diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2023-10-02 23:23:15 +0300 |
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committer | akleshchev <117672381+akleshchev@users.noreply.github.com> | 2023-10-03 21:14:34 +0300 |
commit | 893857cabaf302cda5c90ac7a945cc4788eb77d7 (patch) | |
tree | 9279b61217961dae71772c0385f47a9da2bd1df8 /indra/newview/llinventorybridge.cpp | |
parent | 57ce6834e61658e64e062c5f2aacd319f99f385b (diff) |
SL-20384 Add "play" button into inventory menu.
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 53c1a0ffe0..d2e1cdb3af 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -6475,6 +6475,7 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { items.push_back(std::string("Activate")); } + items.push_back(std::string("PlayGesture")); } addLinkReplaceMenuOption(items, disabled_items); hide_context_entries(menu, items, disabled_items); |