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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llhudeffectbeam.h
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/newview/llhudeffectbeam.h')
-rw-r--r--indra/newview/llhudeffectbeam.h48
1 files changed, 24 insertions, 24 deletions
diff --git a/indra/newview/llhudeffectbeam.h b/indra/newview/llhudeffectbeam.h
index fdee5178af..7d9177e7ab 100644
--- a/indra/newview/llhudeffectbeam.h
+++ b/indra/newview/llhudeffectbeam.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llhudeffectbeam.h
* @brief LLHUDEffectBeam class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -40,31 +40,31 @@ const S32 NUM_POINTS = 5;
class LLHUDEffectBeam : public LLHUDEffect
{
public:
- /*virtual*/ void setSourceObject(LLViewerObject *objp);
+ /*virtual*/ void setSourceObject(LLViewerObject *objp);
- // A beam can have either a target object or a target position
- void setTargetObject(LLViewerObject *objp);
- void setTargetPos(const LLVector3d &target_pos_global);
+ // A beam can have either a target object or a target position
+ void setTargetObject(LLViewerObject *objp);
+ void setTargetPos(const LLVector3d &target_pos_global);
- friend class LLHUDObject;
+ friend class LLHUDObject;
protected:
- LLHUDEffectBeam(const U8 type);
- ~LLHUDEffectBeam();
+ LLHUDEffectBeam(const U8 type);
+ ~LLHUDEffectBeam();
- /*virtual*/ void render();
- /*virtual*/ void renderForTimer();
- /*virtual*/ void packData(LLMessageSystem *mesgsys);
- /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
+ /*virtual*/ void render();
+ /*virtual*/ void renderForTimer();
+ /*virtual*/ void packData(LLMessageSystem *mesgsys);
+ /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
private:
- void setupParticle(const S32 i);
+ void setupParticle(const S32 i);
+
-
- F32 mKillTime;
- LLFrameTimer mTimer;
- LLInterpLinear<LLVector3d> mInterp[NUM_POINTS];
- LLInterpLinear<F32> mInterpFade[NUM_POINTS];
- LLInterpLinear<F32> mFadeInterp;
- LLVector3d mTargetPos;
+ F32 mKillTime;
+ LLFrameTimer mTimer;
+ LLInterpLinear<LLVector3d> mInterp[NUM_POINTS];
+ LLInterpLinear<F32> mInterpFade[NUM_POINTS];
+ LLInterpLinear<F32> mFadeInterp;
+ LLVector3d mTargetPos;
};
#endif // LL_LLHUDEFFECTBEAM_H