diff options
author | Steven Bennetts <steve@lindenlab.com> | 2009-08-28 22:58:17 +0000 |
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committer | Steven Bennetts <steve@lindenlab.com> | 2009-08-28 22:58:17 +0000 |
commit | 0aa2bc4831674e61edf680887eba9acec9f997ed (patch) | |
tree | edf19fd9b857cf13b9e7ad943b65178954b4811c /indra/newview/llfriendcard.cpp | |
parent | 51500f82e23b7deff9a0e1bc23f5bfa40aec1fb9 (diff) |
svn merge -r 1490-1500 https://svn.aws.productengine.com/secondlife/pe/stable-2
Bug Fixes:
* EXT-637 EXT-595
Dev work:
* EXT-694
QA:
* Be sure feature works on other locales
Known issues:
* If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts.
* It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy.
* If friendship is removed when agent is offline, Friend Card is not removed from Inventory.
Diffstat (limited to 'indra/newview/llfriendcard.cpp')
-rw-r--r-- | indra/newview/llfriendcard.cpp | 425 |
1 files changed, 425 insertions, 0 deletions
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp new file mode 100644 index 0000000000..bef5f094e3 --- /dev/null +++ b/indra/newview/llfriendcard.cpp @@ -0,0 +1,425 @@ +/** + * @file llfriendcard.cpp + * @brief Implementation of classes to process Friends Cards + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinventory.h" +#include "lltrans.h" + +#include "llfriendcard.h" + +#include "llcallingcard.h" // for LLAvatarTracker +#include "llviewerinventory.h" +#include "llinventorymodel.h" + +// Constants; + +static const std::string INVENTORY_STRING_FRIENDS_SUBFOLDER = "Friends"; +static const std::string INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER = "All"; + +// helper functions + +/* +mantipov *NOTE: unable to use +LLTrans::getString("InvFolder Friends"); or +LLTrans::getString("InvFolder FriendsAll"); +in next two functions to set localized folders' names because of there is a hack in the +LLFolderViewItem::refreshFromListener() method for protected asset types. +So, localized names will be got from the strings with "InvFolder LABEL_NAME" in the strings.xml +*/ +inline const std::string& get_friend_folder_name() +{ + return INVENTORY_STRING_FRIENDS_SUBFOLDER; +} + +inline const std::string& get_friend_all_subfolder_name() +{ + return INVENTORY_STRING_FRIENDS_ALL_SUBFOLDER; +} + +void move_from_to_arrays(LLInventoryModel::cat_array_t& from, LLInventoryModel::cat_array_t& to) +{ + while (from.count() > 0) + { + to.put(from.get(0)); + from.remove(0); + } +} + +const LLUUID& get_folder_uuid(const LLUUID& parentFolderUUID, LLInventoryCollectFunctor& matchFunctor) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + + gInventory.collectDescendentsIf(parentFolderUUID, cats, items, + LLInventoryModel::EXCLUDE_TRASH, matchFunctor); + + if (cats.count() == 1) + { + return cats.get(0)->getUUID(); + } + + return LLUUID::null; +} + +// LLFriendCardsManager Constructor / Destructor +LLFriendCardsManager::LLFriendCardsManager() +{ + LLAvatarTracker::instance().addObserver(this); +} + +LLFriendCardsManager::~LLFriendCardsManager() +{ + LLAvatarTracker::instance().removeObserver(this); +} + +void LLFriendCardsManager::putAvatarData(const LLUUID& avatarID) +{ + llinfos << "Store avatar data, avatarID: " << avatarID << llendl; + std::pair< avatar_uuid_set_t::iterator, bool > pr; + pr = mBuddyIDSet.insert(avatarID); + if (pr.second == false) + { + llwarns << "Trying to add avatar UUID for the stored avatar: " + << avatarID + << llendl; + } +} + +const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID) +{ + LLUUID rv; + avatar_uuid_set_t::iterator it = mBuddyIDSet.find(avatarID); + if (mBuddyIDSet.end() == it) + { + llwarns << "Call method for non-existent avatar name in the map: " << avatarID << llendl; + } + else + { + rv = (*it); + mBuddyIDSet.erase(it); + } + return rv; +} + +// be sure LLInventoryModel::buildParentChildMap() has been called before it. +// and this method must be called before any actions with friend list +void LLFriendCardsManager::ensureFriendFoldersExist() +{ + LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + + LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); + + if (friendFolderUUID.isNull()) + { + friendFolderUUID = gInventory.createNewCategory(callingCardsFolderID, + LLAssetType::AT_CALLINGCARD, get_friend_folder_name()); + } + + LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl(); + + if (friendAllSubfolderUUID.isNull()) + { + friendAllSubfolderUUID = gInventory.createNewCategory(friendFolderUUID, + LLAssetType::AT_CALLINGCARD, get_friend_all_subfolder_name()); + } +} + + +bool LLFriendCardsManager::isItemInAnyFriendsList(const LLViewerInventoryItem* item) +{ + if (item->getType() != LLAssetType::AT_CALLINGCARD) + return false; + + LLInventoryModel::item_array_t items; + findMatchedFriendCards(item->getCreatorUUID(), items); + + return items.count() > 0; +} + +bool LLFriendCardsManager::isCategoryInFriendFolder(const LLViewerInventoryCategory* cat) const +{ + if (NULL == cat) + return false; + return TRUE == gInventory.isObjectDescendentOf(cat->getUUID(), findFriendFolderUUIDImpl()); +} + +void LLFriendCardsManager::syncFriendsFolder() +{ + //lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" if they are absent + LLFriendCardsManager::instance().ensureFriendFoldersExist(); + + LLAvatarTracker::buddy_map_t all_buddies; + LLAvatarTracker::instance().copyBuddyList(all_buddies); + + // 1. Remove Friend Cards for non-friends + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + + gInventory.collectDescendents(findFriendAllSubfolderUUIDImpl(), cats, items, LLInventoryModel::EXCLUDE_TRASH); + + LLInventoryModel::item_array_t::const_iterator it; + for (it = items.begin(); it != items.end(); ++it) + { + lldebugs << "Check if buddy is in list: " << (*it)->getName() << " " << (*it)->getCreatorUUID() << llendl; + if (NULL == get_ptr_in_map(all_buddies, (*it)->getCreatorUUID())) + { + lldebugs << "NONEXISTS, so remove it" << llendl; + removeFriendCardFromInventory((*it)->getCreatorUUID()); + } + } + + // 2. Add missing Friend Cards for friends + LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin(); + llinfos << "try to build friends, count: " << all_buddies.size() << llendl; + for(; buddy_it != all_buddies.end(); ++buddy_it) + { + const LLUUID& buddy_id = (*buddy_it).first; + addFriendCardToInventory(buddy_id); + } +} + +void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBuddiesMap) const +{ + folderBuddiesMap.clear(); + + LLInventoryModel::cat_array_t* listFolders; + LLInventoryModel::item_array_t* items; + + // get folders in the Friend folder. Items should be NULL due to Cards should be in lists. + gInventory.getDirectDescendentsOf(findFriendFolderUUIDImpl(), listFolders, items); + + if (NULL == listFolders) + return; + + LLInventoryModel::cat_array_t::const_iterator itCats; // to iterate Friend Lists (categories) + LLInventoryModel::item_array_t::const_iterator itBuddy; // to iterate Buddies in each List + LLInventoryModel::cat_array_t* fakeCatsArg; + for (itCats = listFolders->begin(); itCats != listFolders->end(); ++itCats) + { + if (items) + items->clear(); + + // *HACK: Only Friends/All content will be shown for now + // *TODO: Remove this hack, implement sorting if it will be needded by spec. + if ((*itCats)->getUUID() != findFriendAllSubfolderUUIDImpl()) + continue; + + gInventory.getDirectDescendentsOf((*itCats)->getUUID(), fakeCatsArg, items); + + if (NULL == items) + continue; + + std::vector<LLUUID> buddyUUIDs; + for (itBuddy = items->begin(); itBuddy != items->end(); ++itBuddy) + { + buddyUUIDs.push_back((*itBuddy)->getCreatorUUID()); + } + + folderBuddiesMap.insert(make_pair((*itCats)->getUUID(), buddyUUIDs)); + } +} + + +/************************************************************************/ +/* Private Methods */ +/************************************************************************/ +const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const +{ + LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + + std::string friendFolderName = get_friend_folder_name(); + + return findChildFolderUUID(callingCardsFolderID, friendFolderName); +} + +const LLUUID& LLFriendCardsManager::findFriendAllSubfolderUUIDImpl() const +{ + LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); + + std::string friendAllSubfolderName = get_friend_all_subfolder_name(); + + return findChildFolderUUID(friendFolderUUID, friendAllSubfolderName); +} + +const LLUUID& LLFriendCardsManager::findChildFolderUUID(const LLUUID& parentFolderUUID, const