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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-02-28 21:56:33 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-02-28 21:56:33 +0200
commitf62579f29303b33ff331f3f0b0e8d4197755d279 (patch)
tree06744ee5ccb2280970c8eed3303db326fbd5c128 /indra/newview/llfloatertexturefetchdebugger.cpp
parent611869b1035ef5677335a33169fb99413a90c3a6 (diff)
parent6ca09a94554ec01f5c94ec60fffd01d7e33f3546 (diff)
Merge branch 'master' into DRTVWR-548-maint-N
Diffstat (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp')
-rw-r--r--indra/newview/llfloatertexturefetchdebugger.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp
index 9a23d99802..cda4dc8bcc 100644
--- a/indra/newview/llfloatertexturefetchdebugger.cpp
+++ b/indra/newview/llfloatertexturefetchdebugger.cpp
@@ -38,6 +38,7 @@
#include "llappviewer.h"
#include "lltexturefetch.h"
#include "llviewercontrol.h"
+#include "llviewerassetstats.h" //gTextureTimer
LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key)
: LLFloater(key),
@@ -50,6 +51,7 @@ LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key)
mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this));
mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this));
mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this));
+ mCommitCallbackRegistrar.add("TexFetchDebugger.ResetFetchTime", boost::bind(&LLFloaterTextureFetchDebugger::onClickResetFetchTime, this));
mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this));
mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this));
@@ -228,6 +230,12 @@ void LLFloaterTextureFetchDebugger::onClickClose()
delete this;
}
+void LLFloaterTextureFetchDebugger::onClickResetFetchTime()
+{
+ gTextureTimer.start();
+ gTextureTimer.pause();
+}
+
void LLFloaterTextureFetchDebugger::onClickClear()
{
mButtonStateMap["start_btn"] = true;