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authorBryan O'Sullivan <bos@lindenlab.com>2009-08-31 13:47:47 -0700
committerBryan O'Sullivan <bos@lindenlab.com>2009-08-31 13:47:47 -0700
commit30ff6cabd61f2f083df5df1e6e70cc94742af477 (patch)
tree631935f1cf59d19a91cdad65e9a75fe825afda7d /indra/newview/llinspectavatar.h
parentff11d74820c89822cd067b51727d9df1dc87d0d0 (diff)
parent3ac3a4b206c08ed06b889bdaa24074b6aa0e020a (diff)
Merge with trunk
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+/**
+ * @file llinspectavatar.h
+ * @brief Avatar Inspector, a small information window used when clicking
+ * on avatar names in the 2D UI and in the ambient inspector widget for
+ * the 3D world.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LLINSPECTAVATAR_H
+#define LLINSPECTAVATAR_H
+
+#include "llfloater.h"
+
+class LLInspectAvatar : public LLFloater
+{
+ friend class LLFloaterReg;
+
+public:
+ // key is the UUID of avatar for whom to show information
+ // *TODO: Needs to take a spawn location
+ LLInspectAvatar(const LLSD& avatar_id);
+ virtual ~LLInspectAvatar();
+
+ /*virtual*/ BOOL postBuild(void);
+
+ void setAvatarID(const LLUUID &avatar_id);
+
+ const LLUUID& getAvatarID() const { return mAvatarID; }
+ const std::string& getFirstName() const { return mFirstName; }
+ const std::string& getLastName() const { return mLastName; }
+
+private:
+ // Update widgets, including avatar name, buttons enabled, etc.
+ // Used after avatar id changes.
+ void refresh();
+
+ void onClickAddFriend();
+ void onClickViewProfile();
+
+ void nameUpdatedCallback(
+ const LLUUID& id,
+ const std::string& first,
+ const std::string& last,
+ BOOL is_group);
+
+private:
+ LLUUID mAvatarID;
+ // Need avatar name information to spawn friend add request
+ std::string mFirstName;
+ std::string mLastName;
+};
+
+
+#endif