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authorMerov Linden <merov@lindenlab.com>2012-06-08 18:58:35 -0700
committerMerov Linden <merov@lindenlab.com>2012-06-08 18:58:35 -0700
commit1bfdfcb7b9dd392459b012b0712237716c94a84c (patch)
treebdc4dfb4ef49c209acbdc3e9dd633a5a8a29dbba /indra/newview/llinventorybridge.cpp
parentab954444154de43ee18575a3b0649d0f3045dfd8 (diff)
parentdab5ef9d881bc41bc4924102c939db25dd26e0d9 (diff)
Merge pull from vir/drano
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r--indra/newview/llinventorybridge.cpp669
1 files changed, 501 insertions, 168 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index cebe93f042..b86c453d61 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -47,7 +47,7 @@
#include "llgiveinventory.h"
#include "llimfloater.h"
#include "llimview.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
@@ -73,7 +73,7 @@
#include "llwearablelist.h"
// Marketplace outbox current disabled
-#define ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU 0
+#define ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU 1
#define ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU 0
#define BLOCK_WORN_ITEMS_IN_OUTBOX 1
@@ -113,6 +113,13 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
void teleport_via_landmark(const LLUUID& asset_id);
static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
+static bool check_category(LLInventoryModel* model,
+ const LLUUID& cat_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter);
+static bool check_item(const LLUUID& item_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter);
// Helper functions
@@ -136,6 +143,42 @@ bool isMarketplaceSendAction(const std::string& action)
return ("send_to_marketplace" == action);
}
+// Used by LLFolderBridge as callback for directory fetching recursion
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void execute(bool clear_observer = false);
+ virtual void done()
+ {
+ execute(true);
+ }
+};
+
+// Used by LLFolderBridge as callback for directory content items fetching
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
+{
+public:
+ LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { };
+ ~LLRightClickInventoryFetchObserver() {}
+ void execute(bool clear_observer = false)
+ {
+ if (clear_observer)
+ {
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+ }
+ virtual void done()
+ {
+ execute(true);
+ }
+};
+
// +=================================================+
// | LLInvFVBridge |
// +=================================================+
@@ -148,7 +191,7 @@ LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory,
mInvType(LLInventoryType::IT_NONE),
mIsLink(FALSE)
{
- mInventoryPanel = inventory->getHandle();
+ mInventoryPanel = inventory->getInventoryPanelHandle();
const LLInventoryObject* obj = getInventoryObject();
mIsLink = obj && obj->getIsLinkType();
}
@@ -208,13 +251,27 @@ BOOL LLInvFVBridge::isLink() const
/**
* @brief Adds this item into clipboard storage
*/
-void LLInvFVBridge::cutToClipboard()
+BOOL LLInvFVBridge::cutToClipboard() const
+{
+ const LLInventoryObject* obj = gInventory.getObject(mUUID);
+ if (obj && isItemMovable() && isItemRemovable())
+ {
+ LLClipboard::instance().setCutMode(true);
+ return LLClipboard::instance().addToClipboard(mUUID);
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::copyToClipboard() const
{
- if(isItemMovable())
+ const LLInventoryObject* obj = gInventory.getObject(mUUID);
+ if (obj && isItemCopyable())
{
- LLInventoryClipboard::instance().cut(mUUID);
+ return LLClipboard::instance().addToClipboard(mUUID);
}
+ return FALSE;
}
+
// *TODO: make sure this does the right thing
void LLInvFVBridge::showProperties()
{
@@ -389,6 +446,11 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
for(; it != end; ++it)
{
gInventory.moveObject((*it), trash_id);
+ LLViewerInventoryItem* item = gInventory.getItem(*it);
+ if (item)
+ {
+ model->updateItem(item);
+ }
}
// notify inventory observers.
