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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-12-07 15:05:57 -0500 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-12-07 15:05:57 -0500 |
commit | 3c00c1ba4590e758f84f5c97f2d407aa7e605ad8 (patch) | |
tree | 0d6771596b57ecf87f2504066543b56bbcf65d80 /indra/newview/llglsandbox.cpp | |
parent | efe65d90e027e4385c97d76244844fa8660dc7ce (diff) | |
parent | d9b4570883652d647c05083c18fac1a088efd6e2 (diff) |
merge viewer-development into web-profiles
Diffstat (limited to 'indra/newview/llglsandbox.cpp')
-rw-r--r-- | indra/newview/llglsandbox.cpp | 97 |
1 files changed, 41 insertions, 56 deletions
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 83846f5b61..842911ecc0 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -48,6 +48,7 @@ #include "lltoolmgr.h" #include "llselectmgr.h" #include "llhudmanager.h" +#include "llhudtext.h" #include "llrendersphere.h" #include "llviewerobjectlist.h" #include "lltoolselectrect.h" @@ -662,35 +663,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV x2 = x1 + PARCEL_GRID_STEP_METERS; y2 = y1; - if (gRenderForSelect) - { - LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL); - gGL.color4ubv(color.mV); - } - else - { - dy = (pos_y - y1) + DIST_OFFSET; - - if (pos_x < x1) - dx = pos_x - x1; - else if (pos_x > x2) - dx = pos_x - x2; - else - dx = 0; + dy = (pos_y - y1) + DIST_OFFSET; - dist = dx*dx+dy*dy; - - if (dist < MIN_DIST_SQ) - alpha = MAX_ALPHA; - else if (dist > MAX_DIST_SQ) - alpha = 0.0f; - else - alpha = 30/dist; - - alpha = llclamp(alpha, 0.0f, MAX_ALPHA); - - gGL.color4f(1.f, 1.f, 1.f, alpha); - } + if (pos_x < x1) + dx = pos_x - x1; + else if (pos_x > x2) + dx = pos_x - x2; + else + dx = 0; + + dist = dx*dx+dy*dy; + + if (dist < MIN_DIST_SQ) + alpha = MAX_ALPHA; + else if (dist > MAX_DIST_SQ) + alpha = 0.0f; + else + alpha = 30/dist; + + alpha = llclamp(alpha, 0.0f, MAX_ALPHA); + + gGL.color4f(1.f, 1.f, 1.f, alpha); if ((pos_y - y1) < 0) direction = SOUTH_MASK; else direction = NORTH_MASK; @@ -708,35 +701,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV x2 = x1; y2 = y1 + PARCEL_GRID_STEP_METERS; - if (gRenderForSelect) - { - LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL); - gGL.color4ubv(color.mV); - } + dx = (pos_x - x1) + DIST_OFFSET; + + if (pos_y < y1) + dy = pos_y - y1; + else if (pos_y > y2) + dy = pos_y - y2; + else + dy = 0; + + dist = dx*dx+dy*dy; + + if (dist < MIN_DIST_SQ) + alpha = MAX_ALPHA; + else if (dist > MAX_DIST_SQ) + alpha = 0.0f; else - { - dx = (pos_x - x1) + DIST_OFFSET; - - if (pos_y < y1) - dy = pos_y - y1; - else if (pos_y > y2) - dy = pos_y - y2; - else - dy = 0; - - dist = dx*dx+dy*dy; - - if (dist < MIN_DIST_SQ) - alpha = MAX_ALPHA; - else if (dist > MAX_DIST_SQ) - alpha = 0.0f; - else - alpha = 30/dist; - - alpha = llclamp(alpha, 0.0f, MAX_ALPHA); + alpha = 30/dist; + + alpha = llclamp(alpha, 0.0f, MAX_ALPHA); - gGL.color4f(1.f, 1.f, 1.f, alpha); - } + gGL.color4f(1.f, 1.f, 1.f, alpha); if ((pos_x - x1) > 0) direction = WEST_MASK; else direction = EAST_MASK; @@ -888,7 +873,7 @@ void LLViewerObjectList::renderObjectBeacons() color = debug_beacon.mTextColor; color.mV[3] *= 1.f; - hud_textp->setString(utf8str_to_wstring(debug_beacon.mString)); + hud_textp->setString(debug_beacon.mString); hud_textp->setColor(color); hud_textp->setPositionAgent(debug_beacon.mPositionAgent); debug_beacon.mHUDObject = hud_textp; |