diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-03-06 15:23:54 -0500 |
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committer | GitHub <noreply@github.com> | 2025-03-06 15:23:54 -0500 |
commit | e6927d8a079f81522e7dde9b1c67035171f84c93 (patch) | |
tree | a5335524e579d1ad478f1b723215673a55cc51dd /indra/newview/llheroprobemanager.cpp | |
parent | 5029f0322f264e17f7509952f7bf9812db17a9ec (diff) | |
parent | 42ceac9695f7e098f15264977396a939c8ddfd23 (diff) |
Merge pull request #3304 from secondlife/release/2024.12-ForeverFPS
2024.12 ForeverFPS
Diffstat (limited to 'indra/newview/llheroprobemanager.cpp')
-rw-r--r-- | indra/newview/llheroprobemanager.cpp | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp index ce419498cf..675a8dfe7d 100644 --- a/indra/newview/llheroprobemanager.cpp +++ b/indra/newview/llheroprobemanager.cpp @@ -80,6 +80,17 @@ void LLHeroProbeManager::update() return; } + // Part of a hacky workaround to fix #3331. + // For some reason clearing shaders will cause mirrors to actually work. + // There's likely some deeper state issue that needs to be resolved. + // - Geenz 2025-02-25 + if (!mInitialized && LLStartUp::getStartupState() > STATE_PRECACHE) + { + LLViewerShaderMgr::instance()->clearShaderCache(); + LLViewerShaderMgr::instance()->setShaders(); + mInitialized = true; + } + LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; llassert(!gCubeSnapshot); // assert a snapshot is not in progress if (LLAppViewer::instance()->logoutRequestSent()) @@ -89,9 +100,11 @@ void LLHeroProbeManager::update() initReflectionMaps(); + static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true); + if (!mRenderTarget.isComplete()) { - U32 color_fmt = GL_RGBA16F; + U32 color_fmt = render_hdr ? GL_RGBA16F : GL_RGBA8; mRenderTarget.allocate(mProbeResolution, mProbeResolution, color_fmt, true); } @@ -103,7 +116,7 @@ void LLHeroProbeManager::update() mMipChain.resize(count); for (U32 i = 0; i < count; ++i) { - mMipChain[i].allocate(res, res, GL_RGBA16F); + mMipChain[i].allocate(res, res, render_hdr ? GL_RGBA16F : GL_RGBA8); res /= 2; } } @@ -220,7 +233,7 @@ void LLHeroProbeManager::renderProbes() static LLCachedControl<S32> sUpdateRate(gSavedSettings, "RenderHeroProbeUpdateRate", 0); F32 near_clip = 0.01f; - if (mNearestHero != nullptr && + if (mNearestHero != nullptr && !mNearestHero->isDead() && !gTeleportDisplay && !gDisconnected && !LLAppViewer::instance()->logoutRequestSent()) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("hpmu - realtime"); @@ -249,12 +262,13 @@ void LLHeroProbeManager::renderProbes() LL_PROFILE_ZONE_NUM(gFrameCount % rate); LL_PROFILE_ZONE_NUM(rate); + bool dynamic = mNearestHero->getReflectionProbeIsDynamic() && sDetail() > 0; for (U32 i = 0; i < 6; ++i) { if ((gFrameCount % rate) == (i % rate)) { // update 6/rate faces per frame LL_PROFILE_ZONE_NUM(i); - updateProbeFace(mProbes[0], i, mNearestHero->getReflectionProbeIsDynamic() && sDetail > 0, near_clip); + updateProbeFace(mProbes[0], i, dynamic, near_clip); } } generateRadiance(mProbes[0]); @@ -537,8 +551,10 @@ void LLHeroProbeManager::initReflectionMaps() mTexture = new LLCubeMapArray(); + static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true); + // store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source) - mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2); + mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2, true, render_hdr); if (mDefaultProbe.isNull()) { |