@@ -397,7 +459,8 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
BOOL LLInvFVBridge::isClipboardPasteable() const
{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ // Return FALSE on degenerated cases: empty clipboard, no inventory, no agent
+ if (!LLClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
@@ -407,37 +470,42 @@ BOOL LLInvFVBridge::isClipboardPasteable() const
return FALSE;
}
- const LLUUID &agent_id = gAgent.getID();
+ // In cut mode, whatever is on the clipboard is always pastable
+ if (LLClipboard::instance().isCutMode())
+ {
+ return TRUE;
+ }
+ // In normal mode, we need to check each element of the clipboard to know if we can paste or not
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
const LLUUID &item_id = objects.get(i);
- // Can't paste folders
+ // Folders are pastable if all items in there are copyable
const LLInventoryCategory *cat = model->getCategory(item_id);
if (cat)
{
+ LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, item_id);
+ if (!cat_br.isItemCopyable())
return FALSE;
+ // Skip to the next item in the clipboard
+ continue;
}
- const LLInventoryItem *item = model->getItem(item_id);
- if (item)
- {
- if (!item->getPermissions().allowCopyBy(agent_id))
- {
+ // Each item must be copyable to be pastable
+ LLItemBridge item_br(mInventoryPanel.get(), mRoot, item_id);
+ if (!item_br.isItemCopyable())
return FALSE;
}
- }
- }
return TRUE;
}
BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ if (!LLClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
@@ -448,7 +516,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -599,6 +667,12 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
disabled_items.push_back(std::string("Copy"));
}
+ items.push_back(std::string("Cut"));
+ if (!isItemMovable() || !isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Cut"));
+ }
+
if (canListOnMarketplace())
{
items.push_back(std::string("Marketplace Separator"));
@@ -798,7 +872,7 @@ LLInventoryObject* LLInvFVBridge::getInventoryObject() const
LLInventoryModel* LLInvFVBridge::getInventoryModel() const
{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
return panel ? panel->getModel() : NULL;
}
@@ -910,7 +984,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- change_item_parent(model, item, new_parent_id, restamp);
+ model->changeItemParent(item, new_parent_id, restamp);
}
// static
@@ -919,7 +993,7 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- change_category_parent(model, cat, new_parent_id, restamp);
+ model->changeCategoryParent(cat, new_parent_id, restamp);
}
LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
@@ -1278,6 +1352,12 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer));
return;
}
+ else if ("cut" == action)
+ {
+ cutToClipboard();
+ LLFolderView::removeCutItems();
+ return;
+ }
else if ("copy" == action)
{
copyToClipboard();
@@ -1285,7 +1365,6 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
}
else if ("paste" == action)
{
- // Single item only
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
@@ -1324,8 +1403,8 @@ void LLItemBridge::selectItem()
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
if(item && !item->isFinished())
{
- item->fetchFromServer();
- //LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
+ //item->fetchFromServer();
+ LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
}
}
@@ -1660,16 +1739,6 @@ BOOL LLItemBridge::isItemCopyable() const
return FALSE;
}
-BOOL LLItemBridge::copyToClipboard() const
-{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
- return TRUE;
- }
- return FALSE;
-}
-
LLViewerInventoryItem* LLItemBridge::getItem() const
{
LLViewerInventoryItem* item = NULL;
@@ -1703,16 +1772,20 @@ BOOL LLFolderBridge::isItemMovable() const
LLInventoryObject* obj = getInventoryObject();
if(obj)
{
- return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+ // If it's a protected type folder, we can't move it
+ if (LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()))
+ return FALSE;
+ return TRUE;
}
return FALSE;
}
void LLFolderBridge::selectItem()
{
+ // Have no fear: the first thing start() does is to test if everything for that folder has been fetched...
+ LLInventoryModelBackgroundFetch::instance().start(getUUID(), true);
}
-
// Iterate through a folder's children to determine if
// all the children are removable.
class LLIsItemRemovable : public LLFolderViewFunctor
@@ -1738,7 +1811,7 @@ BOOL LLFolderBridge::isItemRemovable() const
return FALSE;
}
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewFolder* folderp = dynamic_cast<LLFolderViewFolder*>(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL);
if (folderp)
{
@@ -1768,19 +1841,35 @@ BOOL LLFolderBridge::isUpToDate() const
BOOL LLFolderBridge::isItemCopyable() const
{
- // Can copy folders to paste-as-link, but not for straight paste.