std::string& folderLabel) const +{ + // mantipov *HACK: get localaized name in the same way like in the LLFolderViewItem::refreshFromListener() method. + // be sure these both methods are synchronized. + // see also get_friend_folder_name() and get_friend_all_subfolder_name() functions + std::string localizedName = LLTrans::getString("InvFolder " + folderLabel); + + LLNameCategoryCollector matchFolderFunctor(localizedName); + + return get_folder_uuid(parentFolderUUID, matchFolderFunctor); +} +const LLUUID& LLFriendCardsManager::findFriendCardInventoryUUIDImpl(const LLUUID& avatarID) +{ + LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl(); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLInventoryModel::item_array_t::const_iterator it; + + // it is not necessary to check friendAllSubfolderUUID against NULL. It will be processed by collectDescendents + gInventory.collectDescendents(friendAllSubfolderUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH); + for (it = items.begin(); it != items.end(); ++it) + { + if ((*it)->getCreatorUUID() == avatarID) + return (*it)->getUUID(); + } + + return LLUUID::null; +} + +void LLFriendCardsManager::findMatchedFriendCards(const LLUUID& avatarID, LLInventoryModel::item_array_t& items) const +{ + LLInventoryModel::cat_array_t cats; + LLUUID friendFolderUUID = findFriendFolderUUIDImpl(); + + LLParticularBuddyCollector matchFunctor(avatarID); + + LLViewerInventoryCategory* friendFolder = gInventory.getCategory(friendFolderUUID); + + LLInventoryModel::cat_array_t subFolders; + subFolders.push_back(friendFolder); + + while (subFolders.count() > 0) + { + LLViewerInventoryCategory* cat = subFolders.get(0); + subFolders.remove(0); + + gInventory.collectDescendentsIf(cat->getUUID(), cats, items, + LLInventoryModel::EXCLUDE_TRASH, matchFunctor); + + move_from_to_arrays(cats, subFolders); + } +} + +class CreateFriendCardCallback : public LLInventoryCallback +{ +public: + void fire(const LLUUID& inv_item_id) + { + LLViewerInventoryItem* item = gInventory.getItem(inv_item_id); + + if (item) + LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID()); + } +}; + +bool LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID) +{ + LLInventoryModel* invModel = &gInventory; + + bool shouldBeAdded = true; + std::string name; + gCacheName->getFullName(avatarID, name); + + lldebugs << "Processing buddy name: " << name + << ", id: " << avatarID + << llendl; + + if (shouldBeAdded && findFriendCardInventoryUUIDImpl(avatarID).notNull()) + { + shouldBeAdded = false; + lldebugs << "is found in Inventory: " << name << llendl; + } + + if (shouldBeAdded && isAvatarDataStored(avatarID)) + { + shouldBeAdded = false; + lldebugs << "is found in sentRequests: " << name << llendl; + } + + LLUUID friendListFolderID = findFriendAllSubfolderUUIDImpl(); + if (shouldBeAdded && !invModel->isCategoryComplete(friendListFolderID)) + { + shouldBeAdded = false; + } + if (shouldBeAdded) + { + putAvatarData(avatarID); + lldebugs << "Sent create_inventory_item for " << avatarID << ", " << name << llendl; + + // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not + LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback(); + + create_inventory_callingcard(avatarID, friendListFolderID, cb); + } + + return shouldBeAdded; +} + +void LLFriendCardsManager::removeFriendCardFromInventory(const LLUUID& avatarID) +{ + LLInventoryModel::item_array_t items; + findMatchedFriendCards(avatarID, items); + + LLInventoryModel::item_array_t::const_iterator it; + for (it = items.begin(); it != items.end(); ++ it) + { + gInventory.removeItem((*it)->getUUID()); + } +} + +void LLFriendCardsManager::onFriendListUpdate(U32 changed_mask) +{ + LLAvatarTracker& at = LLAvatarTracker::instance(); + + switch(changed_mask) { + case LLFriendObserver::ADD: + { + const std::set<LLUUID>& changed_items = at.getChangedIDs(); + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + LLFriendCardsManager::instance().addFriendCardToInventory(*id_it); + } + } + break; + case LLFriendObserver::REMOVE: + { + const std::set<LLUUID>& changed_items = at.getChangedIDs(); + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + LLFriendCardsManager::instance().removeFriendCardFromInventory(*id_it); + } + } + + default:; + } +} + +// EOF |