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authorJames Cook <james@lindenlab.com>2010-03-09 16:44:34 -0800
committerJames Cook <james@lindenlab.com>2010-03-09 16:44:34 -0800
commit8527463c157021bdbda8c1eff18c659f3cd37037 (patch)
tree333ab1310a0468632e2bf9b0234ef70308f82176 /indra/newview/llhudtext.cpp
parent7337b4b05bf2218796742a0ee1ddb0fdf27236c4 (diff)
More name-tag vs. hud-text cleanup
Diffstat (limited to 'indra/newview/llhudtext.cpp')
-rw-r--r--indra/newview/llhudtext.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index c362128cb8..91d5fcf665 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -86,7 +86,7 @@ bool lltextobject_further_away::operator()(const LLPointer<LLHUDText>& lhs, cons
LLHUDText::LLHUDText(const U8 type) :
LLHUDObject(type),
mOnHUDAttachment(FALSE),
- mVisibleOffScreen(FALSE),
+// mVisibleOffScreen(FALSE),
mWidth(0.f),
mHeight(0.f),
mFontp(LLFontGL::getFontSansSerifSmall()),
@@ -442,15 +442,15 @@ void LLHUDText::updateVisibility()
mOffscreen = FALSE;
if (!LLViewerCamera::getInstance()->sphereInFrustum(render_position, mRadius))
{
- if (!mVisibleOffScreen)
- {
+// if (!mVisibleOffScreen)
+// {
mVisible = FALSE;
return;
- }
- else
- {
- mOffscreen = TRUE;
- }
+// }
+// else
+// {
+// mOffscreen = TRUE;
+// }
}
mVisible = TRUE;
@@ -465,11 +465,11 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset)
LLVector3 y_pixel_vec;
LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec);
- if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen)
- {
- // bubble off-screen, so find a spot for it along screen edge
- LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos);
- }
+// if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen)
+// {
+// // bubble off-screen, so find a spot for it along screen edge
+// LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos);
+// }
screen_pos_vec.setVec((F32)screen_pos.mX, (F32)screen_pos.mY);