fly if one does not exist.
+ // on the fly if one does not exist. *NOTE: if find_in_library is true it
+ // will search in the user's library folder instead of "My Inventory"
const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type,
bool create_folder = true);
// will search in the user's library folder instead of "My Inventory"
@@ -363,6 +364,12 @@ public:
// Returns end() of the vector if not found.
static LLInventoryModel::item_array_t::iterator findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id);
+
+ // Rearranges Landmarks inside Favorites folder.
+ // Moves source landmark before target one.
+ void rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id);
+ //void saveItemsOrder(const LLInventoryModel::item_array_t& items);
+
//--------------------------------------------------------------------
// Creation
//--------------------------------------------------------------------