diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-02-21 21:05:14 +0100 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-02-21 23:14:31 +0200 |
commit | 60d3dd98a44230c21803c1606552ee098ed9fa7c (patch) | |
tree | af0aa11c458ca86f786560e0875f7e018e1a16b9 /indra/newview/llhudnametag.cpp | |
parent | 855eea7ddf9e1de9226036ca94ccb03ac0e311b9 (diff) |
Convert remaining BOOL to bool
Diffstat (limited to 'indra/newview/llhudnametag.cpp')
-rw-r--r-- | indra/newview/llhudnametag.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 26fc899eb5..a59f737471 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -65,7 +65,7 @@ const F32 LOD_2_SCREEN_COVERAGE = 0.40f; std::set<LLPointer<LLHUDNameTag> > LLHUDNameTag::sTextObjects; std::vector<LLPointer<LLHUDNameTag> > LLHUDNameTag::sVisibleTextObjects; -BOOL LLHUDNameTag::sDisplayText = TRUE ; +bool LLHUDNameTag::sDisplayText = true ; const F32 LLHUDNameTag::NAMETAG_MAX_WIDTH = 298.f; const F32 LLHUDNameTag::HUD_TEXT_MAX_WIDTH = 190.f; @@ -77,13 +77,13 @@ bool llhudnametag_further_away::operator()(const LLPointer<LLHUDNameTag>& lhs, c LLHUDNameTag::LLHUDNameTag(const U8 type) : LLHUDObject(type), - mDoFade(TRUE), + mDoFade(true), mFadeDistance(8.f), mFadeRange(4.f), mLastDistance(0.f), - mZCompare(TRUE), - mVisibleOffScreen(FALSE), - mOffscreen(FALSE), + mZCompare(true), + mVisibleOffScreen(false), + mOffscreen(false), mColor(1.f, 1.f, 1.f, 1.f), // mScale(), mWidth(0.f), @@ -102,7 +102,7 @@ LLHUDNameTag::LLHUDNameTag(const U8 type) mTextAlignment(ALIGN_TEXT_CENTER), mVertAlignment(ALIGN_VERT_CENTER), mLOD(0), - mHidden(FALSE) + mHidden(false) { LLPointer<LLHUDNameTag> ptr(this); sTextObjects.insert(ptr); @@ -116,17 +116,17 @@ LLHUDNameTag::~LLHUDNameTag() } -BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a& intersection, BOOL debug_render) +bool LLHUDNameTag::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a& intersection, bool debug_render) { if (!mVisible || mHidden) { - return FALSE; + return false; } // don't pick text that isn't bound to a viewerobject if (!mSourceObject || mSourceObject->mDrawable.isNull()) { - return FALSE; + return false; } F32 alpha_factor = 1.f; @@ -141,7 +141,7 @@ BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector4a& start, const LLVector4 } if (text_color.mV[3] < 0.01f) { - return FALSE; + return false; } mOffsetY = lltrunc(mHeight * ((mVertAlignment == ALIGN_VERT_CENTER) ? 0.5f : 1.f)); @@ -176,7 +176,7 @@ BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector4a& start, const LLVector4 LLVector3 height_vec = mHeight * y_pixel_vec; LLCoordGL screen_pos; - LLViewerCamera::getInstance()->projectPosAgentToScreen(position, screen_pos, FALSE); + LLViewerCamera::getInstance()->projectPosAgentToScreen(position, screen_pos, false); LLVector2 screen_offset; screen_offset = updateScreenPos(mPositionOffset); @@ -216,11 +216,11 @@ BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector4a& start, const LLVector4 { dir.mul(t); intersection.setAdd(start, dir); - return TRUE; + return true; } } - return FALSE; + return false; } void LLHUDNameTag::render() @@ -230,11 +230,11 @@ void LLHUDNameTag::render() { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); //LLGLDisable gls_stencil(GL_STENCIL_TEST); - renderText(FALSE); + renderText(false); } } -void LLHUDNameTag::renderText(BOOL for_select) +void LLHUDNameTag::renderText(bool for_select) { if (!mVisible || mHidden) { @@ -257,7 +257,7 @@ void LLHUDNameTag::renderText(BOOL