From 36c35bca2663447216027015c10aa921ab75abfb Mon Sep 17 00:00:00 2001 From: James Cook Date: Thu, 25 Feb 2010 17:06:17 -0800 Subject: Support multiple fonts, colors and styles in name tags Simplified LLHUDText string API to be UTF8 only Added per-text segment font support Changed LLVOAvatar invalidateNameTag to clearNameTag --- indra/newview/llglsandbox.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llglsandbox.cpp') diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 750a9d478f..134e63fa35 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -983,7 +983,7 @@ void LLViewerObjectList::renderObjectBeacons() color = debug_beacon.mTextColor; color.mV[3] *= 1.f; - hud_textp->setString(utf8str_to_wstring(debug_beacon.mString)); + hud_textp->setString(debug_beacon.mString); hud_textp->setColor(color); hud_textp->setPositionAgent(debug_beacon.mPositionAgent); debug_beacon.mHUDObject = hud_textp; -- cgit v1.2.3 From 541291b366c4813217be5cb9118cd74778d0daeb Mon Sep 17 00:00:00 2001 From: James Cook Date: Fri, 26 Feb 2010 17:31:55 -0800 Subject: Removed unnecessary include llhudtext.h from llviewerobject.h --- indra/newview/llglsandbox.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llglsandbox.cpp') diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 134e63fa35..a47f628da0 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -54,6 +54,7 @@ #include "lltoolmgr.h" #include "llselectmgr.h" #include "llhudmanager.h" +#include "llhudtext.h" #include "llrendersphere.h" #include "llviewerobjectlist.h" #include "lltoolselectrect.h" -- cgit v1.2.3 From 393c819477b268aa0a05ec0a006e1dba27d6e6c6 Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Sun, 10 Oct 2010 15:25:11 +0100 Subject: VWR-21967 There's lots of ::renderForSelect() code that we don't need any more. VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline) --- indra/newview/llglsandbox.cpp | 94 ++++++++++++++++++------------------------- 1 file changed, 39 insertions(+), 55 deletions(-) (limited to 'indra/newview/llglsandbox.cpp') diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 83846f5b61..aab88e9779 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -662,35 +662,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV x2 = x1 + PARCEL_GRID_STEP_METERS; y2 = y1; - if (gRenderForSelect) - { - LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL); - gGL.color4ubv(color.mV); - } - else - { - dy = (pos_y - y1) + DIST_OFFSET; - - if (pos_x < x1) - dx = pos_x - x1; - else if (pos_x > x2) - dx = pos_x - x2; - else - dx = 0; + dy = (pos_y - y1) + DIST_OFFSET; - dist = dx*dx+dy*dy; - - if (dist < MIN_DIST_SQ) - alpha = MAX_ALPHA; - else if (dist > MAX_DIST_SQ) - alpha = 0.0f; - else - alpha = 30/dist; - - alpha = llclamp(alpha, 0.0f, MAX_ALPHA); - - gGL.color4f(1.f, 1.f, 1.f, alpha); - } + if (pos_x < x1) + dx = pos_x - x1; + else if (pos_x > x2) + dx = pos_x - x2; + else + dx = 0; + + dist = dx*dx+dy*dy; + + if (dist < MIN_DIST_SQ) + alpha = MAX_ALPHA; + else if (dist > MAX_DIST_SQ) + alpha = 0.0f; + else + alpha = 30/dist; + + alpha = llclamp(alpha, 0.0f, MAX_ALPHA); + + gGL.color4f(1.f, 1.f, 1.f, alpha); if ((pos_y - y1) < 0) direction = SOUTH_MASK; else direction = NORTH_MASK; @@ -708,35 +700,27 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV x2 = x1; y2 = y1 + PARCEL_GRID_STEP_METERS; - if (gRenderForSelect) - { - LLColor4U color((U8)(GL_NAME_PARCEL_WALL >> 16), (U8)(GL_NAME_PARCEL_WALL >> 8), (U8)GL_NAME_PARCEL_WALL); - gGL.color4ubv(color.mV); - } + dx = (pos_x - x1) + DIST_OFFSET; + + if (pos_y < y1) + dy = pos_y - y1; + else if (pos_y > y2) + dy = pos_y - y2; + else + dy = 0; + + dist = dx*dx+dy*dy; + + if (dist < MIN_DIST_SQ) + alpha = MAX_ALPHA; + else if (dist > MAX_DIST_SQ) + alpha = 0.0f; else - { - dx = (pos_x - x1) + DIST_OFFSET; - - if (pos_y < y1) - dy = pos_y - y1; - else if (pos_y > y2) - dy = pos_y - y2; - else - dy = 0; - - dist = dx*dx+dy*dy; - - if (dist < MIN_DIST_SQ) - alpha = MAX_ALPHA; - else if (dist > MAX_DIST_SQ) - alpha = 0.0f; - else - alpha = 30/dist; - - alpha = llclamp(alpha, 0.0f, MAX_ALPHA); + alpha = 30/dist; + + alpha = llclamp(alpha, 0.0f, MAX_ALPHA); - gGL.color4f(1.f, 1.f, 1.f, alpha); - } + gGL.color4f(1.f, 1.f, 1.f, alpha); if ((pos_x - x1) > 0) direction = WEST_MASK; else direction = EAST_MASK; -- cgit v1.2.3