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authorAlexei Arabadji <aarabadji@productengine.com>2010-02-24 12:43:27 +0200
committerAlexei Arabadji <aarabadji@productengine.com>2010-02-24 12:43:27 +0200
commitd7945e5d31f3cf8da0e21d417ad07459b12e8711 (patch)
tree3e382ecde462fa481fd590920a0d0168368b07d1 /indra/newview/llimfloater.cpp
parent1d45b1edcd3570b27622c0e99cf0bd5aee331cc1 (diff)
implemented EXT-4641 “[BSI] Undocked camera and movement floaters position should persist across the sessions”,
made move and camera floaters save dock state; --HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llimfloater.cpp')
-rw-r--r--indra/newview/llimfloater.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp
index 098e540678..8cdc50eb70 100644
--- a/indra/newview/llimfloater.cpp
+++ b/indra/newview/llimfloater.cpp
@@ -112,6 +112,8 @@ LLIMFloater::LLIMFloater(const LLUUID& session_id)
setOverlapsScreenChannel(true);
LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::IM, this);
+
+ setDocked(true);
}
void LLIMFloater::onFocusLost()