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authorVadim Savchuk <vsavchuk@productengine.com>2010-08-06 17:14:01 +0300
committerVadim Savchuk <vsavchuk@productengine.com>2010-08-06 17:14:01 +0300
commit62466c070490c173296a95ff792b6d9ac64777e6 (patch)
treeb85dd598af4740146853076e19cc326ac391def8 /indra/newview/llinventorybridge.h
parent326ad1933b0df66f801577c6da290a6dab54d367 (diff)
EXT-8577 WIP Context menu items for multi-attachments.
Done: - 1. Dropped the obsolete "MultipleAttachments" setting. - 2. Added an "Add" item to the following attachment-related context menus: * My Appearance (ex-My Outfits) context menu. * Edit Outfit -> Add More context menu. * Object in-world context menu. * Inventory context menu. * Object inspector gear menu. - 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action. TODO: - Ability to attach multiple objects at once from the Add More panel (bulk attach). - Make sure there's no memleak when you click Wear/Attach in the in-world object context menu and the callback isn't invoked (because e.g. avatar fails to get close enough to the object). Issues: 0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments() should replace attachments or add them. Assumed the former. 1. I couldn't verify that adding objects from the object inspector menu works because I either could wear an object or see its inspector, not both. 2. > 1. Right-click on an object in your inventory and select "Wear". > VERIFY: Attaches the object and replaces whatever's there; asks for > confirmation before replacing an existing object. I think this is impossible to implement because we don't know in advance what point the object will be attached to, so we can't display a confirmation dialog. Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/ --HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llinventorybridge.h')
-rw-r--r--indra/newview/llinventorybridge.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 91055eb906..00e8b0fb08 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -594,7 +594,8 @@ public:
};
void rez_attachment(LLViewerInventoryItem* item,
- LLViewerJointAttachment* attachment);
+ LLViewerJointAttachment* attachment,
+ bool replace = false);
// Move items from an in-world object's "Contents" folder to a specified
// folder in agent inventory.