- return gSavedSettings.getBOOL("InventoryLinking");
+ // Folders are copyable if items in them are, recursively, copyable.
+
+ // Get the content of the folder
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(mUUID,cat_array,item_array);
+
+ // Check the items
+ LLInventoryModel::item_array_t item_array_copy = *item_array;
+ for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+ {
+ LLInventoryItem* item = *iter;
+ LLItemBridge item_br(mInventoryPanel.get(), mRoot, item->getUUID());
+ if (!item_br.isItemCopyable())
+ return FALSE;
}
-BOOL LLFolderBridge::copyToClipboard() const
+ // Check the folders
+ LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+ for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
+ LLViewerInventoryCategory* category = *iter;
+ LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, category->getUUID());
+ if (!cat_br.isItemCopyable())
+ return FALSE;
+ }
+
return TRUE;
}
- return FALSE;
-}
BOOL LLFolderBridge::isClipboardPasteable() const
{
@@ -1797,7 +1886,7 @@ BOOL LLFolderBridge::isClipboardPasteable() const
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
const LLViewerInventoryCategory *current_cat = getCategory();
// Search for the direct descendent of current Friends subfolder among all pasted items,
@@ -1835,7 +1924,7 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
const LLUUID &current_cat_id = current_cat->getUUID();
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -1959,6 +2048,12 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
if (!isAgentAvatarValid()) return FALSE;
if (!isAgentInventory()) return FALSE; // cannot drag categories into library
+ LLInventoryPanel* destination_panel = mInventoryPanel.get();
+ if (!destination_panel) return false;
+
+ LLInventoryFilter* filter = destination_panel->getFilter();
+ if (!filter) return false;
+
const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
@@ -2096,7 +2191,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
// NOTE: The cargo id's count is a total of categories AND items but we err on the side of
// prevention rather than letting too many folders into the hierarchy of the outbox,
// when we're dragging the item to a new parent
- dragged_folder_count += LLToolDragAndDrop::instance().getCargoIDsCount();
+ dragged_folder_count += LLToolDragAndDrop::instance().getCargoCount();
}
}
@@ -2146,6 +2241,39 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
}
+ if (is_movable)
+ {
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+ is_movable = active_panel != NULL;
+
+ // For a folder to pass the filter all its descendants are required to pass.
+ // We make this exception to allow reordering folders within an inventory panel,
+ // which has a filter applied, like Recent tab for example.
+ // There may be folders which are displayed because some of their descendants pass
+ // the filter, but other don't, and thus remain hidden. Without this check,
+ // such folders would not be allowed to be moved within a panel.
+ if (destination_panel == active_panel)
+ {
+ is_movable = true;
+ }
+ else
+ {
+ LLFolderView* active_folder_view = NULL;
+
+ if (is_movable)
+ {
+ active_folder_view = active_panel->getRootFolder();
+ is_movable = active_folder_view != NULL;
+ }
+
+ if (is_movable)
+ {
+ // Check whether the folder being dragged from active inventory panel
+ // passes the filter of the destination panel.
+ is_movable = check_category(model, cat_id, active_folder_view, filter);
+ }
+ }
+ }
//
//--------------------------------------------------------------------------------
@@ -2240,7 +2368,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
else
{
- accept = move_inv_category_world_to_agent(cat_id, mUUID, drop);
+ accept = move_inv_category_world_to_agent(cat_id, mUUID, drop, NULL, NULL, filter);
}
}
else if (LLToolDragAndDrop::SOURCE_LIBRARY == source)
@@ -2285,7 +2413,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
const LLUUID& category_id,
BOOL drop,
void (*callback)(S32, void*),
- void* user_data)
+ void* user_data,
+ LLInventoryFilter* filter)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
@@ -2309,7 +2438,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
return FALSE;
}
- BOOL accept = TRUE;
+ BOOL accept = FALSE;
BOOL is_move = FALSE;
// coming from a task. Need to figure out if the person can
@@ -2318,9 +2447,16 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
for ( ; it != end; ++it)
{
+ LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(it->get());
+ if (!item)
+ {
+ llwarns << "Invalid inventory item for drop" << llendl;
+ continue;
+ }
+
// coming from a task. Need to figure out if the person can
// move/copy this item.
- LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ LLPermissions perm(item->getPermissions());
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
@@ -2335,9 +2471,14 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
is_move = TRUE;
accept = TRUE;
}
- else
+
+ if (filter && accept)
+ {
+ accept = filter->check(item);
+ }
+
+ if (!accept)
{
- accept = FALSE;
break;
}
}
@@ -2373,121 +2514,114 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
return accept;
}
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
-{
-public:
- LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) :
- LLInventoryFetchItemsObserver(ids),
- mCopyItems(false)
- { };
- LLRightClickInventoryFetchObserver(const uuid_vec_t& ids,
- const LLUUID& cat_id,
- bool copy_items) :
- LLInventoryFetchItemsObserver(ids),
- mCatID(cat_id),
- mCopyItems(copy_items)
- { };
- virtual void done()
- {
- // we've downloaded all the items, so repaint the dialog
- LLFolderBridge::staticFolderOptionsMenu();
-
- gInventory.removeObserver(this);
- delete this;
- }
-
-protected:
- LLUUID mCatID;
- bool mCopyItems;
-
-};
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids,
- bool copy_items) :
- LLInventoryFetchDescendentsObserver(ids),
- mCopyItems(copy_items)
- {}
- ~LLRightClickInventoryFetchDescendentsObserver() {}
- virtual void done();
-protected:
- bool mCopyItems;
-};
-
-void LLRightClickInventoryFetchDescendentsObserver::done()
+void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
{
- // Avoid passing a NULL-ref as mCompleteFolders.front() down to
- // gInventory.collectDescendents()
+ // Bail out immediately if no descendents
if( mComplete.empty() )
{
llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ if (clear_observer)
+ {
dec_busy_count();
gInventory.removeObserver(this);
delete this;
+ }
return;
}
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mComplete.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
-#if 0 // HACK/TODO: Why?
- // This early causes a giant menu to get produced, and doesn't seem to be needed.
- if(!count)
- {
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
+ // Copy the list of complete fetched folders while "this" is still valid
+ uuid_vec_t completed_folder = mComplete;
+
+ // Clean up, and remove this as an observer now since recursive calls
+ // could notify observers and throw us into an infinite loop.
+ if (clear_observer)
+ {
dec_busy_count();
gInventory.removeObserver(this);
delete this;
- return;
}
-#endif
- uuid_vec_t ids;
- for(S32 i = 0; i < count; ++i)
+ for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder)
{
- ids.push_back(item_array.get(i)->getUUID());
- }
+ // Get the information on the fetched folder items and subfolders and fetch those
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
- LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems);
+ S32 item_count = item_array->count();
+ S32 cat_count = cat_array->count();
+
+ // Move to next if current folder empty
+ if ((item_count == 0) && (cat_count == 0))
+ {
+ continue;
+ }
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
+ uuid_vec_t ids;
+ LLRightClickInventoryFetchObserver* outfit = NULL;
+ LLRightClickInventoryFetchDescendentsObserver* categories = NULL;
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- inc_busy_count();
+ // Fetch the items
+ if (item_count)
+ {
+ for (S32 i = 0; i < item_count; ++i)
+ {
+ ids.push_back(item_array->get(i)->getUUID());
+ }
+ outfit = new LLRightClickInventoryFetchObserver(ids);
+ }
+ // Fetch the subfolders
+ if (cat_count)
+ {
+ for (S32 i = 0; i < cat_count; ++i)
+ {
+ ids.push_back(cat_array->get(i)->getUUID());
+ }
+ categories = new LLRightClickInventoryFetchDescendentsObserver(ids);
+ }
- // do the fetch
+ // Perform the item fetch
+ if (outfit)
+ {
outfit->startFetch();
- outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+ outfit->execute(); // Not interested in waiting and this will be right 99% of the time.
+ delete outfit;
//Uncomment the following code for laggy Inventory UI.
