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authorBryan O'Sullivan <bos@lindenlab.com>2009-11-04 14:59:23 -0800
committerBryan O'Sullivan <bos@lindenlab.com>2009-11-04 14:59:23 -0800
commitb806edf4ac47d18e1a43fb8dbb5fbcad8d13192f (patch)
tree26640bea40cb3913ab9d30ac99eeec936679a5ff /indra/newview/llinventorymodel.cpp
parent8b4818430fc120443b9dc677ae10fd072fffb6e6 (diff)
Redo Bao's broken merge
Diffstat (limited to 'indra/newview/llinventorymodel.cpp')
-rw-r--r--indra/newview/llinventorymodel.cpp63
1 files changed, 32 insertions, 31 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 23439191f3..baf34b42ff 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -49,6 +49,7 @@
#include "llinventoryfunctions.h"
#include "llinventorypanel.h"
#include "llfloaterinventory.h"
+#include "llviewerfoldertype.h"
#include "llviewerinventory.h"
#include "llviewermessage.h"
#include "llviewerwindow.h"
@@ -316,7 +317,7 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
// specifies 'type' as what it defaults to containing. The category is
// not necessarily only for that type. *NOTE: This will create a new
// inventory category on the fly if one does not exist.
-LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool create_folder)
+const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bool create_folder)
{
const LLUUID &rv = findCatUUID(t);
if(rv.isNull() && isInventoryUsable() && create_folder)
@@ -332,10 +333,10 @@ LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool crea
// Internal method which looks for a category with the specified
// preferred type. Returns LLUUID::null if not found.
-const LLUUID &LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type) const
+const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type) const
{
const LLUUID &root_id = gInventory.getRootFolderID();
- if(LLAssetType::AT_CATEGORY == preferred_type)
+ if(LLFolderType::FT_CATEGORY == preferred_type)
{
return root_id;
}
@@ -363,7 +364,7 @@ const LLUUID &LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type) c
// version will take care of details like what the name should be
// based on preferred type. Returns the UUID of the new category.
LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
- LLAssetType::EType preferred_type,
+ LLFolderType::EType preferred_type,
const std::string& pname)
{
LLUUID id;
@@ -373,9 +374,9 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
return id;
}
- if(preferred_type == LLAssetType::AT_SIMSTATE)
+ if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup())
{
- lldebugs << "Attempt to create simstate category." << llendl;
+ lldebugs << "Attempt to create undefined category." << llendl;
return id;
}
@@ -387,7 +388,7 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
}
else
{
- name.assign(LLAssetType::lookupCategoryName(preferred_type));
+ name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
}
// Add the category to the internal representation
@@ -451,7 +452,7 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
// Start with categories
if(!include_trash)
{
- const LLUUID trash_id = findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
if(trash_id.notNull() && (trash_id == id))
return;
}
@@ -485,7 +486,7 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
if (item->getActualType() == LLAssetType::AT_LINK_FOLDER)
{
LLViewerInventoryCategory *linked_cat = item->getLinkedCategory();
- if (linked_cat && linked_cat->getPreferredType() != LLAssetType::AT_OUTFIT)
+ if (linked_cat && linked_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
// BAP - was
// LLAssetType::lookupIsEnsembleCategoryType(linked_cat->getPreferredType()))
// Change back once ensemble typing is in place.
@@ -665,7 +666,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
if(item->getParentUUID().isNull())
{
- LLUUID category_id = findCategoryUUIDForType(new_item->getType());
+ const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
new_item->setParent(category_id);
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id);
if( item_array )
@@ -689,7 +690,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
LLUUID parent_id = item->getParentUUID();
if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID)
{
- parent_id = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
new_item->setParent(parent_id);
}
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
@@ -702,7 +703,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
// Whoops! No such parent, make one.
