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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llfloaterworldmap.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/llfloaterworldmap.h')
-rw-r--r--indra/newview/llfloaterworldmap.h448
1 files changed, 224 insertions, 224 deletions
diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h
index b0e5c85fb1..6765157e55 100644
--- a/indra/newview/llfloaterworldmap.h
+++ b/indra/newview/llfloaterworldmap.h
@@ -1,224 +1,224 @@
-/**
- * @file llfloaterworldmap.h
- * @brief LLFloaterWorldMap class definition
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-/*
- * Map of the entire world, with multiple background images,
- * avatar tracking, teleportation by double-click, etc.
- */
-
-#ifndef LL_LLFLOATERWORLDMAP_H
-#define LL_LLFLOATERWORLDMAP_H
-
-#include "llfloater.h"
-#include "llmapimagetype.h"
-#include "lltracker.h"
-#include "llslurl.h"
-
-class LLCtrlListInterface;
-class LLFriendObserver;
-class LLInventoryModel;
-class LLInventoryObserver;
-class LLItemInfo;
-class LLLineEditor;
-class LLTabContainer;
-class LLWorldMapView;
-
-class LLFloaterWorldMap : public LLFloater
-{
-public:
- LLFloaterWorldMap(const LLSD& key);
- virtual ~LLFloaterWorldMap();
-
- // Prefer this to gFloaterWorldMap
- static LLFloaterWorldMap* getInstance();
-
- static void *createWorldMapView(void* data);
- bool postBuild();
-
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ void onClose(bool app_quitting);
-
- static void reloadIcons(void*);
-
- /*virtual*/ void reshape( S32 width, S32 height, bool called_from_parent = true );
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ void draw();
-
- /*virtual*/ void onFocusLost();
-
- // methods for dealing with inventory. The observe() method is
- // called during program startup. inventoryUpdated() will be
- // called by a helper object when an interesting change has
- // occurred.
- void observeInventory(LLInventoryModel* inventory);
- void inventoryChanged();
-
- // Calls for dealing with changes in friendship
- void observeFriends();
- void friendsChanged();
-
- // tracking methods
- void trackAvatar( const LLUUID& avatar_id, const std::string& name );
- void trackLandmark( const LLUUID& landmark_item_id );
- void trackLocation(const LLVector3d& pos);
- void trackEvent(const LLItemInfo &event_info);
- void trackGenericItem(const LLItemInfo &item);
- void trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord);
-
- static const LLUUID& getHomeID() { return sHomeID; }
-
- // A z_attenuation of 0.0f collapses the distance into the X-Y plane
- F32 getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const;
-
- void clearLocationSelection(bool clear_ui = false, bool dest_reached = false);
- void clearAvatarSelection(bool clear_ui = false);
- void clearLandmarkSelection(bool clear_ui = false);
-
- // Adjust the maximally zoomed out limit of the zoom slider so you can
- // see the whole world, plus a little.
- void adjustZoomSliderBounds();
-
- // Catch changes in the sim list
- void updateSims(bool found_null_sim);
-
- // teleport to the tracked item, if there is one
- void teleport();
- void onChangeMaturity();
-
- void onClearBtn();
-
- //Slapp instigated avatar tracking
- void avatarTrackFromSlapp( const LLUUID& id );
-
-protected:
- void onGoHome();
-
- void onLandmarkComboPrearrange();
- void onLandmarkComboCommit();
-
- void onAvatarComboPrearrange();
- void onAvatarComboCommit();
-
- void onComboTextEntry( );
- void onSearchTextEntry( );
-
- void onClickTeleportBtn();
- void onShowTargetBtn();
- void onShowAgentBtn();
- void onCopySLURL();
-
- void onExpandCollapseBtn();
-
- void centerOnTarget(bool animate);
- void updateLocation();
-
- // fly to the tracked item, if there is one
- void fly();
-
- void buildLandmarkIDLists();
- void flyToLandmark();
- void teleportToLandmark();
- void setLandmarkVisited();
-
- void buildAvatarIDList();
- void flyToAvatar();
- void teleportToAvatar();
-
- void updateSearchEnabled();
- void onLocationFocusChanged( LLFocusableElement* ctrl );
- void onLocationCommit();
- void onCoordinatesCommit();
- void onCommitSearchResult();
-
- void onTeleportFinished();
-
-private:
- LLWorldMapView* mMapView; // Panel displaying the map
-
- // update display of teleport destination coordinates - pos is in global coordinates
- void updateTeleportCoordsDisplay( const LLVector3d& pos );
-
- // enable/disable teleport destination coordinates
- void enableTeleportCoordsDisplay( bool enabled );
-
- std::vector<LLUUID> mLandmarkAssetIDList;
- std::vector<LLUUID> mLandmarkItemIDList;
-
- static const LLUUID sHomeID;
-
- LLInventoryModel* mInventory;
- LLInventoryObserver* mInventoryObserver;
- LLFriendObserver* mFriendObserver;
-
- std::string mCompletingRegionName;
- // Local position from trackURL() request, used to select final
- // position once region lookup complete.