-/* if(outfit->isFinished())
+ /*
+ if (outfit->isFinished())
{
// everything is already here - call done.
- outfit->done();
+ outfit->execute();
+ delete outfit;
}
else
{
- // it's all on it's way - add an observer, and the inventory
+ // it's all on its way - add an observer, and the inventory
// will call done for us when everything is here.
+ inc_busy_count();
gInventory.addObserver(outfit);
- }*/
+ }
+ */
+ }
+ // Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy
+ if (categories)
+ {
+ categories->startFetch();
+ if (categories->isFinished())
+ {
+ // everything is already here - call done.
+ categories->execute();
+ delete categories;
+ }
+ else
+ {
+ // it's all on its way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ inc_busy_count();
+ gInventory.addObserver(categories);
+ }
+ }
+ }
}
@@ -2606,6 +2740,12 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
modifyOutfit(TRUE);
return;
}
+ else if ("cut" == action)
+ {
+ cutToClipboard();
+ LLFolderView::removeCutItems();
+ return;
+ }
else if ("copy" == action)
{
copyToClipboard();
@@ -2808,7 +2948,7 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re
{
// move it to the trash
LLPreview::hide(mUUID);
- remove_category(getInventoryModel(), mUUID);
+ getInventoryModel()->removeCategory(mUUID);
return TRUE;
}
return FALSE;
@@ -2820,20 +2960,65 @@ void LLFolderBridge::pasteFromClipboard()
if(model && isClipboardPasteable())
{
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
+
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
+
+ LLDynamicArray<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+
+ if (move_is_into_outbox)
+ {
+ LLFolderViewItem * outbox_itemp = mRoot->getItemByID(mUUID);
+
+ if (outbox_itemp)
+ {
+ LLToolDragAndDrop::instance().setCargoCount(objects.size());
+
+ BOOL can_list = TRUE;
+
+ for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
+ (iter != objects.end()) && (can_list == TRUE);
+ ++iter)
+ {
+ const LLUUID& item_id = (*iter);
+ LLInventoryItem *item = model->getItem(item_id);
+
+ if (item)
+ {
+ MASK mask = 0x0;
+ BOOL drop = FALSE;
+ EDragAndDropType cargo_type = LLViewerAssetType::lookupDragAndDropType(item->getActualType());
+ void * cargo_data = (void *) item;
+ std::string tooltip_msg;
+
+ can_list = outbox_itemp->getListener()->dragOrDrop(mask, drop, cargo_type, cargo_data, tooltip_msg);
+ }
+ }
+
+ LLToolDragAndDrop::instance().resetCargoCount();
+
+ if (can_list == FALSE)
+ {
+ // Notify user of failure somehow -- play error sound? modal dialog?
+ return;
+ }
+ }
+ }
const LLUUID parent_id(mUUID);
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
{
const LLUUID& item_id = (*iter);
+
LLInventoryItem *item = model->getItem(item_id);
- if (item)
+ LLInventoryObject *obj = model->getObject(item_id);
+ if (obj)
{
if (move_is_into_current_outfit || move_is_into_outfit)
{
@@ -2842,10 +3027,21 @@ void LLFolderBridge::pasteFromClipboard()
dropToOutfit(item, move_is_into_current_outfit);
}
}
- else if(LLInventoryClipboard::instance().isCutMode())
+ else if (LLClipboard::instance().isCutMode())
+ {
+ // Do a move to "paste" a "cut"
+ // move_inventory_item() is not enough, as we have to update inventory locally too
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+ llassert(vicat);
+ if (vicat)
+ {
+ changeCategoryParent(model, vicat, parent_id, FALSE);
+ }
+ }
+ else
{
- // move_inventory_item() is not enough,
- //we have to update inventory locally too
LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
llassert(viitem);
if (viitem)
@@ -2853,6 +3049,19 @@ void LLFolderBridge::pasteFromClipboard()
changeItemParent(model, viitem, parent_id, FALSE);
}
}
+ }
+ else
+ {
+ // Do a "copy" to "paste" a regular copy clipboard
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+ llassert(vicat);
+ if (vicat)
+ {
+ copy_inventory_category(model, vicat, parent_id);
+ }
+ }
else
{
copy_inventory_item(
@@ -2866,6 +3075,9 @@ void LLFolderBridge::pasteFromClipboard()
}
}
}
+ // Change mode to paste for next paste
+ LLClipboard::instance().setCutMode(false);
+ }
}
void LLFolderBridge::pasteLinkFromClipboard()
@@ -2874,13 +3086,22 @@ void LLFolderBridge::pasteLinkFromClipboard()
if(model)
{
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
+ const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
+
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
+
+ if (move_is_into_outbox)
+ {
+ // Notify user of failure somehow -- play error sound? modal dialog?