llinfos << "Lost item: " << new_item->getUUID() << " - "
<< new_item->getName() << llendl;
- parent_id = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
new_item->setParent(parent_id);
item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
if(item_array)
@@ -1184,7 +1185,7 @@ void LLInventoryModel::mock(const LLUUID& root_id)
root_id,
LLUUID::null,
LLAssetType::AT_CATEGORY,
- LLAssetType::lookupCategoryName(LLAssetType::AT_ROOT_CATEGORY),
+ LLFolderType::lookupNewCategoryName(LLFolderType::FT_ROOT_CATEGORY),
gAgent.getID());
addCategory(cat);
gInventory.buildParentChildMap();
@@ -1342,7 +1343,7 @@ void fetchDescendentsResponder::result(const LLSD& content)
item_it != folder_sd["items"].endArray();
++item_it)
{
- LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ const LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
if (lost_uuid.notNull())
{
LLSD item = *item_it;
@@ -2049,11 +2050,11 @@ bool LLInventoryModel::loadSkeleton(
cat->setUUID(folder_id.asUUID());
cat->setParent(parent_id.asUUID());
- LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
LLSD type_default = (*it)["type_default"];
if(type_default.isDefined())
{
- preferred_type = (LLAssetType::EType)type_default.asInteger();
+ preferred_type = (LLFolderType::EType)type_default.asInteger();
}
cat->setPreferredType(preferred_type);
cat->setVersion(version.asInteger());
@@ -2400,12 +2401,12 @@ void LLInventoryModel::buildParentChildMap()
<< cat->getName() << llendl;
++lost;
// plop it into the lost & found.
- LLAssetType::EType pref = cat->getPreferredType();
- if(LLAssetType::AT_NONE == pref)
+ LLFolderType::EType pref = cat->getPreferredType();
+ if(LLFolderType::FT_NONE == pref)
{
- cat->setParent(findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND));
+ cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
}
- else if(LLAssetType::AT_CATEGORY == pref)
+ else if(LLFolderType::FT_CATEGORY == pref)
{
// it's the root
cat->setParent(LLUUID::null);
@@ -2464,7 +2465,7 @@ void LLInventoryModel::buildParentChildMap()
++lost;
// plop it into the lost & found.
//
- item->setParent(findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND));
+ item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
// move it later using a special message to move items. If
// we update server here, the client might crash.
//item->updateServer();
@@ -2485,7 +2486,7 @@ void LLInventoryModel::buildParentChildMap()
llwarns << "Found " << lost << " lost items." << llendl;
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
- LLUUID lnf = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
for(std::vector<LLUUID>::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
{
if(start_new_message)
@@ -2938,7 +2939,7 @@ void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg,
lastfolder = tfolder;
tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
// make sure it's not a protected folder
- tfolder->setPreferredType(LLAssetType::AT_NONE);
+ tfolder->setPreferredType(LLFolderType::FT_NONE);
folders.push_back(tfolder);
// examine update for changes.
LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
@@ -3325,31 +3326,31 @@ void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**)
//----------------------------------------------------------------------------
-// Trash: LLAssetType::AT_TRASH, "ConfirmEmptyTrash"
-// Lost&Found: LLAssetType::AT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
+// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash"
+// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
-bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLAssetType::EType folder_type)
+bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (option == 0) // YES
{
- LLUUID folder_id = findCategoryUUIDForType(folder_type);
+ const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
purgeDescendentsOf(folder_id);
notifyObservers();
}
return false;
}
-void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetType::EType folder_type)
+void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type)
{
if (!notification.empty())
{
LLNotifications::instance().add(notification, LLSD(), LLSD(),
- boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, folder_type));
+ boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type));
}
else
{
- LLUUID folder_id = findCategoryUUIDForType(folder_type);
+ const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
purgeDescendentsOf(folder_id);
notifyObservers();
}
@@ -3360,7 +3361,7 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetTy
void LLInventoryModel::removeItem(const LLUUID& item_id)
{
LLViewerInventoryItem* item = getItem(item_id);
- const LLUUID new_parent = findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
if (item && item->getParentUUID() != new_parent)
{
LLInventoryModel::update_list_t update;