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authorsimon <none@none>2013-03-25 12:19:02 -0700
committersimon <none@none>2013-03-25 12:19:02 -0700
commita976f5c217ce97c70a7e151b9a490e6a6ebf1396 (patch)
tree8d86c9060ac05b34b1a9dfd25f03451e18dcc326 /indra/newview/llfriendcard.cpp
parentcc260a635674c56d8fab88a5cd4dd188b4c9ac9c (diff)
parent98a82c50d539451e1931826ca75fbc01d611806d (diff)
Pull and merge downstream code with CHUI viewer-development by way of viewer-lion
Diffstat (limited to 'indra/newview/llfriendcard.cpp')
-rw-r--r--indra/newview/llfriendcard.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp
index 11401d6c68..a4dfd94496 100644
--- a/indra/newview/llfriendcard.cpp
+++ b/indra/newview/llfriendcard.cpp
@@ -47,13 +47,13 @@ static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All";
// helper functions
// NOTE: For now Friends & All folders are created as protected folders of the LLFolderType::FT_CALLINGCARD type.
-// So, their names will be processed in the LLFolderViewItem::refreshFromListener() to be localized
+// So, their names will be processed in the LLFolderViewItem::refresh() to be localized
// using "InvFolder LABEL_NAME" as LLTrans::findString argument.
// We must use in this file their hard-coded names to ensure found them on different locales. EXT-5829.
// These hard-coded names will be stored in InventoryItems but shown localized in FolderViewItems
-// If hack in the LLFolderViewItem::refreshFromListener() to localize protected folder is removed
+// If hack in the LLFolderViewItem::refresh() to localize protected folder is removed
// or these folders are not protected these names should be localized in another place/way.
inline const std::string get_friend_folder_name()
{
@@ -533,7 +533,7 @@ void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
bool shouldBeAdded = true;
LLAvatarName av_name;
LLAvatarNameCache::get(avatarID, &av_name);
- const std::string& name = av_name.mUsername;
+ const std::string& name = av_name.getAccountName();
lldebugs << "Processing buddy name: " << name
<< ", id: " << avatarID