+ return;
+ }
const LLUUID parent_id(mUUID);
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
@@ -2918,6 +3139,8 @@ void LLFolderBridge::pasteLinkFromClipboard()
LLPointer<LLInventoryCallback>(NULL));
}
}
+ // Change mode to paste for next paste
+ LLClipboard::instance().setCutMode(false);
}
}
@@ -3175,16 +3398,19 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
folders.push_back(category->getUUID());
sSelf = getHandle();
- LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders);
fetch->startFetch();
- inc_busy_count();
if (fetch->isFinished())
{
+ // Do not call execute() or done() here as if the folder is here, there's likely no point drilling down
+ // This saves lots of time as buildContextMenu() is called a lot
+ delete fetch;
buildContextMenuFolderOptions(flags);
}
else
{
// it's all on its way - add an observer, and the inventory will call done for us when everything is here.
+ inc_busy_count();
gInventory.addObserver(fetch);
}
}
@@ -3290,7 +3516,7 @@ void LLFolderBridge::createNewCategory(void* user_data)
{
LLFolderBridge* bridge = (LLFolderBridge*)user_data;
if(!bridge) return;
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ LLInventoryPanel* panel = bridge->mInventoryPanel.get();
if (!panel) return;
LLInventoryModel* model = panel->getModel();
if(!model) return;
@@ -3470,7 +3696,7 @@ void LLFolderBridge::dropToFavorites(LLInventoryItem* inv_item)
// use callback to rearrange favorite landmarks after adding
// to have new one placed before target (on which it was dropped). See EXT-4312.
LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback();
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
if (drag_over_item && drag_over_item->getListener())
{
@@ -3520,6 +3746,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
if (!isAgentInventory()) return FALSE; // cannot drag into library
if (!isAgentAvatarValid()) return FALSE;
+ LLInventoryPanel* destination_panel = mInventoryPanel.get();
+ if (!destination_panel) return false;
+
+ LLInventoryFilter* filter = destination_panel->getFilter();
+ if (!filter) return false;
+
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
@@ -3529,7 +3761,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
const BOOL move_is_into_favorites = (mUUID == favorites_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
- const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id); //(mUUID == outbox_id);
+ const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
const BOOL move_is_from_outbox = model->isObjectDescendentOf(inv_item->getUUID(), outbox_id);
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
@@ -3608,7 +3840,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
{
const LLViewerInventoryCategory * master_folder = model->getFirstDescendantOf(outbox_id, mUUID);
- int existing_item_count = LLToolDragAndDrop::instance().getCargoIDsCount();
+ int existing_item_count = LLToolDragAndDrop::instance().getCargoCount();
if (master_folder != NULL)
{
@@ -3628,6 +3860,21 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
}
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+
+ // Check whether the item being dragged from active inventory panel
+ // passes the filter of the destination panel.
+ if (accept && active_panel)
+ {
+ LLFolderView* active_folder_view = active_panel->getRootFolder();
+ if (!active_folder_view) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(inv_item->getUUID());
+ if (!fv_item) return false;
+
+ accept = filter->check(fv_item);
+ }
+
if (accept && drop)
{
if (inv_item->getType() == LLAssetType::AT_GESTURE
@@ -3637,15 +3884,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
}
// If an item is being dragged between windows, unselect everything in the active window
// so that we don't follow the selection to its new location (which is very annoying).