for_select) gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); } - LLGLState gls_blend(GL_BLEND, for_select ? FALSE : TRUE); + LLGLState gls_blend(GL_BLEND, for_select ? false : true); LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f); F32 alpha_factor = 1.f; @@ -296,7 +296,7 @@ void LLHUDNameTag::renderText(BOOL for_select) mRadius = (width_vec + height_vec).magVec() * 0.5f; LLCoordGL screen_pos; - LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, FALSE); + LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, false); LLVector2 screen_offset = updateScreenPos(mPositionOffset); @@ -342,7 +342,7 @@ void LLHUDNameTag::renderText(BOOL for_select) LLColor4 label_color(0.f, 0.f, 0.f, 1.f); label_color.mV[VALPHA] = alpha_factor; - hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, FALSE); + hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false); } } @@ -387,7 +387,7 @@ void LLHUDNameTag::renderText(BOOL for_select) text_color = segment_iter->mColor; text_color.mV[VALPHA] *= alpha_factor; - hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, FALSE); + hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, false); } } /// Reset the default color to white. The renderer expects this to be the default. @@ -522,7 +522,7 @@ void LLHUDNameTag::addLabel(const std::string& label_utf8, F32 max_pixels) } } -void LLHUDNameTag::setZCompare(const BOOL zcompare) +void LLHUDNameTag::setZCompare(const bool zcompare) { mZCompare = zcompare; } @@ -554,7 +554,7 @@ void LLHUDNameTag::setAlpha(F32 alpha) } -void LLHUDNameTag::setDoFade(const BOOL do_fade) +void LLHUDNameTag::setDoFade(const bool do_fade) { mDoFade = do_fade; } @@ -571,7 +571,7 @@ void LLHUDNameTag::updateVisibility() if (!mSourceObject) { //LL_WARNS() << "LLHUDNameTag::updateScreenPos -- mSourceObject is NULL!" << LL_ENDL; - mVisible = TRUE; + mVisible = true; sVisibleTextObjects.push_back(LLPointer<LLHUDNameTag> (this)); return; } @@ -579,7 +579,7 @@ void LLHUDNameTag::updateVisibility() // Not visible if parent object is dead if (mSourceObject->isDead()) { - mVisible = FALSE; + mVisible = false; return; } @@ -590,7 +590,7 @@ void LLHUDNameTag::updateVisibility() if (dir_from_camera * LLViewerCamera::getInstance()->getAtAxis() <= 0.f) { //text is behind camera, don't render - mVisible = FALSE; + mVisible = false; return; } @@ -607,7 +607,7 @@ void LLHUDNameTag::updateVisibility() if (mLOD >= 3 || !mTextSegments.size() || (mDoFade && (mLastDistance > mFadeDistance + mFadeRange))) { - mVisible = FALSE; + mVisible = false; return; } @@ -620,21 +620,21 @@ void LLHUDNameTag::updateVisibility() (x_pixel_vec * mPositionOffset.mV[VX]) + (y_pixel_vec * mPositionOffset.mV[VY]); - mOffscreen = FALSE; + mOffscreen = false; if (!LLViewerCamera::getInstance()->sphereInFrustum(render_position, mRadius)) { if (!mVisibleOffScreen) { - mVisible = FALSE; + mVisible = false; return; } else { - mOffscreen = TRUE; + mOffscreen = true; } } - mVisible = TRUE; + mVisible = true; sVisibleTextObjects.push_back(LLPointer<LLHUDNameTag> (this)); } @@ -646,7 +646,7 @@ LLVector2 LLHUDNameTag::updateScreenPos(LLVector2 &offset) LLVector3 y_pixel_vec; LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); - if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) + if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, false) && mVisibleOffScreen) { // bubble off-screen, so find a spot for it along screen edge LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos); |