- LLVector3 mCompletingRegionPos;
-
- std::string mLastRegionName;
- bool mWaitingForTracker;
-
- bool mIsClosing;
- bool mSetToUserPosition;
-
- LLVector3d mTrackedLocation;
- LLTracker::ETrackingStatus mTrackedStatus;
- std::string mTrackedSimName;
- LLUUID mTrackedAvatarID;
- LLSLURL mSLURL;
-
- LLCtrlListInterface * mListFriendCombo;
- LLCtrlListInterface * mListLandmarkCombo;
- LLCtrlListInterface * mListSearchResults;
-
- boost::signals2::connection mTeleportFinishConnection;
-};
-
-extern LLFloaterWorldMap* gFloaterWorldMap;
-
-
-class LLPanelHideBeacon : public LLPanel
-{
-public:
- static LLPanelHideBeacon* getInstance();
-
- LLPanelHideBeacon();
- /*virtual*/ bool postBuild();
- /*virtual*/ void setVisible(bool visible);
- /*virtual*/ void draw();
-
-private:
- static LLPanelHideBeacon* getPanelHideBeacon();
- void onHideButtonClick();
- void updatePosition();
-
- LLButton* mHideButton;
-
-};
-
-#endif
-
+/**
+ * @file llfloaterworldmap.h
+ * @brief LLFloaterWorldMap class definition
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/*
+ * Map of the entire world, with multiple background images,
+ * avatar tracking, teleportation by double-click, etc.
+ */
+
+#ifndef LL_LLFLOATERWORLDMAP_H
+#define LL_LLFLOATERWORLDMAP_H
+
+#include "llfloater.h"
+#include "llmapimagetype.h"
+#include "lltracker.h"
+#include "llslurl.h"
+
+class LLCtrlListInterface;
+class LLFriendObserver;
+class LLInventoryModel;
+class LLInventoryObserver;
+class LLItemInfo;
+class LLLineEditor;
+class LLTabContainer;
+class LLWorldMapView;
+
+class LLFloaterWorldMap : public LLFloater
+{
+public:
+ LLFloaterWorldMap(const LLSD& key);
+ virtual ~LLFloaterWorldMap();
+
+ // Prefer this to gFloaterWorldMap
+ static LLFloaterWorldMap* getInstance();
+
+ static void *createWorldMapView(void* data);
+ bool postBuild();
+
+ /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void onClose(bool app_quitting);
+
+ static void reloadIcons(void*);
+
+ /*virtual*/ void reshape( S32 width, S32 height, bool called_from_parent = true );
+ /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
+ /*virtual*/ void draw();
+
+ /*virtual*/ void onFocusLost();
+
+ // methods for dealing with inventory. The observe() method is
+ // called during program startup. inventoryUpdated() will be
+ // called by a helper object when an interesting change has
+ // occurred.