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
- if (active_panel)
- {
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- if (active_panel && (panel != active_panel))
+ if (active_panel && (destination_panel != active_panel))
{
active_panel->unSelectAll();
}
- }
//--------------------------------------------------------------------------------
// Destination folder logic
@@ -3655,8 +3897,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// (only reorder the item in Favorites folder)
if ((mUUID == inv_item->getParentUUID()) && move_is_into_favorites)
{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ LLFolderViewItem* itemp = destination_panel->getRootFolder()->getDraggingOverItem();
if (itemp)
{
LLUUID srcItemId = inv_item->getUUID();
@@ -3760,6 +4001,13 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
accept = FALSE;
}
+ // Check whether the item being dragged from in world
+ // passes the filter of the destination panel.
+ if (accept)
+ {
+ accept = filter->check(inv_item);
+ }
+
if (accept && drop)
{
LLMoveInv* move_inv = new LLMoveInv;
@@ -3797,6 +4045,13 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
accept = !(move_is_into_current_outfit || move_is_into_outfit);
}
+ // Check whether the item being dragged from notecard
+ // passes the filter of the destination panel.
+ if (accept)
+ {
+ accept = filter->check(inv_item);
+ }
+
if (accept && drop)
{
copy_inventory_from_notecard(mUUID, // Drop to the chosen destination folder
@@ -3828,6 +4083,21 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
accept = can_move_to_landmarks(inv_item);
}
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+
+ // Check whether the item being dragged from the library
+ // passes the filter of the destination panel.
+ if (accept && active_panel)
+ {
+ LLFolderView* active_folder_view = active_panel->getRootFolder();
+ if (!active_folder_view) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(inv_item->getUUID());
+ if (!fv_item) return false;
+
+ accept = filter->check(fv_item);
+ }
+
if (accept && drop)
{
// FAVORITES folder
@@ -3862,6 +4132,69 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
return accept;
}
+// static
+bool check_category(LLInventoryModel* model,
+ const LLUUID& cat_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter)
+{
+ if (!model || !active_folder_view || !filter)
+ return false;
+
+ if (!filter->checkFolder(cat_id))
+ {
+ return false;
+ }
+
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ model->collectDescendents(cat_id, descendent_categories, descendent_items, TRUE);
+
+ S32 num_descendent_categories = descendent_categories.count();
+ S32 num_descendent_items = descendent_items.count();
+
+ if (num_descendent_categories + num_descendent_items == 0)
+ {
+ // Empty folder should be checked as any other folder view item.
+ // If we are filtering by date the folder should not pass because
+ // it doesn't have its own creation date. See LLInvFVBridge::getCreationDate().
+ return check_item(cat_id, active_folder_view, filter);
+ }
+
+ for (S32 i = 0; i < num_descendent_categories; ++i)
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(!check_category(model, category->getUUID(), active_folder_view, filter))
+ {
+ return false;
+ }
+ }
+
+ for (S32 i = 0; i < num_descendent_items; ++i)
+ {
+ LLViewerInventoryItem* item = descendent_items[i];
+ if(!check_item(item->getUUID(), active_folder_view, filter))
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+// static
+bool check_item(const LLUUID& item_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter)
+{
+ if (!active_folder_view || !filter) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(item_id);
+ if (!fv_item) return false;
+
+ return filter->check(fv_item);
+}
+
// +=================================================+
// | LLTextureBridge |
// +=================================================+
@@ -4184,7 +4517,7 @@ LLCallingCardBridge::~LLCallingCardBridge()
void LLCallingCardBridge::refreshFolderViewItem()
{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
if (itemp)
{
@@ -4633,14 +4966,14 @@ void LLAnimationBridge::performAction(LLInventoryModel* model, std::string actio
{
if (getItem())
{
- LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
- if ("playworld" == action) activate = LLPreviewAnim::PLAY;
- if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+ LLSD::String activate = "NONE";
+ if ("playworld" == action) activate = "Inworld";
+ if ("playlocal" == action) activate = "Locally";
LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
if (preview)
{
- preview->activate(activate);
+ preview->play(activate);
}
}
}