+ void observeInventory(LLInventoryModel* inventory);
+ void inventoryChanged();
+
+ // Calls for dealing with changes in friendship
+ void observeFriends();
+ void friendsChanged();
+
+ // tracking methods
+ void trackAvatar( const LLUUID& avatar_id, const std::string& name );
+ void trackLandmark( const LLUUID& landmark_item_id );
+ void trackLocation(const LLVector3d& pos);
+ void trackEvent(const LLItemInfo &event_info);
+ void trackGenericItem(const LLItemInfo &item);
+ void trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord);
+
+ static const LLUUID& getHomeID() { return sHomeID; }
+
+ // A z_attenuation of 0.0f collapses the distance into the X-Y plane
+ F32 getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const;
+
+ void clearLocationSelection(bool clear_ui = false, bool dest_reached = false);
+ void clearAvatarSelection(bool clear_ui = false);
+ void clearLandmarkSelection(bool clear_ui = false);
+
+ // Adjust the maximally zoomed out limit of the zoom slider so you can
+ // see the whole world, plus a little.
+ void adjustZoomSliderBounds();
+
+ // Catch changes in the sim list
+ void updateSims(bool found_null_sim);
+
+ // teleport to the tracked item, if there is one
+ void teleport();
+ void onChangeMaturity();
+
+ void onClearBtn();
+
+ //Slapp instigated avatar tracking
+ void avatarTrackFromSlapp( const LLUUID& id );
+
+protected:
+ void onGoHome();
+
+ void onLandmarkComboPrearrange();
+ void onLandmarkComboCommit();
+
+ void onAvatarComboPrearrange();
+ void onAvatarComboCommit();
+
+ void onComboTextEntry( );
+ void onSearchTextEntry( );
+
+ void onClickTeleportBtn();
+ void onShowTargetBtn();
+ void onShowAgentBtn();
+ void onCopySLURL();
+
+ void onExpandCollapseBtn();
+
+ void centerOnTarget(bool animate);
+ void updateLocation();
+
+ // fly to the tracked item, if there is one
+ void fly();
+
+ void buildLandmarkIDLists();
+ void flyToLandmark();
+ void teleportToLandmark();
+ void setLandmarkVisited();
+
+ void buildAvatarIDList();
+ void flyToAvatar();
+ void teleportToAvatar();
+
+ void updateSearchEnabled();
+ void onLocationFocusChanged( LLFocusableElement* ctrl );
+ void onLocationCommit();
+ void onCoordinatesCommit();
+ void onCommitSearchResult();
+
+ void onTeleportFinished();
+
+private:
+ LLWorldMapView* mMapView; // Panel displaying the map
+
+ // update display of teleport destination coordinates - pos is in global coordinates
+ void updateTeleportCoordsDisplay( const LLVector3d& pos );
+
+ // enable/disable teleport destination coordinates
+ void enableTeleportCoordsDisplay( bool enabled );
+
+ std::vector<LLUUID> mLandmarkAssetIDList;
+ std::vector<LLUUID> mLandmarkItemIDList;
+
+ static const LLUUID sHomeID;
+
+ LLInventoryModel* mInventory;
+ LLInventoryObserver* mInventoryObserver;
+ LLFriendObserver* mFriendObserver;
+
+ std::string mCompletingRegionName;
+ // Local position from trackURL() request, used to select final
+ // position once region lookup complete.
+ LLVector3 mCompletingRegionPos;
+
+ std::string mLastRegionName;
+ bool mWaitingForTracker;
+
+ bool mIsClosing;
+ bool mSetToUserPosition;
+
+ LLVector3d mTrackedLocation;
+ LLTracker::ETrackingStatus mTrackedStatus;
+ std::string mTrackedSimName;
+ LLUUID mTrackedAvatarID;
+ LLSLURL mSLURL;
+
+ LLCtrlListInterface * mListFriendCombo;
+ LLCtrlListInterface * mListLandmarkCombo;
+ LLCtrlListInterface * mListSearchResults;
+
+ boost::signals2::connection mTeleportFinishConnection;
+};
+
+extern LLFloaterWorldMap* gFloaterWorldMap;
+
+
+class LLPanelHideBeacon : public LLPanel
+{
+public:
+ static LLPanelHideBeacon* getInstance();
+
+ LLPanelHideBeacon();
+ /*virtual*/ bool postBuild();
+ /*virtual*/ void setVisible(bool visible);
+ /*virtual*/ void draw();
+
+private:
+ static LLPanelHideBeacon* getPanelHideBeacon();
+ void onHideButtonClick();
+ void updatePosition();
+
+ LLButton* mHideButton;
+
+};
+
+#endif
+